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Reader Comments (30)

Posted: Feb 19th 2010 4:07PM Thac0 said

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I'm still waiting for Ambulation or whatever they are calling it now before i go back... this is not it. How many years had it been?

Posted: Feb 19th 2010 4:09PM Brendan Drain said

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Last we heard, Ambulation / Walking in Stations, now named Incarna, is planned for initial release for the winter 2010 expansion. It's proving to be a much bigger undertaking than expected ( http://www.massively.com/2010/02/07/eve-evolved-the-development-of-incarna/ ).
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Posted: Feb 19th 2010 4:22PM Psychotic Storm said

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Lets hope we see WIS soon, any solid info on Tyrant, if it is a low sec its again a massive miss for me, thinking of it even in hi sec it might be a miss if there isn't a massive availability.
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Posted: Feb 19th 2010 4:41PM cchance said

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I'm truely praying that the t3 frigates come out with Tyrannis, and i believe originally what they said that the colonizeable worlds will be everywhere in eve, but it depends on their habitability so not 100% will be habitable, but i guess we just have to wait for the next devblog HOPEFULLY SOON to shed some light on it.
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Posted: Feb 19th 2010 5:42PM Benicio said

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If you need WIS to play Eve then maybe this game isnt for you after all?
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Posted: Feb 19th 2010 5:12PM Dblade said

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I didn't expect this. Most of the forums are griping about mineral oversupply, to the point of it being profitable to make T1 ships and self-destruct them for insurance payout profit. They also have decent concerns about how losec is empty and not worth going to, and how 0.0 is empty and is too hard for any but the big alliances to claim SOV.

It's hard to see how this is really wanted over things which could be fixed. My cynical guess is this is the carrot to drive EVE players to support DUST514

Posted: Feb 19th 2010 4:37PM Kalex716 said

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As a wormhole inhabitant, I want to know if I'll get to colonize planets in w-space.

That, would be amazing.

Posted: Feb 19th 2010 4:43PM cchance said

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possible but i doubt it, they've already said that Wormholes are more "inhabited" than they had planned, they originally had planned them to be transient, hence the no moon mining or ice mining in the WH's but people still setup POS ops and live in wormholes, so i doubt we'll see "planet infrastructure" in WH's but then again who knows lol :)
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Posted: Feb 19th 2010 5:01PM Brendan Drain said

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They haven't revealed what resources they're talking about, apart from minerals. They could use this system to provide all sorts of materials. We could very well see player bases on wormhole planets but the resources there might be different.
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Posted: Feb 19th 2010 5:13PM cchance said

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I know i posted in the devblog thread, i'm just hoping that this comes with a rebalance of the mineral demand and mineral supply (for the ABC's since the supply went up with WH's and Dominion, they need to increase the requirements for BP's of the high ends to counter the artificially increased supply with artificially created demand increase to counter their change and keep the prices high enough to warrant the nulsec/lowsec mining.
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Posted: Feb 19th 2010 4:35PM (Unverified) said

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O M G - oneword.

Posted: Feb 19th 2010 4:45PM cchance said

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I love the fact that we're going to be able to change the infrasture as pod pilots, most eve players forget that theirs still an entire civilization (actually 4 civilizations) of people living on many of the planets in eve (and working in the stations etc)... Its not just the almighty pod pilots... Kinda fun to think we can soon be able to work the planet dwelers to death for ISK :) MUHAHAHAHA

I still pray for a incarna devblog, and a t3 frigate devblog, even if they arent scheduled for the tyrant expansion, some form of information on progress of both things.

Posted: Feb 19th 2010 4:56PM DrewIW said

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Immensely underwhelming.

Nothing is more fun then anchoring mods on a pos, now we can do it to a planet also.

I really wish they'd stop shoveling in more half-finished content, and get what they do have working properly.

The reaction to this on the forums is pretty telling.

Posted: Feb 19th 2010 5:10PM cchance said

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LOL what people bitching about lag in fleet battles, that is also mentioned in the dev blog as being worked on? I mean seriously, CCP isnt a 1 man group lol, they have teams working on new stuff, they have a team working on dust, they have a team working on incarna, and they have TEAMS and QA people working to fix issues.... why is this so hard to understand...

Also just because running and maintaining POS and Infrasturture ops doesnt appeal to you or PVP people doesnt mean its not respected, if it wasnt for the industrialists eve would be at a stand still almost instantly.
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Posted: Feb 19th 2010 5:20PM Dblade said

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I actually find myself agreeing with Drew on this. It may be from the opposite end, but I can't see this being good even for a carebear. I'm worried about oversupply and inflation due to this.
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Posted: Feb 19th 2010 5:53PM DrewIW said

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Ok, :effort: post incoming.

It's about much more than lag.

It's about continually implementing half-finished features, then completely abandoning them in favour of new carrots to tease us with.

It seems to work though, people are clamouring for T3 frigates, despite the fact that we have not received all the promised subsystems for T3 cruisers, and they still remain unbalanced.

Nearly 3 months after Dominion, and TCUs still mysteriously offline themselves and become unprobable, requiring petitions to reonline. There remain conditions in which it is possible to attack supposedly invulnerable SBUs. Like the finicky TCUs, CCPs solution for this problem is to file petitions.

CCP has acknowledged several times that rockets remain woefuly underpowered, and yet during their "development sprint", they haven't found the 10 minutes required to tweak explosion velocity. See this thread for reference: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1005679

As Dblade mentions, this opens a can of worms regarding raw material supply. We can expect to see moon products, minerals, or ice products crash. The only other option is to include entirely new resources, but this would only further exacerbate the entry barrier to industry. This is even without mentioning the issue of loot reprocessing, which has been known for years.

NOBODY likes managing POSs. We have a 4 year old thread on the issue here:http://www.eveonline.com/ingameboard.asp?a=topic&threadID=391410 where CCP has acknowledged the issues (absurd timers, arcane UI, lack of customisability of roles), but they still stubbornly refuse to revisit old content.

It's nice that they've renamed spacebook from "COSMOS" though. They wouldn't want to remind their players of the -already existing- COSMOS feature, which lays unfinished, and has not fulfilled it's goal of providing constellation specific, unique PVE content.

While we're mentioning PVE content, multiple patches ago CCP claimed to have fixed sites which do not despawn correctly. This is still not true. There are still sites which remain spawned, and empty, for days at a time.

Yes, we know that CCP has multiple development teams working on multiple things, but these teams have continually failed to deliver finished or properly working content.

Once again, Tyrannis will see old features abandoned, just to implement new ones that will suffer the same fate.
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Posted: Feb 19th 2010 6:05PM (Unverified) said

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It really depends on the availability and usage of materials. But we'll have to wait and see... Alot more wars will be waged and alot more quiet systems will become populated that's for sure.
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Posted: Feb 21st 2010 12:37AM (Unverified) said

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quit your crying and go back to WoW.
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Posted: Feb 19th 2010 4:58PM EdmundDante said

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ALL THESE WORLDS ARE YOURS

Love that line in the blog. Sorta says it all doesn't it?

Posted: Feb 19th 2010 6:31PM (Unverified) said

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For all the 'fix what you have, don't add more' people, I had hoped you'd realize content creation team =/= bug fixing team. Once it's 'finished', buggy or otherwise, it's off the conveyor belt and handed over to support and management. Content creation then goes on to do other things. Like make more content. Which is what they're doing.

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