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Reader Comments (66)

Posted: Jan 28th 2010 1:03PM (Unverified) said

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People are actually buying that stupid pad thing? Why? And why would you even make an article asking how it would work with MMOs?

Well?

Posted: Jan 28th 2010 1:24PM (Unverified) said

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Well, Dante, people will buy it because, as previously stated, it's an Apple. There still is such a thing as "brand loyalty," as can be evidenced by going through just about any other comment thread on this site.

Why make the article? Why not? It's an editorial, it's the big new thing, it's mildly relevant, and do you really think that people haven't thought about it?

Honestly, I think the tablet PC is still pretty niche. Combine that with the price point and the number of people who aren't on AT&T, and I think Mr. Jobs' has overreached a little.
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Posted: Jan 28th 2010 3:30PM Anatidae said

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You'll seriously buy something just because Apple makes it? That is not brand loyalty, that is just lemming stupidity. It is like picking up an Apple TV instead of a good Tivo. Why buy a bad product when there is better out there?

Unfortunately, for me, I was hoping Apple would announce something that was productivity based. The iPad is really just a fancy portable media player - just like the iPod Touch.

In many ways my iPhone is better because I can make calls on it too and I always have a reason to carry it with me. The iPad requires I keep a bag or something on me to carry it (no slipping into the pocket) and thus it needs to be more compelling than just having the phone. When I am out, I often am not in a position where a bigger screen would make that much of a difference and when I am at home - I have my real computer, TV, etc... that are better experiences than the iPad.

Maybe the 2nd generation version. Heck, even the 1st gen iPods and iPhones were rough on the edges. Remember no cut and paste?! It took 3 tries before they finally added that in.
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Posted: Jan 28th 2010 5:33PM Ivasen said

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Indeed it is a glorified iPod.
It doesn't even have flash.

It's secret weapon is not the games, it's the apps.

Who knows if apple will even open the thing up for customization, you won't be able to upload WoW or anything else onto it without having to go through the App store.
Have fun downloading that and all it's expansions.

Let's start off with the good; It only costs around 500 dollars by itself.

Now lets tackle the not so good, bad and horribly gruesome.
Add in the nickle and dimes, it could equate to 1,000 dollars.

You will get carpel tunnel or neck injury if you try to play games on it.

The thing is too big to just simply hold in your hands and play, instead you would have to use a surface area such as your lap.
Keep in mind it does not have an adjustable screen, so you would be staring straight down onto it.

So what would we be using this for?
Steve jobs said it himself: "Best Browsing Experience You’ve Ever Had" and thats basically it, you have a bigger playground to play on.

Where would we be using this glorified iPod to read the internets!?
I have no idea, you won't be buying this for home if you have a computer that doesn't have a crankbar to power it up, I don't think you'll need it for work much less if your boss catches you playing TapTap Revolution.
The only thing I could see being useful, is if you take notes, notes and more notes and you aren't always sitting down while doing so, have fun college kids!

So I don't know how this is relevant on this site, you aren't allowed to have anything on the phone outside of it coming from the App store and App store games are not so Massive, are they?
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Posted: Jan 28th 2010 1:04PM Darkdust said

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I don't think the device needs to run AAA MMORPGs in order to have a role in the game. Maybe an app that handles an extended version of the WoW Armory, for example, or handles science / industry / trade tasks for EVE Online. Not that these things couldn't work on other platforms, but smaller lighter versions of MMOGs could focus on specific tasks that players might want to check when they can't get in for a full play session. That could work better than trying to cram something onto a platform that will end up not working very well and leaving a bad taste in everyone's mouth.

Posted: Jan 28th 2010 1:06PM Barinthos said

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Unless companies start making Netbook friendly MMOs as far as graphics and process usage is concerned the iPad means nothing for MMOs, and even then RAM will also be a pretty big factor for spell effects and places like Dalaran.

Posted: Jan 29th 2010 1:09PM (Unverified) said

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-Barinthos

When I'm bored and away from home for extended periods of time, I can do WoW 10 mans on my HP Mini using my Blackberry for my internet connection. Netbooks can be a surprisingly useful mobile gaming platform.
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Posted: Jan 29th 2010 1:37PM Barinthos said

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Oh I don't doubt that. But the iPad it really not even close to the potential or capability of an actual NetBook. That's why i said they need to make it "NetBook Friendly" :P
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Posted: Jan 28th 2010 1:14PM (Unverified) said

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With the GPS capabilities of these devices paired with cellular wireless, I wouldn't be surprised if we saw a new genre of 'augmented reality' MMOs, where the world is the map and you are the avatar.

Posted: Jan 28th 2010 1:40PM (Unverified) said

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Well the iPad is out then...it has NO GPS...so you'll have to rely on google maps if its not flash based since iPad like its brothers iPod Touch and iPhone can not run flash.

The no multitasking and limited way to control games alone makes the iPad a terrible platform for MMOs. I read it works great with Bejeweled 2 though.

iPad is just an over glorified giant version of the iPod Touch ... All apps have to be Apple store approved so I can only imagine the nightmare an MMO maker would have to go through in order to get even a downgraded version of it passed for use.

Another huge negative is its not even true widescreen back to 4:3 ratio!

I have no doubt that in 2 generations the iPad will probably destroy netbooks for casual users and probably be a serious competitor for Kindle's and Nooks but for now its just pointless to spend 500 dollars on something that doesn't have some of the basics for competiting.
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Posted: Jan 28th 2010 2:09PM (Unverified) said

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"...'augmented reality' MMOs, where the world is the map and you are the avatar..."

That could be neat!
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Posted: Jan 28th 2010 2:35PM Krystalle Voecks said

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There are a few games heading in that direction already on the iPhone, but it's not quite what I'd call a real augmented reality MMO as yet.

I've been keeping an eye on those, as I think that would be a pretty neat concept.
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Posted: Jan 29th 2010 10:22AM Alan Strangis said

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Well, as someone living in Toronto, I hope this augmented reality MMO doesn't throw a quest to Australia at me, unless free air fare is part of the monthly sub.
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Posted: Jan 28th 2010 1:15PM Keen and Graev said

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It means you now have a pad to look up stuff on your thottbots!

Posted: Jan 28th 2010 1:16PM Arkanaloth said

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the iPad will have as much bearing on MMO's as the iPhone since effectively that's all it really is, an iPhone with an ebook store.

so the answer to the question is obvious: How much impact has the iPhone had on MMO gaming? Take note of the dead air silence...

Posted: Jan 28th 2010 1:21PM Gaugamela said

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the only i could see a MMO developer make a decent MMO adapted to iPad is if this product manages to create a big market where it didn't exist. And quite frankly this iteration of the iPad isn't the product to create it.

The netbooks have way more versatility and power than this thing (don't want to wait for a netbook to boot up, just put it in suspension), give me the option to attach an USB device to them (lol?) and actually have a camera (rofl?).
This thing is a disapointment for me. I'll be waiting for the 2nd generation and prray that it will allow multitasking, have a camera, a USB door and supports Flash. I was expecting a tablet netbook Mac with a modified Mac OS X and the functionalities of a netbook. This is nothing more than a iPod Touch XL and with a name that allows for a lot of ridiculous jokes related with women personal hygiene...

But IF it created a freakin huge market and an MMO developer created a game for it it would be interesting to see.
It would be really cool to see a game like WoW in it: where to fire of a skill you press the actual icon of the skill on the screen (how cool would that be???), if this developer created a way to move the camera of the game around nicely then i would LOVE to play a game like WoW in it.

Posted: Jan 28th 2010 1:17PM SgtBaker said

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It will have no effect at all for MMO's. Because apart from the pretty design and grossly overhyped prizetag, it doesn't actually bring anything new to the table of portable computing devices. At all. In fact with the non-multitasking OS it rolls the table clock back to1980's. Apart from small fringe helper apps.. I can't see any use for it at all.

Just because Massively happens to be in the same boat with endgadget doesn't mean you have to spread the Apple reality distortion field. Ok?

...lolPad...

Posted: Jan 28th 2010 1:23PM Gaugamela said

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Actually the Engadget editorial analyzing the iPad is very unforgiving. You barely get a positive reaction from any of the members of Engadget.
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Posted: Jan 28th 2010 1:26PM Seraphina Brennan said

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Yeah... and Shawn's synopsis at the end was that the iPad pretty much won't do anything for online gaming... if you noticed that sentence.
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Posted: Jan 28th 2010 1:34PM SgtBaker said

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@Sera:

Yeah I did notice, it was a useless reply to a useless post.

Shawn asks the question in the headline only to answer it in the last sentence. And the conlusion is ... it has absolutely no effect at all.

Why run the story at all? What sort of discussion could it ever prompt - yeah, the totally useless kind. The kind we're doing right now.

Hungry to grab some of those pageviews?

Meh.
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