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Reader Comments (12)

Posted: Mar 5th 2010 10:16AM (Unverified) said

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Can they do anything right?

Posted: Mar 5th 2010 10:46AM Deadalon said

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I desided to quite WAR about 3 months ago cause it was obvious that the game was going into maintenance mode. The few staff members left are obviusly over their head in even adding the simplest of content like this weapon fiasco goes to show. Every person with a sniff of talent has obviously jumped the boat or been sacked - and they are stuck with nubs and morons on minimal pay that know absolutly nothing about how to run a MMO game.

Its obvious WAR is over. Peace !!

Posted: Mar 5th 2010 11:49AM Snow Leopard said

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WAH!

Uh!

Yeah!

What is it good for?
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Posted: Mar 5th 2010 11:54AM Holgranth said

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While I woulden't put it in quite so strong of terms it certianly dose seem like the game is in maintenance mode.
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Posted: Mar 6th 2010 9:09PM (Unverified) said

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He's right, you know.

I have a Wal-Mart $15 time card waiting to be used when I hear good news, but it looks like it isn't going to happen soon, if ever.
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Posted: Mar 5th 2010 10:51AM Deadalon said

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I desided to quite WAR about 3 months ago cause it was obvious that the game was going into maintenance mode. The few staff members left are obviusly over their head in even adding the simplest of content like this weapon fiasco goes to show. Every person with a sniff of talent has obviously jumped the boat or been sacked - and they are stuck with nubs and morons on minimal pay that know absolutly nothing about how to run a MMO game.

Its obvious WAR is over. Peace !!

Posted: Mar 10th 2010 1:54AM (Unverified) said

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It's over? Again? Wasn't it dead like years before.. Oh, right.. It wasnt. It isn't.

It's obvious that this is hard to determine. I mean, I've heard these obvious remarks so often that obviously there is no way I could count. It's obvious that this kind of trolling is getting so old, like obviously last decade old. Obviously my joke is getting old too... So, it's obvious i need to stop... Like now. Obviously...
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Posted: Mar 5th 2010 12:28PM (Unverified) said

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The original patch was just fine. No issues what so ever. But the cost of the weapons were extremely high. So by doing a quick fix they fumbled a little bit. At least they admitted wrong and not like other companies and say "working as intended" On the four servers that are left the game is really strong. But how long can a gaming company run off of 4 servers? I still play because I love the RVR and its always active.

Posted: Mar 5th 2010 1:11PM tic said

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Believe it or not, there are games that run on one server...

/gasp

Posted: Mar 5th 2010 3:42PM Laephis said

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And those games are designed to run off one server and support 50,000+ connections at the same time. How many can War servers handle at once? 3,000?

So yeah, your comment is just full of failsauce.
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Posted: Mar 5th 2010 4:01PM tic said

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http://warhammeronline.wikia.com/wiki/List_of_servers
hmm i see 18.. times your assumption of 3k per...

/gasp
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Posted: Mar 5th 2010 5:53PM (Unverified) said

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They need to stop spending so much time on Scenarios. RvR needs some work. The group mechanisms are fine, but they need a better system of advertising existing groups. Many players leveling out of Tier 1 assume that Tier 2 is dead because there aren't 50 players camped outside of a War Camp. Tier 2 is very much alive, its just that hose 50 players are probably busy taking/defending a keep. Not to mention that WAR is the quietest game I've ever played. Players rarely communicate with each other, so it can be hard to tell if action is actually happening.

Start working on that instead of adding further incentive to players that wait in the warcamp for a scenario queue.

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