| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (46)

Posted: Jan 30th 2010 8:20AM tenfootgoatman said

  • 2.5 hearts
  • Report
There are a number of games that need to look at implimenting a similar system to DDO . Warhammer desperatly needs it because its a game reliant on a large number of players taking part . When last i tried it as part of the 10 day welcome back offer the game seamed pretty dead to me and wait times for getting into a scenario were quite long . Age of Conan is starting to flounder too so maybe should Rise of the Godslayer fail to attract people back maybe they should look at it . Older games like Everquest and Ultima Online might win back some interest if they looked at the free to play/micropayment model . As would virtually dead games like Vanguard .In fact there are very few mmos that can justify the 15 dollar/8.99 subscription fee and i would suggest if their numbers drop significantly to a point where a company is thinking of shutting down or failing to make the kind of profit it expected then its wise to look at alternative buisness models . The other option of course is to reduce the amount of the monthly subscription but this would have to be a considerable drop in a lot of cases to win back disenchanted players .

Posted: Jan 30th 2010 8:20AM (Unverified) said

  • 3 hearts
  • Report
for a start Champions needs to make a choice are they going to be sub based or MT based game. They can have there cake and eat it.

Posted: Jan 30th 2010 8:23AM Gaugamela said

  • 2.5 hearts
  • Report
The WAR model is a fluke. It is just an unlimited free trial.
IMO there's a lot of MMOs that could/should turn f2p and it is a solid alternative to closing down MMOs.
Therefore i think that some companies should look at what Turbine did.
SOE is a company that should look at this since they have a lot of MMOs under their management. I think they should consider making Vanguard a f2p, since they don't have much to loose in doing that.
Mythic should also turn WAR into a f2p - This game doesn't has an immersive world and enormous number of scenarios, so with a bit of work they could turn it into f2p similar to DDO models. Just restrict some careers, areas, scenarios, dungeons to paid access, include a lot of vanity items in a item shop plus some potions that increase Renown gain or the probability of gaining crests and they could make money from this. If they did this coupled with a launch of an expansion i could see the game picking back some steam.
AoC could also benefit from this i believe.

Posted: Jan 30th 2010 8:32AM Dumac said

  • 2 hearts
  • Report
One more vote for Warhammer Online and Vanguard.

Posted: Jan 30th 2010 8:46AM elocke said

  • 2 hearts
  • Report
Oh THANK YOU for bringing this up. Hopefully these money grubbers in every company besides Turbine reads this. Now on to my list of games I would play but really don't see the point in blowing a monthly fee on.

1. Warhammer Online
2. Vanguard
3. Age of Conan
4. ALL Cryptic games.
5. Any and all mmorpgs that are currently to old or are slowly dying, i.e. EQ, DaoC, Ultima etc.

Especially the first two I mentioned though, as those games actually fair better with more population, more than most of the others.

Posted: Jan 30th 2010 8:56AM (Unverified) said

  • 2 hearts
  • Report
Aion needs to go the free-to-play route. Then folks wouldn't have an excuse for complaining about lack of content, or lack of communication from NCSoft.

-SirNiko

Posted: Jan 30th 2010 9:29AM (Unverified) said

  • 2 hearts
  • Report
Requiem is f2p but had a option to pay 5 bucks a month for faster leveling betters drops and such. Now I'm not a rich man but 5 dollars is not alot to ask. Games like WAR and other monthly fee game should offer price plans,5,10 and 15 dollar plans would have different perks.Plus people who come in on free plan like what they see then Bam!, 5 dollar, Then "hey this game rocks" they get the 10 and so on.

Posted: Jan 30th 2010 9:36AM GaaaaaH said

  • 3 hearts
  • Report
Tabula Rasa

Please?

Posted: Jan 30th 2010 10:22AM Temko said

  • 2 hearts
  • Report
give it 3 months and a open door and i'd be in TR pronto.
Reply

Posted: Jan 30th 2010 5:04PM (Unverified) said

  • 2 hearts
  • Report
TR indeed.

And could probably work well if mimeomech & prestige could also be gained through microtransactions.

That & sell some real world merchandise (jinx could do some great designs)
Reply

Posted: Jan 30th 2010 9:37AM AlamoeJones said

  • 2 hearts
  • Report
I want Turbine to do to lotro what they did to ddo. It's unnecessary, I know, but I still really want to play that game and not pay a sub.

Posted: Jan 30th 2010 9:55AM Joshua Przygocki said

  • 2 hearts
  • Report
WAR, Vanguard(never played but heard it was alotta fun, just dead.), and probably some of the older games. I don't think AoC should because it still has a surprising amount of life in the game and I think Funcom put a bit too much into it to make it f2p.

Posted: Jan 30th 2010 9:57AM (Unverified) said

  • 2 hearts
  • Report
Has Turbine ever commented on how much better or worse DDO is doing now in terms of revenue generation ?

Posted: Jan 30th 2010 10:03AM Dumac said

  • 2 hearts
  • Report
They have ... I don't exactly remember the number, but their revenue did increase by a pretty large amount.
Reply

Posted: Jan 30th 2010 10:17AM Humbug said

  • 2 hearts
  • Report
I think the only way to save WAR is make it f2p. Although, I probably still wouldn't play it. Games that aren't very much fun aren't worth the time investment even if they are free.

Perhaps EVE could also benefit from going to a ftp/mt model. With its much ballyhooed social and economic dynamics I'd be interested to see what happens if they doubled their player base while simultaneously discouraging quitting.

Posted: Feb 1st 2010 2:53AM ChromeBallz said

  • 2 hearts
  • Report
EVE would probably not benefit at all from ftp/rmt, because there's nothing to rmt, except plexes. The entire ingame economy is balanced on having no external factors influence it at all except the time players put in and the tweaks the devs themselves make. What would you put up for rmt in EVE anyway? It would probably annihilate the ingame economy.
Reply

Posted: Jan 30th 2010 10:27AM bassec said

  • 2 hearts
  • Report
What about lower monthly fees? I'd be curious to see how subs would pick up if a game charged $5/mo instead of $15. Yeah, your gross margin per person would be less, but you might reach that critical mass to have people start talking about your game again, therefore bringing more people in.

Posted: Jan 30th 2010 2:05PM (Unverified) said

  • 2 hearts
  • Report
Very interesting concept.
Reply

Posted: Jan 30th 2010 1:16PM cray said

  • 2 hearts
  • Report
I've often wondered why $15 per month is the average price point for an MMO subscription. Where do these companies get that number? It gets even more questionable as we see more F2P games that are offering the same level of quality and content.

I would think that companies will realize that F2P games are eventually going to put a crunch on S2P (Subscription to Play) in this economy. Even with out a bad economy the shear amount of F2P games out there is growing. I would think companies would be smart to lower their subscription fee to more reasonable number because truth is a person isn't going play one MMO when there's a dozen out there that are just as good.

I am one those who absolutely refuse to pay a subscription for any type of game, but if EVE were say...$5 a month, I'd definitely consider it.
Reply

Posted: Feb 4th 2010 8:40AM GaaaaaH said

  • 2 hearts
  • Report
Lower monthly fee on WAR would make me try it again.A At the moment, I don't see it as worth it.
Reply

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW