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Reader Comments (25)

Posted: Mar 10th 2010 10:19AM (Unverified) said

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Makes you wonder what kind of state the game actually 'was' in last June. Obviously it's a good thing they had the foresight to postpone it's release.

Posted: Mar 10th 2010 10:13AM ir0nw0lf said

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As a player of the original Jumpgate, still a lot of reservations over this game. The gaming clan I am in helped expose the economy in the original game as basically a steaming turd. Hopefully they improve it!

Posted: Mar 10th 2010 10:29AM (Unverified) said

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Significant? only in relation to the total news blackout thats lasted for months. still, i like the changes im hearing.

Posted: Mar 10th 2010 10:58AM Thac0 said

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Sounds awesome. When can i play it?

Posted: Mar 10th 2010 11:25AM SirFenwick said

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I would like to actually play this game. Space MMO's are severely lacking these days, well good ones.

Hopefully they can get a beta out this year sometime.

Posted: Mar 10th 2010 11:31AM Snichy said

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I wonder if this is going to be P2P or F2P? My interest in Black Prophecy dipped once I heard it was going Free to Play so if this is going to be a subscription model I could be very interested...!

Posted: Mar 10th 2010 12:08PM EdmundDante said

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>> Space MMO's are severely lacking these days,

Eve Online has been steadily improving IMO. It is worth a second look if you haven't tried it in awhile. The upcoming planned expansions for the MMO will be significant as well: Planetary Development, Station Avatars - and DUST 514 - which will really put Eve into overdrive.

Posted: Mar 10th 2010 12:13PM (Unverified) said

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eve at its core will not change
its for hard core PVP and thats it
if you dont like forced PVP with full loss
then its not the game for you

PS also the fact that no matter how hard you work it will take a year to level up is lame
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Posted: Mar 10th 2010 12:59PM SgtBaker said

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Re: the time investment -

As a casual (or let's say "game time challenged") player getting somewhere in EVE is actually easier than getting somewhere in WoW (and similar level based games).

The offline skill progression means I can concentrate on the fun stuff (like PvP) when finally have time to play the game.
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Posted: Mar 10th 2010 2:57PM Samael said

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I agree with Oldmike, it is a great game for the people that like full loss all out PvP. I do not like playing in such a cut throat world. That is why I prefer games like LoTRO, PvP only when I want to, the rest of the time no one is forcing things on me. I like my PvPs as FPS shooters.
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Posted: Mar 10th 2010 3:36PM (Unverified) said

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To improve Eve to where I'd play it, they'd have to take out the offline training and go to a use-based skillup system, and do a complete revamp of the current skill system to take out 1/3 to 1/2 of the useless complexity.

But they won't, because people buy second/third/fourth accounts to get out from under the weight of the training system and actually start playing the game. And people convert game-timecards into isk for the same reason. Both of those are serious moneymakers for CCP, and they're going to keep that weight on the players for as long as it keeps squeezing money from the players.

So, no can do here.
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Posted: Mar 10th 2010 12:09PM dudemanjac said

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I don't think you need to tell them to take their time. They are already crazy late. They realized that maybe the ppl on the forum had a point, because a lot of that stuff was argued intensely. Nice to finally see what they were working on all this time, but I can't help but wonder if this has anything to doe with BP getting news out there.

Looks like we got us a foot race, folks!

Posted: Mar 10th 2010 12:27PM EdmundDante said

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Mike: I would agree that Eve has excellent hard core PvP, but it also has one of the most realistic market's of any MMO and everyone plays in the same world (there are no separate instances).

And even though perhaps not as strong as the PvP the Industrial/Builder experience in Eve is not too shabby also and many players enjoy this as well (and it will be getting a new shot in the arm with Planetary Development).

Posted: Mar 10th 2010 12:36PM (Unverified) said

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I don't think OLDMIKE was saying EVE isn't a good game, simply that it's not the game for him. EVE is a good game, I've played it a fair bit myself, but it doesn't scratch the space combat itch very well, and the real-time training is both a blessing and a curse.

If you're an old-time player of games like Wing Commander, Freespace, and Freelancer, looking for an MMO with the same type of gaming, EVE will leave you cold.
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Posted: Mar 10th 2010 5:34PM (Unverified) said

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ya i gave it a good go
i got my 1st BIG ship after all that grind
and weeks of just holding for skills
i got jumped and killed never logged back in

PS what happened with Wing Commander
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Posted: Mar 12th 2010 6:41AM Dread said

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The Wing Commander movie is what happened to Wing Commander.....that and Origin (We Create Worlds) dropped everything to do nothing else but UO after Westwood announced E&B. EA ended up with the rights to Wing Commander.....and its been buried ever since :(
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Posted: Mar 10th 2010 12:44PM Renko said

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All sounds very interesting, I just hope we don't have to wait another 9 months for the next info update.

Posted: Mar 10th 2010 2:59PM EdmundDante said

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DUST 514 which will be part of the Eve MMO, will be an FPS shooter.

Posted: Mar 10th 2010 3:20PM Wensbane said

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Just take your time with this one, NetDevil, we'll still be here when it's done.

As for the changes, I'm really glad they are changing Battlespace to be more of a "practice area" than a full-blown alternative advancement path. Because the last thing we need is another "WAR" on our hands...

Posted: Mar 10th 2010 3:44PM (Unverified) said

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Hmm, sounds like NetDevil is serious about listening to people who don't work there. That's the most encouraging thing I could hear about a developer.

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