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Reader Comments (26)

Posted: Feb 19th 2010 5:41PM (Unverified) said

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I've run out of /popcorn, lol.

Posted: Feb 19th 2010 5:58PM Valentina said

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byebye game.

Posted: Feb 19th 2010 6:11PM (Unverified) said

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is anyone surprised???

Posted: Feb 19th 2010 7:34PM (Unverified) said

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This is actually really good news. This does not mean bye bye game, it means quite the opposite. If you read the article it clearly shows that CME is moving towards a Much better place. They're restructuring and moving forward! I'm very excited about the updates and expansions to SG:R.

If you have not played SGR yet I highly recommend it. It's not a modern warfare 2 type game, it's not supposed to be. It's also not 60+ dollars. For only 20 bux you get solid gameplay/graphics. The Dynamics of the classes in an asymmetrical balance are a lot of fun to switch around with.

Go Firesky and CME! keep up the good work I know you're on your way.

Posted: Feb 19th 2010 6:23PM dudes said

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The wisest got out early as possible. What a stinking mess.

Posted: Feb 19th 2010 6:24PM dudes said

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And it's not good news. It's sucky news. Sucky as in peat bog.

Posted: Feb 19th 2010 7:30PM (Unverified) said

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haha these comments have no grasp of running companies (i studied business in college ) chapter 11 is there best bet and with a huge fanbase nothing is done in the world of video games.

Posted: Feb 19th 2010 7:37PM (Unverified) said

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Does that mean you agree with me?
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Posted: Feb 19th 2010 7:42PM BubleFett said

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I just wonder the amount of money that was squandered by these executives on
lavished trips and expensive liquor in strip joints.

Sleaze ballz!

Posted: Feb 20th 2010 10:50PM Tovrin said

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"Have you played a game since 1994?"

Just a refresher as to what was out in 1994.

http://en.wikipedia.org/wiki/1994_in_video_gaming

Sarcasm or not, that comment was just plain stupid. Pro-Tip: If your going to be sarcastic, do it intelligently.
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Posted: Feb 19th 2010 7:46PM (Unverified) said

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Don't hold your breath kids. Stargate: Resistance looks horrendously bad and Chapter 11 just means the company is holding out hope that they can survive - doesn't mean they will.

Posted: Feb 20th 2010 8:34AM pcgneurotic said

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Hold it kids, SG:R actually looks gorgeous - if SG:W has world environments as beautifully rendered in UT3 as Resistance's, it's going to be awesome. The gate room alone is more than worth 20 clams. And just as Epocrates says above, Chapter 11 is the best way forward at this point, and if that's what it takes to get things back on track, then great!
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Posted: Feb 20th 2010 8:57AM (Unverified) said

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Lol are you kidding, Neurotic?
Maybe compared to oh, Quake 1, SGR looks 'gorgeous'.

http://www.youtube.com/watch?v=4cJki2VVLdE

On their own forums, a UT3 modder posted at length about the many basic design and aesthetic errors that exist in the SGR maps, whereby the developer promptly said '"thanks! I'm passing all this on to the team to implement!"..

'Gorgeous'..
Have you played a game since 1994?

(I won't even bother commenting on the voice 'acting'..)
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Posted: Feb 20th 2010 10:40AM pcgneurotic said

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What are you kidding Am? The in-game environments in SG:R look fantastic! The effects are amazing too - the rippling light reflections from the gates are perfect. Does it matter if some clever brat is able to spot and point out back-end mistakes in the level design or whatever? Noooo, if the games runs stable and quick (which it does, and I'm on a lousy ISP in a country with less B'band infrastructure than a bag of potatoes), *and* looks as good as it does, who cares?

Seriously, you'd have to be deluding yourself pretty hard to deny that the gfx are not on a par with any recent shooter, at least. No, seriously!
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Posted: Feb 20th 2010 10:43AM pcgneurotic said

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(I will say that the character models are not xompletely stellar, but their textures in-game are far superior to the ones in that viceo - maybe it was running on lower settings or something? At High+ they're much more detailed than what you see there.)
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Posted: Feb 19th 2010 7:56PM (Unverified) said

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well no wonder there going down fast.

1) they tried to SUE a lot of people who made SG-1 mods for HL2 and LOSE
2) said people COUNTERSUED and WON
3) wasted so much time in promoting the SG-1 MMO rather than actually MAKING IT
4)messed up and wasted so much cash they couldent afford the mmo anymore and have now made it a single player game

thats just four things i found out all over the net (mind you i had to dig into the depths of satans backside to find out this stuff)


what they should do if make the game an MMO but a FREE TO PLAY base with optional subsriptions and a cash shop (DO NOT DO WHAT THEY DID IN REQUIEM)

the sg-1 game was one of the highlights of the year but then they wasted cash, fired staff, changed the entire game i could go on but in reality...sell the frigging stargate license to a respectable company that does know what to do ( DO NOT GIVE IT TO CRYPTIC...Champions online know what i mean

Posted: Feb 19th 2010 8:40PM (Unverified) said

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What an INFORMATIVE post. I enjoyed THE idea that THEY spent more time promoting the GAME than developing it. I'm SURE THAT IS EXACTLY WHERE THINGS WENT WRONG and it has nothing to do with a recession or anything.

Does ANYONE ELSE here enjoy RANDOM CAPS LOCK as much me and CHMARR WALCOTT do? How about IDLE CONJECTURE ON THings we know nothing about?

IS IT possible that chmarr walcott HAS had too much to DRINK?
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Posted: Feb 20th 2010 12:53AM fatpanda said

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Actually chmarr walcott use of caps is pretty spot on. The words that he/she wanted to empathize were capitalized, not just some random words like YOU did.
SG Worlds was doomed from the start unfortunately.
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Posted: Feb 19th 2010 8:12PM Relentless Waterfall said

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EPIC FAIL

Posted: Feb 19th 2010 11:52PM (Unverified) said

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Where the hell is Colonel O'Neill?

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