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Reader Comments (22)

Posted: Feb 25th 2010 4:09PM (Unverified) said

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I think I am done with Asian grindfest games, AION was the last straw for me. Wasted $60 on that game and I played it for 3 days.

Posted: Feb 25th 2010 8:44PM (Unverified) said

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Seriously? 3 days? You judge a game on 3 days worth of play? Aion has a few moments where grinding is necessary, but it's by no means an 'Asian grindfest'. Christ, WoW has several level gaps where grinding is necessary (Mostly in the 20-40 area).
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Posted: Feb 26th 2010 3:50AM (Unverified) said

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Are you mad, Ioncat? WoW, far from having "several level gaps where grinding is necessary," has so much quest content that it is physically impossible to get anywhere NEAR doing all of it before outlevelling it. Playing without grinding, there will be no time between level 20 and level 80 where you do not have an almost-full quest log.
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Posted: Feb 25th 2010 4:12PM Valentina said

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It's BEAUTYfull! I can't wait to try it out.

Posted: Feb 25th 2010 4:22PM Lateris said

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Look at the viewing range you have with all the textured details. So a 1GB video card is required for all the effects? It is very nice Eye Candy.

Posted: Feb 25th 2010 4:24PM (Unverified) said

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Really looks gorgeous, but I'm hesitant. Asian MMOs are notoriously grind-y, and I had enough of that back during the early days of UO and EQ.

Posted: Feb 25th 2010 4:30PM DevilSei said

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3rd close beta test? Hell, I don't even remember them ever releasing a beta signup.

Posted: Feb 25th 2010 4:40PM (Unverified) said

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Anyone know what kind of PvP (if any) we will see in this game?

Posted: Feb 25th 2010 5:19PM (Unverified) said

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This is the first I've heard of Tera.. and I thought I was pretty well on top of the beta MMOs out there.

Posted: Feb 25th 2010 5:27PM SirFenwick said

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3rd Beta test in Korea. Not even close to a American release, next year most likely.

Posted: Feb 26th 2010 5:32AM Snichy said

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It is scheduled for release early 2011. Obviously a lot can change in the next year though!
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Posted: Feb 25th 2010 5:27PM Jhaer said

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Metal bikini for armor... I'll pass. Just so tired of the cliche.

Posted: Feb 25th 2010 5:38PM Valentina said

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It's not close to release in either region, yet. Just wanted to clarify that. TERA is in FGT (focused group testing) in the U.S.A., which is the step right before closed beta's begin.

Bluehole/En Masse have been very very diligent in listening to the players and communities feedback, suggestions, and concerns over the game, they have several CM's over at the official forum community who host discussions and take polls on what the community in the west thinks about specific elements within the game. There's several lists of changes and additions the developers have made to the game based almost entirely on the community's insight, concerns over the leveling curve, and character customization are among those changes. I would strongly encourage anyone even remotely interested in the game to head over to the official forums and voice your opinions, that includes people who are burned by other "Asian" originated games and even plain biased against them. They are listening, so give them something to listen to.

Posted: Feb 25th 2010 6:22PM oxlar said

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Yay!!!! More MMO Aniporn.

LAME.

Posted: Feb 25th 2010 8:17PM Bhima said

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If you can get over the anime cliche character models, the rest of the game just looks absolutely amazing. Really nice looking animation sequences that don't feel like the are being "reset". I imagine this game will take some horsepower to be played as truly intended.

Here's hoping this game is actually as fun as it looks.

Posted: Feb 25th 2010 9:39PM Dandmcd said

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Much the same could have been said about Aion, and look where it has ended up. TERA looks like yet another in a long line of Asian style MMO's destined to fail in the States. This game lacks originality in every way, and I don't hold any hope it won't turn into a grindfest like all others of this style. Remove the grind leveling and make the endgame PvP worth a damn, and maybe, just maybe it could succeed. I doubt it though, very much so.
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Posted: Feb 25th 2010 10:47PM Wensbane said

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In all honesty, it's not just Asian MMOs that have been "failing" lately.

A great chunk of the Western MMOs released after 2005 have failed to live up to expectations. Most of them are slowly, but surely, withering away.

WoW was the last big hit of our market, and that was what... half a decade ago?

DDO:EU and AoC are probably the best (recent) examples of how to bring a hyped-up game back from life-support. So congratulations to Turbine and Funcom for pulling that off, but a LOT of others weren't that "lucky".

Lineage 2 still has decent numbers on our side of the globe. The same goes for Final Fantasy XI, Atlantica, Mabinogi, Perfect World, and several other Asian MMOs.

If so many new additions to this genre have been going downhill lately, it's not because of their origin. It's because of their lack of quality and the self-destructive decisions of their publishers!
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Posted: Feb 26th 2010 8:12AM Snichy said

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@Dan, to say it lacks originality shows ignorance of the product or poor research. Obviously there may be things which are similar to most other MMORPGs but the combat system alone appears to be something new to the genre.
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Posted: Feb 26th 2010 3:16AM SkuzBukit said

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System requirements that this will end up needing are going to cut down on it's potential userbase a lot, unless they have some severe scaling back.

I don't like the supermassive weapons at all, & on some races look completely out of place, it does at least have a much broader choice of races than most eastern games have & it does look very nice from the screenshots, but how much customisation via model appearance & also armor appearance will be quite important in such a graphics heavy game.

What the graphics can't convey is the control system, how it plays, & that will matter a lot, especially if they are trying to get away from the EQ/WoW style & be a more DDO or even AoC combat style.

The videos I've seen seem rather lacklustre though, the mobs were almost all stationary so the AI/behaviour cannot have been integrated yet, or if it is they need to go back to the drawing board & give the npc's some.

Posted: Feb 26th 2010 5:35AM Snichy said

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Its good to see developers listening to its potential cutomers. I have said for a long time that if developers asked the community what they thought of the game and features they want included BEFORE it was released, it would be a lot more successful and the haters wouldnt have any excuses!

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