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Reader Comments (16)

Posted: Feb 15th 2010 8:24PM (Unverified) said

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He must crap money.

Posted: Feb 15th 2010 8:41PM (Unverified) said

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Nice to see where the millions he made off of the Ultima Series and even Ultima Online went...while he should of been keeping Tabula Rasa from going to hell and back.

Posted: Feb 15th 2010 8:42PM ZoneOuT said

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meh TR was fun if only they added end game content and more support :/

Posted: Feb 15th 2010 8:49PM Psychotic Storm said

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If only NCsoft didn't kill it out of spite.
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Posted: Feb 15th 2010 10:47PM Crsh said

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They should have shot him towards the sun when he went into space.

You know, for some extra sun tanning.

Posted: Feb 15th 2010 11:29PM Anatidae said

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Props to Garriott for the original Ultima series. And great for him in hiring such a good team on UO. I think many of the brilliant ideas in UO were from people like Ralph Koster.

Nice that he gets to live such great dreams. And @Jersey - Who know what really happened with TR, but it was a pretty uninspired game. All those early interviews with Richard making big claims which it seemed to me that none were realized. Of course, they were vague claims.

But hey. Most MMOs are becoming rather cookie cutter. I really am looking forward to the new sandbox games on the horizon. I am hoping that those developers realize that sandbox is more than just open-PVP. Like making sure that there is a (for lack of a better term) loot sink that requires players to constantly need to replace their weapons/items. It is partly the value of loot introduced by EQ and intensified by games like WoW that people worry so much about loosing it. If everything vanished eventually, then it wouldn't matter so much when you did loose your stuff - and then crafters have a constant supply of customers!

Posted: Feb 16th 2010 3:31AM (Unverified) said

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I was going to say the same thing about most of the good ideas from UO coming from Koster.
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Posted: Feb 16th 2010 3:56AM MewmewGrrl said

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I truly have no interest in watching some rich guy who paid his way into a space trip on some documentary about it. I liked Tabula Rasa quite a bit, but I still don't want to see "lord" soandso frolic around in space in a big pile of money *jealous*.

Posted: Feb 16th 2010 8:50AM J Brad Hicks said

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I'm not saying that if he'd invested his own money in Tabula Rasa, he'd have taken better care of it, and we'd have another thriving science fiction MMO. I'm just saying that he didn't, and we don't.

Posted: Feb 16th 2010 9:05AM (Unverified) said

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Except he did spend a lot of his own money in development and especially promoting Tabula Rasa. However, he was brought in halfway through the making of a fairly uninspired Korean style fantasy MMO and decided to chuck it all to make the space epic he wanted to make. Unfortunately he made a lot of promises about how revolutionary he was going to make it he couldn't deliver on because of time and budget constraints and NC Soft decided to push the game out before it was ready. Then got upset that their game that only would appeal to a small niche audience wasn't making WoW subscriber numbers and pulled the plug on it while Garriot was out of the country. WAY out of the country. And this was a mere month or two after publicly promising that they (NC Soft) were going to be fully supporting TR as a AAA MMO.

Garriot may have been riding on his previous work and making promises he couldn't keep, but I know who it was who was responsible for killing an interesting game.

Posted: Feb 16th 2010 10:02AM Tom in VA said

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"You may love him, or you may hate him; but nobody can deny the influence Lord British has had on the MMO industry."

How about just being bored by the guy? That's about where I am right now.

Posted: Feb 16th 2010 10:15AM Psychotic Storm said

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If Tabula Rasa was gariott's it would still be alive and probably thriving in its own niche or middle way and we would be happy about it, unfortunately it belonged to NCsoft a company with more money than they need and no respect for western gamers, yes its true they preferred to kill a game and dissolve a development studio just to take Gariott's stocks (while he was in quarantine).

Posted: Feb 16th 2010 11:05AM wjowski said

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Yes. NCSoft deliberately squandered millions killing an active, profitable MMO, effectively shooting themselves in the foot, just so they could spite western gamers in general and Garriot in particular.


Meanwhile, back on Earth, the harsh reality is that TR wasn't pulling it's weight, so it got the axe. Simple economics.

If everyone mourning TR's passing and shaking their fist at NCSoft had voted with their wallets by standing by the game they apparently so loved, maybe it'd still be around.
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Posted: Feb 16th 2010 11:22AM wraith808 said

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The thing about it was that I posit that it was profitable- just not as much as it needed to be to recoup it's initial investment cost in a short period of time. They could make their money faster by writing it off (and the startup costs) than by going the slow and steady pace. Was it everything that they promised? No. But did it have potential? Yes. Potential that has now been wasted.
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Posted: Feb 16th 2010 11:58AM Lateris said

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I am so glad not to be in the public microscope. The public scrutiny brings far too much stress and is not forgiving at all.

Posted: Feb 16th 2010 12:53PM (Unverified) said

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I miss TR. It was unique and I loved how real the battle felt. Compare, for example, the constant assaults and invasions to something like Warhammer. In TR the Bane actively assaulted your bases. In Warhammer they just sit there until a group of players decide to storm a keep. And even then it's all players involved and the NPC's may as well be decorations.

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