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Reader Comments (21)

Posted: Feb 4th 2010 10:03PM (Unverified) said

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Wait... they're only at patch 1.06? Really?

Posted: Feb 4th 2010 10:50PM Pingles said

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Yes, this is the follow-up to patch 1.059670346581
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Posted: Feb 4th 2010 10:55PM (Unverified) said

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The game actually seems pretty smooth now, certainly compared to launch. I recently started playing again, and there are no server issues or lag that I experienced, and all the odd buggy things were fixed. People playing seem to be legitimately enjoying themselves.

I really would like to see AoC succeed. Going back to it after almost 2 years from it's launch, it's still the best looking and sounding MMO out there by a long shot. With DX10 and all the amazing goodies like 3d rendered grass, and god-rays, and particle effects, and dynamic shadows... I mean it puts Dragon Age Origins to shame, that's pretty impressive. In my opinion, the combat system is one of the best as well, and there are a lot of original, and well designed classes.

It's a shame they had such a rocky start and so many people left, and won't return.

Posted: Feb 5th 2010 4:04AM Greeen said

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Good for you that it runs smooth. I hear the opposite from a few friends who resubbed recently and only had (not constant) but regular crashes, still a lot of lag (EU server Crom I believe) using a decent rig.
Dx10 isn't decently fixed yet either, I hear.
That all in all makes it too "risky" for me to test it again :(
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Posted: Feb 5th 2010 11:07AM aurickle said

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Performance is vastly improved for me compared to launch. VASTLY. At launch I had to keep shadows and a few other options turned off in order to get good frame rates with a 1680x1050 display. I'm now on a 2560x1600 display and can play with everything maxed -- provided I stick with DX9. If I try DX10 I have to disable a lot of its best stuff in order to get decent frame rates, so it's not worth it. But I know there are a good many people running 10 with smaller displays and everything maxed.

Yes, they still have work to do with DX10. But the game is already gorgeous in 9 and it does perform infinitely better than at launch.
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Posted: Feb 4th 2010 10:43PM Valentina said

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That's 6 major patches.

Posted: Feb 4th 2010 11:31PM (Unverified) said

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I played for about 15 minutes in beta but was also in WAR's beta at the time which I was more of a fan of. I might have to check out AoC and give it a try. I have 2 PCs that are more than capable of playing AoC with high visual settings and now that server lag is gone it should run smooth.

How do people like the gameplay and is there enough people in the game to do low level group quests/instances? I love wow 1-59 so much and I am very sad that there is no one to experience it with when you grind through it, I hate games that 95% of their content is barren.

Posted: Feb 4th 2010 11:51PM (Unverified) said

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Cryptic could learn a thing or two about fixing a broken game from Funcom. I really have to give those guys credit for what they have done since launch. Fixing major bugs, filling gaping content gaps and communicating with their playerbase, all without nickel and diming. AoC looks like a really fun and engaging game now, and if anything their sub numbers should only increase. Cryptic better get their shit straight or they will end up with a much bigger mess than AoC ever was.

Posted: Feb 5th 2010 12:27AM Taawa said

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From just casually paying attention, it seems they've been adding features that bring it closer to WAR.

I visit their site to try to find simple, straight forward information about AoC's PvP, but find an unwieldy mess. Friends don't let friends use flash.

Posted: Feb 5th 2010 3:17AM Temko said

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my boss told me to use flash. i quit :D
my new boss asked why i quit: i said i was told to use flash
i now have a new job.

Thanks Flash!
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Posted: Feb 5th 2010 10:26AM (Unverified) said

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Yeah, there's no doubt that the AoC website is a hot mess. I'm currently playing and its a great game... but what it lacks is all of the auxiliary support you'd find in a major MMO. There's not a whole lot of action on the class forums to help new folks figure out the bevy of talent choices, the AoC wiki is woefully under-contented, and the website is near impossible to use. Not a deal breaker, but it adds just that extra barrier to entry.

Conan is a fun game and I want it to succeed and hopefully sub number stay at a point where the server mergers stop (there's not many left to merge!) and the end game gets exciting.
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Posted: Feb 5th 2010 11:26AM Taawa said

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Exactly, BluePariah! The site and lack of organized information is a barrier. It's so much easier for people to say, "Screw it!" and go back to WoW with its good site and good fansites.

I'm surprised more game companies haven't copied the Guild Wars Wiki. It's an officially supported and hosted, very large wiki that is exquisitely organized and maintained. I wonder how much Guild Wars Wiki costs Arenanet? Games like WAR and AoC and other titles that have had a rough time could benefit from something like that.

Posted: Feb 5th 2010 2:31PM Cinnamoon said

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What's perhaps more interesting is that the (official) GW wiki has only been around a few years. Before that there was a fan hosted wiki that had just as much (if not more) info on it. Now both exist and compete with each other. It's all about saturation and population... GW had the numbers to support a fan-made wiki even before the company stepped up. I'm not sure Conan is there yet.
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Posted: Feb 5th 2010 12:24PM Seffrid said

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I have very good performance on a European server with a top-end machine, no lag or latency at all. I also have no problems with the web-site. The only problem I have with DX10 is that when I log in I have to enable/disable the shadows otherwise I get flickering when I move or turn. It takes about 1 milli-second to do. On max settings the game is simply the best looking MMO by a mile.

The game has been greatly improved since launch, but I do recommend a decent system if possible as it looks so much better on higher settings.

Posted: Feb 5th 2010 12:25PM Seffrid said

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Just to add that the shadow flickering under DX10 can also be removed by disabling Catalyst AI if you're running an ATI card, but I prefer the above solution.

Posted: Feb 5th 2010 1:55PM (Unverified) said

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The best way to look at it is in series. This is the Update 6 series which will contain the major update to start the series (1.06) followed by smaller updates throughout the series (1.06.1 - 1.06.9). The next big update would be Update 7 (1.07.0)

Posted: Feb 5th 2010 3:50PM Valentina said

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rofl. Famine posts here!

Anyway, I really like this update. : )

Posted: Feb 5th 2010 3:56PM (Unverified) said

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I am a returning player and have to say I am loving the game now. The launch was rocky, plain and simple. However the game has improved on all fronts and I am very excited for the update and the coming expansion.

Hardly a fan-boi either, I tore this game apart at launch and our entire guild went to the, then, WAR beta. We all know how that turned out.

The graphics are incredible, I don't suffer from lag or glitches. Have yet to crash once since coming back a few weeks ago and even enjoying the RP-PvP server.

Keep up the good work FunCom, you are one of the few developers I've seen to really turn a game around and do the right thing.

Posted: Feb 6th 2010 12:40AM ZachDude said

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Hmm.... sweet. Might try this game out again.

Posted: Feb 15th 2010 10:16AM (Unverified) said

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Same here, just finishing installation. Going back it seems ! aion bored me at lvl 40 yawn.
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