| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (8)

Posted: Feb 26th 2010 2:13PM (Unverified) said

  • 2 hearts
  • Report
That screenshot only set the player back 20 Cryptic Points.

I'm sorry, but someone had to go first.

Posted: Feb 26th 2010 2:30PM yeppers said

  • 2 hearts
  • Report
Speaking of scaling... "Petite" is how I felt in many of the in-ship rescue missions. The ship hallways and doors seemed huge -- they felt almost as big as space stations (which were already inappropriately scaled compared with what was seen in the movies/shows IMO). Probably far down the list of "fixes" but have they addressed that?

Posted: Feb 26th 2010 3:28PM kurros said

  • 2 hearts
  • Report
This is a necessary side effect of 3rd person view camera angles. There is perhaps some tweaking to be done, but over-sized doors and hallways are a given in games like this. Though I agree that it's one thing to see in Ironforge in WoW or Italy in Assassins Creed, its pretty noticeable in ship interiors where we have become accustomed to the corridor dimensions over the years.
Reply

Posted: Feb 26th 2010 3:46PM yeppers said

  • 2 hearts
  • Report
Yeah I've heard that reason from everyone but Cryptic. Unfortunately, it's not correct. There are creative ways around it. Having the scaling so out-of-whack is another sign of a rushed game. Look at most other MMOs. If you're indoors you cannot zoom out as much. For example, housing in LotRO, small buildings like the auction house in WoW, small structures in AoC, etc.

In STO, whether you're on a ship, or in a space station, there's no feeling of the ceiling above you. I haven't really geeked it out yet, but I wonder if the scaling jives with the ship specs.
Reply

Posted: Feb 26th 2010 2:46PM MewmewGrrl said

  • 2.5 hearts
  • Report
Well of course the gun isn't going to change size just because you yourself are small. These are pre-manufactured guns made at the same size every time. If a little person holds a gun, it doesn't turn small just because they hold it (it would be goofy if the guns changed size with the character and make no sense - yes I realize they tailor the suits to fit them, but you can't just compact the gun and have it work the same). My main is almost as small as you can get, and I love how the big guns look being carried around by her/me. I wouldn't want them to magically shrink just because I held them.

Posted: Feb 26th 2010 2:58PM Averice said

  • 2 hearts
  • Report
Hopefully they don't fix this part. I'm so sad Blizzard phased out the over sized weapons that sometimes cropped up : / My Belf Ret always looks like it's wielding a 2 handed dagger instead of a 2 handed sword, very annoying.

Posted: Feb 26th 2010 3:46PM MewmewGrrl said

  • 2 hearts
  • Report
I can't see them changing it. It wouldn't fit into the world really. I didn't see them making different sized rifles in case a smaller person was on board in Star Trek, they are always the same size. If they could be smaller, they would be (it would be easier to carry around a smaller weapon afterall). They're manufactured at a specific size. It's like saying to make an AK-47 for little people. It's not going to happen, it's going to be the same size.
Reply

Posted: Feb 26th 2010 3:43PM (Unverified) said

  • 2 hearts
  • Report
Oversized weapons were the bomb in Phantoms yo! I mean WoW yo!

Featured Stories

Coming soon
Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW