I actually completely disagree. It was quite evident to me that AoC was doomed from the first time I logged in. I gave it a chance because the graphics were above board and it had some interesting combat mechanics. However, in my opinion it never had any real potential.
I would go further and say that Warhammer had nothing special at all. It had the warhammer brand but they squandered that with a boring and buggy game.
I do agree with you that having potential is nothing special in and of itself. However, Aion is the first game that has been fun for me and continued to be so after several months after its release. The problem is said potential was wasted because of the distance between Development staff and the English speaking producers.
Reader Comments (2)
Posted: Feb 8th 2010 2:36AM (Unverified) said
I actually completely disagree. It was quite evident to me that AoC was doomed from the first time I logged in. I gave it a chance because the graphics were above board and it had some interesting combat mechanics. However, in my opinion it never had any real potential.
I would go further and say that Warhammer had nothing special at all. It had the warhammer brand but they squandered that with a boring and buggy game.
I do agree with you that having potential is nothing special in and of itself. However, Aion is the first game that has been fun for me and continued to be so after several months after its release. The problem is said potential was wasted because of the distance between Development staff and the English speaking producers.
Posted: Feb 8th 2010 6:49AM (Unverified) said
I actually completely disagree with you. AoC had (and has) potenial by the bucket loads which after a rocky year and half is starting to be realised.
AoC is great now and the expac looks amazing :)