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Reader Comments (33)

Posted: Mar 2nd 2010 9:10AM (Unverified) said

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Thanks Quest Online, way to screw your... oh wait only 50 people were actually subbing to this awful piece of trash.

I'll be shocked if this game isn't completely shut down within another 4 months. This thing was a complete and utter joke from day 1.

Posted: Mar 2nd 2010 9:27AM (Unverified) said

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Never even heard of the game, but regardless I can imagine more and more titles going down this path. The number of MMO gamers doesn't appear to be growing as rapidly as it used to anymore. Also WoW subscription figures have staled, this year during the conference call showing the same numbers as nearly a year ago.

Meanwhile, the number of MMO's out there is still rapidly increasing; and within the world of MMO's you're not only competing with the new released, but also the already settled titles.

Result, you have around 5 million western MMO subscribers 10 years ago who were playing around 5 titles; and now you have around 20 million western MMO subscribers who are playing around... 50? - 100? titles with many more yet to come. The market is saturated, and those games just aren't going to be seeing the return they were hoping for when they began development.

Different payment models will have to be looked into do they wish to stand any chance whatsoever, since one thing is certain. The majority of MMO players is not going to be subbing to 10 MMO's and pay $150 a month to compensate for the relative lack of players.

Posted: Mar 2nd 2010 9:28AM (Unverified) said

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^ pretty much this :P

Posted: Mar 2nd 2010 12:19PM (Unverified) said

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lol.... Who didn't see this one coming.

Posted: Mar 2nd 2010 9:57AM Dranaerys said

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This is what happens when you all but plagiarize WoW and serve up a rotting pile of trash - people wont actually pay to play garbage, who would have THUNK IT!? :P

Posted: Mar 2nd 2010 10:12AM dudes said

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Bloody hell. No More Cashshops!

Posted: Mar 2nd 2010 10:14AM (Unverified) said

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so now you pay for the game, then have to deal with an item shop also? what a joke

Posted: Mar 2nd 2010 10:35AM DarthCheese said

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Indeed, they are obviously trying to milk some more money out of naive players. Maybe they'll be able to sell another 50 copies this way! ;)

I doubt it will be long before they go completely F2P.
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Posted: Mar 2nd 2010 10:28AM SkuzBukit said

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Aganon didn't learn the lesson that WoW learnt, if you are going to be derivative - do it well & with your own style.

Copying the style & not the substance was perfectly illustrated by Alganon, they took WoW cloning to new depths borrowing just far too much of WoW - I mean the ui, the map, the art style - they took so much from WoW & then executed it in a very poor manner, besides which it's a buggy pile of crap, the kinds of bugs which should never have made it IN to beta, let alone out of it. I did beta it, but after 3 days of such things as getting stuck on just about any kind of geometry the game had in it, even the ubiquitous "blade of grass", server crashes, inventory bugs, & a plethora of other game-breaking stuff I got fed up & quit.

Posted: Mar 2nd 2010 10:37AM bcrfan said

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Yeah, a copy this bad might have gotten some more mettle when Wow first launched in general, not in 2010.

This is just another crap example of David Allen's work. He messed up Horizons, making into the rubbish heap which is Istaria, and now this. The guy's a total hack!

Posted: Mar 2nd 2010 1:35PM LaughingTarget said

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Man, Horizons. That was an epic bait and switch. Dragons, giants, angels, demons, vampires, all playable races. Vast underwater areas, huge world without static spawning, a functional afterlife, dynic weather that advanced dryad characters could control, and even player driven cities and politics. In hindsight, it was way too good to be true. Instead, the company went bankrupt and the game came out as a crappy derivitive MMO. It still had dragons, but nothing else.
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Posted: Mar 2nd 2010 11:24AM CaseyTheBrash said

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Games stand to make more from the "F2P" options that involve a cash shop. They all see Guitar Hero and go gaga. It's the reason we have so many more games, not just MMOs, released with half the content they otherwise would contain and then a flurry of "DLC" for ten bucks a pop. They will run with this until it fails. D&DO doing so well will insure the trend continues for quite a bit. I imagine one day we'll be nickled and dimed for every thing they can.

"If you want to roll need on this drop insert one dollar."

Posted: Mar 2nd 2010 11:41AM Scuffles said

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Sorry but the whole "Subscription free" and "No Subscription" have become synonymous with "we are going to gouge the hell out of you with our CS that we have strategically setup as such that when you hit point X there is no way in hell you can move forward in a realistic manner without it"

Posted: Mar 2nd 2010 1:26PM (Unverified) said

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Well ... Yes. It's one of the arguments against the things, for every Turbine DDO and its sensible item shop you're going to get a hundred Cryptic's, and it only takes one change high enough up the food chain (for whatever reason) and you could see the same thing happening in any game from a Turbine one to Blizzard.

You're always going to pay if you want a full experience so better to pay a little upfront then be expected to pay a lot more later on to cover for those who can't be bothered.
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Posted: Mar 2nd 2010 11:53AM (Unverified) said

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No One Copied a UI from WoW.

FOR YEARS AND YEARS NOW MMOs Have been using the same UI.

And any one of the "western MMO Subscribers" who started with WoW as their first MMO"rpg" Should not be considered with the success or failure of other mmorpg games.

There is quite a difference from the millions that make wow a success and the rest of us left bouncing around the industry trying to stop this dreadnought of a game from totally destroying our most beloved genre.

Posted: Mar 2nd 2010 12:16PM (Unverified) said

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Yes the WoW UI borrowed ideas from other games, but the Alganon UI looks EXACTLY the same as the WoW UI. It isn't a new spin on the same old idea. It is a bad version of the WoW UI. All the way down to the keyring, options menu, everything looks EXACTLY THE SAME.
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Posted: Mar 2nd 2010 12:17PM (Unverified) said

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" Alganon moves to a "subscription free" model " - In other words, its failing.... rapidly.

Posted: Mar 2nd 2010 1:18PM DevilSei said

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Damn... they lasted a month longer than what I betted...

Posted: Mar 3rd 2010 12:34PM (Unverified) said

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...than what you bet , surely?

It already is a past tense :)
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Posted: Mar 2nd 2010 2:29PM cray said

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People are spouting their worst fears about F2P games with RTM and it's absolutely uncalled for. There are plenty of gamers who never gave D&DO a try until it went F2P. It's one few games that has benefited tremendously by changing it's payment plans.


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