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Reader Comments (4)

Posted: Jan 31st 2010 4:09AM ZachDude said

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Its not like cod actually. Progression is different. And playing the lone wolf will get you killed in an instant. No rediculous killstreak rewards either. Mw2 killed fun multiplayer gaming for me. Can't stand it really anymore. MAG is 10x better. Give it a rent to see for yourself.
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Posted: Jan 31st 2010 5:20AM Oizu said

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But that's not my point at all, i'm not talking about the gameplay, i'm talking about how the game is set up, its just individual servers and lobbies, there is no persistant world there, no where to go and chat with people. That is the crucial difference between an MMOFPS like Planetside, Global Agenda or even *shudder* Crimecraft, and a regular FPS, like COD, MAG, BF2, TF2, CS:S, UT3 and all the others.
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Posted: Jan 31st 2010 10:16AM Damn Dirty Ape said

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I don't see how this is any different than global agenda. Sure it may be watered down a bit, but all the core elements are still there. The 'persistent' part of the game may be a little on the weak side (each of the three factions can earn contracts by doing well in the different game modes, these contracts give the whole side a minor game play boost of some sort), but since the game doesn't charge a subscription I don't really hold it against them. I think the most equivalent game I can think of was 'Chrome Hounds' for the xbox 360, but that game had very small battles in comparison.

I've been having a blast so far. My only real complaint is the draconian respec rules that cause respeccing to get more and more expensive each time to use it (until eventually it gets so ridiculous even a good player would have to play for weeks to earn a new respec, at which time it would even become MORE difficult for the next one). It wouldn't really be a problem if the game allowed you to create more than one character at a time but you are limited to one character per PSN account. This makes it difficult to try out different possibilities (i.e. shotgun toting medic/engineer? all-out sniper? super athletic assault rifle commando?). It would also be nice to have a few more maps, but the ones that are there are friggen HUGE (I'm nearly level 15 in the game and I still feel clueless about most of the maps, and there are quite a few I've never even played yet).
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Posted: Jan 31st 2010 1:47PM remover said

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@Oizu:
There's persistancy in that you're fighting for your PMC to gain contracts. There's also stock tracking on the website to see how your corporation is doing. It may not be much, but it's a cool concept. Watching the bar graph in-game to see how close your corp is doing by comparison to the others is definitely an exciting aspect of it all.

Chat and looking at people's characters isn't "persistent world". There aren't many MMOs that really have any sort of persistence beyond your own character.
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