| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (28)

Posted: Feb 4th 2010 5:37PM Seffrid said

  • 2 hearts
  • Report
Why not? I'm saying I'm not drawn into the game, but that doesn't mean I don't have any questions about it and the one I happened to ask relates to a feature that no other game has and which I find a distraction. I'm therefore interested to know whether it will be a permanent feature or not. It's a perfectly valid question.

Posted: Feb 4th 2010 6:59PM (Unverified) said

  • 2 hearts
  • Report
Will combat, especially in the earlier levels, be sped up to be more actiony and less turny?

The graphics are great for the game and the atmosphere is pretty cool, but when you engage mobs and spend 5 minutes mashing the same three keys it gets boring.

The ideas for combat are great, but sharing a CD for your base attack with spells or having spells with 3-5 second cast times is too much.

Posted: Feb 4th 2010 7:18PM (Unverified) said

  • 2 hearts
  • Report
Combat does get much faster in higher levels AND this is not an easy game. Getting reputation gear, having a nice build WILL make your leveling much faster than someone who doesnt understand the stats very well even at level 4! I actually like their in depth system and would hate them to "retune it" and break it at higher levels.
Reply

Posted: Feb 4th 2010 7:15PM (Unverified) said

  • 2 hearts
  • Report
Question number 1: UI funcionality is the main problem with the game - too little UI customization. You cannot resize or move windows, bars, etc... Will more UI funcionality be added in the near future? As well as a /who command that you can use to help find group members? Is there a LFG interface in the plans as well? The lagging group and raid interfaces also make healing quite a nightmare at this time, are you looking into it?

Question number 2: Will ADD-ONs be supported to some extent? How about some basic macros (this specially affects pet classes, specially the warden class since they have little control over their pet).

Question number 3: The Psionicist archetype was obviously designed with some other way than Trance to get rid of mental overload (Pain Transfer). Its previous implementation was inbalanced but are you looking into some other ways to manage mental stress rather than a single skill or a low proc % in one of the racials?

Posted: Feb 4th 2010 8:25PM (Unverified) said

  • 2 hearts
  • Report
1. Im in the same boat as wolfiebr, i would like to know about the UI customization options. Right now the interface seems large and clunky and could use a bit of refinement. Currently you can create lua to alter the games UI but no official API exists for allowing addons nor has Astrum Nival put out an official word on whether creating "unofficial addons" will be allowed or perceived as a banable offense. Will we see an official API release by Astrum Nival/will they allow us to create addons period? If not will they be restricting the lua functionality to prevent potential game integrity problems?

2. Will there be a future patch that will allow character appearance customization similar to Aion's reskinning, or Guildwars's dyeing?



Posted: Feb 5th 2010 1:11AM (Unverified) said

  • 2 hearts
  • Report
What happened to not selling power?

Posted: Feb 5th 2010 1:44AM Kane Hart said

  • 2 hearts
  • Report
There not really selling power still I mean only temp and very small. Not like some other games where you gotta drop in 100's of bucks just to compete against anyone.
Reply

Posted: Feb 5th 2010 2:10AM sundrop said

  • 2 hearts
  • Report
If and when they plan of fixing the patching bug that has effected lots of people? I have been unable to play since the last patch. When it affects every PC I own...I know its not my fault :)

Featured Stories

Coming soon
Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW