It's an awkward time for Champions Online. After the last State of the Game post by Chronomancer, things were looking up. The latest patch was slated to fix Lemuria (colloquially known as Lagmuria, due to the extreme system hiccups), add more power to various power frameworks, nemesis changes, the addition of team looting, and changes to the crafting system. Furthermore, the same State of the Game post announced that Champions would be getting its first expansion -- Vibora Bay.
However, with the deployment of the "kitchen sink" patch, most gamers have experienced more lag in all zones, some characters are locked in Lemuria, unable to log in, and there are issues with the crafting systems. If all of that wasn't bad enough, Cryptic Daeke has confirmed that Vibora Bay will be a "paid expansion" which will add more content for levels 37 to 40 -- a move which has sent many members of the community into what can only be described as "a frothing rage."
Logging into the game revealed a wave of emotion going across the zone chat channel in Millenium City, with many players complaining about poor performance, rubber banding, and "server not responding" messages in all zones. Crafting systems are also taking a hit as well, as apparently crafting tables are consuming materials but are not outputting any crafted items. If you're a player who was thinking about doing a little crafting work, the word on the street seems to be "Don't, just don't."
Meanwhile, discussion of Vibora Bay has now dominated the forums. While some players look to the addition of content as a good thing, a clear majority of players are displeased with how Cryptic is handling the new addition.
Turning Vibora Bay into a piece of paid content seems to be the fuel that keeps this fire going. Players who possess lifetime subscriptions aren't happy that they have to pay for what looks to be a content patch of level 37-40 material, while the general population doesn't want to pay for a piece of content that's being released just a few months out from the game's launch.
However, there are others who are asking for the community to be patient and find out exactly what Vibora Bay holds for players before passing judgement on the new "expansion." It is also worthy to note that Cryptic has not released a price point on Vibora Bay yet, although Daeke has said that Vibora Bay is a single zone and will be "priced accordingly."
All of this discussion on updates has also re-ignited a discussion on the C-Store, as Cryptic's microtransaction shop hasn't seen any updates in a while. Daeke has confirmed that more items will be added to the C-Store, however this too has lead some players to believe that the only updates they may see will be in the form of paid content and not free patches.
All in all, it's troubling times for Champions Online. Cryptic developers are looking into clearing up the issues caused with the latest patch, and there's still more information coming on how much Vibora Bay will be adding to the game, so here's to looking to the future.
We've contacted Cryptic Studios for a statement, and will issue an update once we hear from them.
[Thanks to everyone who sent in a tip on this!]
Reader Comments (104)
Posted: Jan 27th 2010 9:20PM (Unverified) said
I like how it says in the patch notes that the Lemuria zone will be "more playable".
Posted: Jan 27th 2010 9:45PM Damn Dirty Ape said
Although I don't play CO, this sounds... ridiculous. It's just standard practice for MMOs to release new content and fill in the gaps during their lifespan. That is supposed to be part of why we are PAYING A SUBSCRIPTION. To charge anything for a 'zone' addon after such a poorly received launch is just asinine. It stinks like even more of a cash grab than the STO launch does. (I mean seriously, just look at the STO launch. If they put as much effort into making content as they did on advertising and pre-order and lifetime membership bullshit the game could be amazing).
And this is the same company who originally made CoH and supplied it with regular 'free' expansions.... what happened?
And this is the same company who originally made CoH and supplied it with regular 'free' expansions.... what happened?
Posted: Jan 27th 2010 11:22PM dudemanjac said
Holy cow, you make a great point. Whenever I was selling CoX to my friends, I would always brag about the free updates. Zones, costumes, events. All free. The only thing they made you pay for way CoV at first. Now I think they have some micro Trans for a few thing like character slots and costume sets, but that was after YEARS of free stuff.
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Posted: Jan 27th 2010 9:46PM Anatidae said
This news from Cryptic and the iPuke, I mean iPad release has made it a sad news day for geeks.
Posted: Jan 27th 2010 9:57PM starka1 said
I hate to say it but I hope Cryptic(and Atari) go into bankruptcy for treating customers like this. Let me state I would have no issue paying for an expansion AFTER the bugs, balancing and thin content had been addressed. Pulling this crap now is unacceptable. I see no way the price of these mini-expansions will equate to buying a fraction of a full expansion(e.g. Wrath of Lich King, Mines of Moria, etc).
I think this will allow developers to be more lazy in creating content and overall we will pay more versus the massive paid expansions released every 1 or 2 years like WoW or LoTR.
You may consider this comment posted in "a frothing rage."
I think this will allow developers to be more lazy in creating content and overall we will pay more versus the massive paid expansions released every 1 or 2 years like WoW or LoTR.
You may consider this comment posted in "a frothing rage."
Posted: Jan 27th 2010 10:01PM Xii said
I love reading CO patch notes. Without fail, all of my abilities get nerfed into the ground. I guess someone decided that Superheroes were OP.
Not to mention that the game runs like garbage on my new i7-based system.
Thanks, Cryptic!
Not to mention that the game runs like garbage on my new i7-based system.
Thanks, Cryptic!
Posted: Jan 27th 2010 10:07PM Damn Dirty Ape said
Don't worry, Cryptic will be releasing an optimization patch for i7-based systems for the low low price of $9.95!
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Posted: Jan 27th 2010 10:06PM (Unverified) said
I can't wait *not* to buy STO.
Posted: Jan 27th 2010 10:31PM Its Utakata stupid said
/flabbergasted...I think that's the closest way to explain the how I feel right now.
I think I can confidently say that now the only way CO will succeed (and to an extent STO) if they are under *new management (if not a new company) of those who know what they are doing.
*Note: When I say new, I don't mean n00b as CO's current proprietors are.
I think I can confidently say that now the only way CO will succeed (and to an extent STO) if they are under *new management (if not a new company) of those who know what they are doing.
*Note: When I say new, I don't mean n00b as CO's current proprietors are.
Posted: Jan 27th 2010 10:55PM Sam not Spam said
Question I have to ask because I might've missed it and nobody seems to be asking: How are you guys sure this is what Cryptic wants and not what their OWNER wants? You know, Atari? Not that it really matters in the end, but blame should go to the responsible party, and if its not something Cryptic wanted but Atari is making them do...
Posted: Jan 27th 2010 11:27PM Its Utakata stupid said
To be honest, we don't. Like we don't really know if it's Jack's or Bill's fault. But it is reasonable to say they are all at fault. Even with your scenerio...for Atari for pushing them for this and Cryptic for caving in without batting an eye. It's bad all away around, thus the blame should go all away around.
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Posted: Jan 27th 2010 11:35PM Sam not Spam said
How do you know they "didn't bat an eye"? That's not something for public discussion, certainly. Were they supposed to quit in protest? It might be easy for us to say, "yes, they should have," but at the same time that doesn't really accomplish anything plus puts them out of a job (at the end of the day they're still people with bills).
I should mention - I have a bias. I'm pro-developer before publisher, then pro-publisher before platform holder (if applicable). As such, I'd be more willing to give Cryptic the benefit of the doubt before Atari. The fact I've been in graphic design for the past 9 years factors in - I can't tell you how many things I've had to make that I was like, "eeeeew, that's crappy" but had to keep the boss (ie, the guy signing my check) happy.
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I should mention - I have a bias. I'm pro-developer before publisher, then pro-publisher before platform holder (if applicable). As such, I'd be more willing to give Cryptic the benefit of the doubt before Atari. The fact I've been in graphic design for the past 9 years factors in - I can't tell you how many things I've had to make that I was like, "eeeeew, that's crappy" but had to keep the boss (ie, the guy signing my check) happy.
Posted: Jan 28th 2010 1:14AM Its Utakata stupid said
You cannot claim either, that Cryptic wasn't entirely complicit in this either. And even if Atari was "making them an offer they couldn't refuse," with a gun to their heads...Cryptic along with Atari should be held accountable for their actions. Bottom line, if their customers bail and are driven away...both will lose the funds need to sustain themselves. They only have themselves to blame.
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Posted: Jan 27th 2010 11:18PM (Unverified) said
Vibora Bay will have content from 37-40, not 47-50 as the article states. The cap is still 40. For those who have already reached the cap, it is seems useless. Basically it means instead of fixing Lemuria (still broken after the patch), which is the 34-40 content, they plan to sell us a way to avoid going to Lemuria. Judging from the description of the area, I would not be surprised if it consists of assets they've already been working on for their next MMO, Cthulhu Online.
Posted: Jan 27th 2010 11:21PM (Unverified) said
Guess "47-50" got corrected in the article, nevermind! Good luck with your next MMOs though Cryptic, may Cthulhu devour you slowly over a few eons.
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Posted: Jan 27th 2010 11:24PM Seraphina Brennan said
It was a typo in the original paragraph, as I instinctively write 50 as the level cap, because we all know how many games use 50 as the level cap.
However, the second time, you would have noted that I did say 37-40 -- that was just a case of my fingers typing the wrong things first and the right things second.
~Sera
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However, the second time, you would have noted that I did say 37-40 -- that was just a case of my fingers typing the wrong things first and the right things second.
~Sera
Posted: Jan 28th 2010 12:00AM (Unverified) said
You know, reading this article, I have firmly decided to cancel my STO pre-order. I went and purchased the Collectors Edition, and was contemplating paying for the Lifetime Sub, just to have a free game (after a one-time fee of course) to play along with Global Agenda.
Thank you Seraphina for bringing this to light. I beta tested CO, and wasnt really as fond of the UI or Gameplay as I think a lot of people were. Considering this is the company (granted before they split into two studios) that created CoH/CoV I expected more.
Then they offered the lifetime sub for CO, and I honestly began to wonder if that selling/pricepoint was a practical business move.
Apparently from Cryptics new "selling" of content patches, clearly they NEED to have everyone pay more, because I believe that the lifetime subs actually hurt Cryptic more than helped them in the long run. Sure, if you have ten thousand (just picking a random number since no one really knows how many they sold) subs all purchase a lifetime sub prior to launch, you pad your initial release revenue by a LARGE margin.
And now, months down the road, suddenly, I think Cryptic realised how much money they AREN'T making from the Lifetime subbers, and so charging for an expansion is their little way of making sure the keep some form of money coming in the door.
Sera, i'm curious as to what your thoughts are on this model that Cryptics using, obviously its paving a new path, but do you think it helps or hinders a company. Especially when they offer a lifetime sub... which essentially is supposed to be a one time fee to play the game, and now to find that your going to have to shell out $5-10-20 or whatever is charged for the content update to continue playing the game you allready paid a lifetime sub for..
Thank you Seraphina for bringing this to light. I beta tested CO, and wasnt really as fond of the UI or Gameplay as I think a lot of people were. Considering this is the company (granted before they split into two studios) that created CoH/CoV I expected more.
Then they offered the lifetime sub for CO, and I honestly began to wonder if that selling/pricepoint was a practical business move.
Apparently from Cryptics new "selling" of content patches, clearly they NEED to have everyone pay more, because I believe that the lifetime subs actually hurt Cryptic more than helped them in the long run. Sure, if you have ten thousand (just picking a random number since no one really knows how many they sold) subs all purchase a lifetime sub prior to launch, you pad your initial release revenue by a LARGE margin.
And now, months down the road, suddenly, I think Cryptic realised how much money they AREN'T making from the Lifetime subbers, and so charging for an expansion is their little way of making sure the keep some form of money coming in the door.
Sera, i'm curious as to what your thoughts are on this model that Cryptics using, obviously its paving a new path, but do you think it helps or hinders a company. Especially when they offer a lifetime sub... which essentially is supposed to be a one time fee to play the game, and now to find that your going to have to shell out $5-10-20 or whatever is charged for the content update to continue playing the game you allready paid a lifetime sub for..
Posted: Jan 28th 2010 10:44PM Nether said
"Yet they continue to offer lifetime subs for STO. If the practice had truly put them in dire straits with CO, that wouldn't be the case. "
If this were true, you could also reason that if any of their previous decisions were truly bad for CO, they would not continue making them. Bad decisions can continue for quite some time. Just because they have not yet resulted in catastrophe does not mean they are good decisions by virtue of their continuation.
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If this were true, you could also reason that if any of their previous decisions were truly bad for CO, they would not continue making them. Bad decisions can continue for quite some time. Just because they have not yet resulted in catastrophe does not mean they are good decisions by virtue of their continuation.
Posted: Jan 28th 2010 12:08AM ed511df3 said
This is... baffling. Simply baffling. I have no other word for it. They're going to make players pay for extra content that is filling out gaps in an already thin leveling experience? Why? If they want more money, then it stands to reason that by giving out such content for free would net them new subscriptions. All I can see this doing is turning current players away, and discouraging people from picking up the game. They're far more likely to lose money from this, rather than make any.
If this were a F2P, I could understand. If this game had been out for a year or two, bumped up the level cap some while adding in several more zones, I could understand this. But the game has only been out a few months, isn't doing terribly well, and now the hope for any new free content is completely dashed. And yes, people are right. This same behavior is going to show up in STO, which sadly, I've preordered.
I'm seriously reconsidering that preorder for STO now that I know that Cryptic is willing to nickel and dime actual content from me. Costumes, I can understand. Cosmetic stuff that has no impact on gameplay, I can understand. But feeding bits of zones that will most definitely affect gameplay in for extra money? That's completely stepping over the line that most people were afraid Cryptic was going to cross.
If this were a F2P, I could understand. If this game had been out for a year or two, bumped up the level cap some while adding in several more zones, I could understand this. But the game has only been out a few months, isn't doing terribly well, and now the hope for any new free content is completely dashed. And yes, people are right. This same behavior is going to show up in STO, which sadly, I've preordered.
I'm seriously reconsidering that preorder for STO now that I know that Cryptic is willing to nickel and dime actual content from me. Costumes, I can understand. Cosmetic stuff that has no impact on gameplay, I can understand. But feeding bits of zones that will most definitely affect gameplay in for extra money? That's completely stepping over the line that most people were afraid Cryptic was going to cross.
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