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Reader Comments (8)

Posted: Feb 4th 2010 9:46AM swarmofcats said

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rollback SWG

Posted: Feb 4th 2010 10:45AM arnavdesai said

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An interesting parallel in the MMO space is GuildWars. Although its not as simplified as the ME2, the weapon levels(with only skins being different) and clear cut effects from skill sets. Also, only 8 skills being used is another thing which simplified the UI. Also, simplified was the level points which you were free to spend any way you wished.
The main thing about simplification is that it should still give you a feel of moving forward. ME2 does it in a narrative sense and the progression of storylines. I am not sure a MMO can do that.

Posted: Feb 4th 2010 11:37AM TheJackman said

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"the progression of storylines. I am not sure a MMO can do that."

Bioware did claim that Star Wars™: The Old Republic™ is a story-driven massively-multiplayer online game.

"make decisions which define your personal story and determine your path down the light or dark side of the Force. Along the way you will befriend courageous companions who will fight at your side or possibly betray you based on your actions."

Sounds a lot like Mass Effect.
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Posted: Feb 4th 2010 11:49AM arnavdesai said

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Yeah, but then it only affects you. Does it matter in the larger sense? The problem and nice thing about MMOs are that choices rarely matter outside your context. If I am a guy on the light side and then i do a naughty thing, my companion might leave but does he/she really matter if I go on a raid with my real world friends. If a character was needed, someone else on my party could bring that character.
Obviously, this is speculation and if anyone can prove me wrong it would be Bioware. I am just not sure they will be able to and still make the game a true MMO.

Posted: Feb 4th 2010 12:21PM (Unverified) said

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After ME2 fast on the heels of dragon age im starting to thing that Bioware shanghai'd every talented writer and programmer in the galaxy. If their mmo is just as good as their rpg's I think we may finally have a second choice out their to play :)

Posted: Feb 4th 2010 2:44PM Sean D said

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I hope you're right. I hope Bioware's MMO represents at least a small step in the progression of the genre. I would go so far as to say that Bioware is one of only three MMO developing companies out there that is truly interested and fully invested in taking on the challenge of making whole, quality games. The other two would be CCP and Blizzard, in that order.

We'll see.

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Posted: Feb 4th 2010 2:51PM Aganazer said

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"Streamlined" seems to be the new marketing-speak for "dumbed down". The idea seems to be to outline everything with sparklies that could possibly be interactive so that no one can miss it even if they were blind. Make every encounter as obvious as a neon sign, and just in case they missed it, have no penalty for failure. Provide lots of options where each of them is equally right. Then everyone can feel good about themselves.

Please give me more complexity and depth, not more "streamlining". WoW's "streamlining" was about all I could handle in one lifetime.

Posted: Feb 5th 2010 1:05AM claytondora said

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Although I have enjoyed every moment of ME2, I have to contest some part of the "streamlining". While the combat is fluid, much more so than the first game, it lacks rpg elements that I reawlly enjoy in my bioware games, such as loot. Picking up gold everywhere instead of upgrades, armor, and weapons feels like kind of a jip. Thats my only quip though. Most excellent game I've played in a while.

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