Perhaps you've watched Shawn's recent Fallen Earth exploits in Choose My Adventure, or heard all about the post-apocalyptic fun on Massively Speaking. Well, the team at Icarus Studios have heard the call from the Apple-loving contingent for a client of their own -- and have just announced that they have a beta Mac-compatible client ready for you to download and try out!
The new client is made possible thanks to the open-source project, Wine, which helps to create cross-compatibility for different platforms. The Fallen Earth Mac beta client works on Intel Macs, and is optimized for systems running under OS X 10.5 Leopard or later that have dedicated graphics hardware. No word on a Linux client at this time, but a connection with Wine is certainly a very positive first step if they do choose to open up further cross-compatibility to Linux users in the future.
"The Mac OS X compatibility project is something we've been excited to see implemented for quite a while," said Brad Lineberger, Chief Technical Officer of Icarus Studios. "Our goal for the project is to allow Mac users to run all of our existing and future games in their native OS." All you have to do if you'd like to get in on the Mac beta is to head over to the Fallen Earth site and check out their beta FAQ page. Of course, you have to have an active Fallen Earth account, or sign up for a 10-day trial first, but for post-apocalyptic loving Mac fans, this is certainly some great news.
Reader Comments (11)
Posted: Mar 10th 2010 3:15PM Randomessa said
Fantastic news - Icarus Studios is hitting all the right notes and other developers should be taking notes.
Reply
Posted: Mar 10th 2010 11:33PM agitatedandroid said
This news is just.. unexpected.
Icarus Studios really is one of the most impressive developers I've seen in some time. As others have mentioned, it's a shame that Turbine can't manage what this little studio has done.
Reply
Icarus Studios really is one of the most impressive developers I've seen in some time. As others have mentioned, it's a shame that Turbine can't manage what this little studio has done.
Posted: Mar 11th 2010 8:12AM (Unverified) said
As a Mac user who hates using the XP side of the machine (and I have such a small partition there anyway), this is always good news.
This was a game that never really interested me as a Windows side game, but if they have a Mac client, i will try the game.
Reply
This was a game that never really interested me as a Windows side game, but if they have a Mac client, i will try the game.
Posted: Mar 12th 2010 5:11PM (Unverified) said
You are, in fact, not releasing a Mac client, and it's disingenuous to put out a press release claiming that you are. What you ARE doing is tossing a hobbled copy of your Windows-only game onto OS X, and helping to undermine what little legitimate Mac game development there still is.
Reply
Sorry, you must be logged in to leave a comment.
Featured Stories
Not So Massively: D3 cuts death animations and HoN releases another broken hero
Posted on Feb 6th 2012 8:00PM
The most popular posts
in the last 7 days
- A sneak peek at Guild Wars 2's PvP Scholar armor [Updated] 185 comments
- EA reveals SWTOR subscription and sales numbers, beats financial predictions [Updated] 179 comments
- 'RIFT Lite' announced, makes first 20 levels free to all [Updated] 87 comments
- BioWare: All our devs play SWTOR 79 comments
- The Daily Grind: What's the highest sub fee you'd pay? 78 comments






