With some major combat upgrades going hand-in-hand with the last major expansion, Lord of the Rings Online drew a few raised eyebrows over the lack of major skill updates at launch. However, as the official site's most recent developer diary explains, it wasn't for lack of interest so much as wanting to see how the new combat system played out before making changes. With the upcoming Oath of the Rangers, the systems team has been hard at work adding level 64 upgrades to help each class play better and more enjoyably in all areas of the game.
Outlining a simple design philosophy -- make underused skills interesting, give exciting bonuses, and leave general class balance alone -- the diary goes on to highlight the upgrades offered to each class. Champions, Guardians, and Captains get improved buffs for themselves, Burglars and Hunters see their Power concerns addressed, and other classes got underused skills happily improved to bring them better to the forefront of play. Lord of the Rings Online has always had a respectable diversity among its classes, and the coming update seems poised to improve the game as a whole by making everyone just a little stronger.
Reader Comments (3)
Posted: Feb 17th 2010 9:53AM GenericPerson said
I actually have a group of co-workers ranging from moderate interest to very interested in playing Lord of the Rings Online and to having news like this to present to them I may just those with moderate interest to give it a shot.
Thanks Massively!
Thanks Massively!
Posted: Feb 17th 2010 10:36AM pcgneurotic said
LoTRO continues to be awesome beyond all reason. I recently came into a bit of extra money, and decided to buy a lifetime sub to either STO (I've been a Trekker for 30+ years), or LoTRO (which I actually haven't played since Christmas), and decided to go with LoTRO. This game is truly the Mary Jane Watson of the MMOG world.
Posted: Feb 17th 2010 10:48AM mode7overworld said
I really like that screenshot. Looks like a nice place to run around in.
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