Be sure to come back Friday for the final installment of our entire week of developer blogs for Star Trek Online. Enjoy!
Klingon weapon sets, Species 8472, IP emotes... These are just a few of the things I was extremely excited about working on when I joined the Star Trek Online team. My name is Tracy Jasperson and I am an animator on STO.
I have worked on a variety of different types of animations for STO from Player Powers to Critter Groups to Emotes and Encounters. These are all interesting and exciting, but I enjoy working on IP content the most; species specific animations like: Borg Assimilate, Klingon Bat'leth Strike, Gorn Boulder Throw, Devidian Mind Drain, Vulcan Nerve Pinch, and Species 8472 Slash Attack. These animations help make each race distinct and unique. It is definitely a challenging and rewarding experience to make Star Trek characters behave the way fans expect them to while adding something extra.

The STO animation team is a close-knit group that works together, helps each other and shares a common goal. That goal is to give life to the amazing characters and environments the rest of the STO development team has created. The entire team has been living and breathing Star Trek for over a year now and we are working extremely hard to give the fans an exciting, engaging, unique Star Trek gaming experience. I am proud to be part of this project and there is no doubt in my mind that it will be a success.
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