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Reader Comments (104)

Posted: Jan 27th 2010 6:39PM dudemanjac said

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I am official on the Down with Cryptic bus.

Posted: Jan 28th 2010 12:04PM MewmewGrrl said

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Again I wish I could reply to a reply. It looks as if it's a reply to the first guy who posted, when it's really a reply to the one who replied to him :D

JP - Find whoever was arguing with them and say "I told you so" to them. You're just saying "I told you so!" to the air. It reminds me of people who go in and make posts on message boards about a game saying "Who says this game is going to be a WoW killer?! I'll be back in 6 months to tell you I told you so!" And everybody is like "Uh, nobody said it's going to be a WoW killer, what are you talking about?" But he comes back in 6 months to say "I told you so" anyway. Yeah, you told us something we all already knew and weren't disagreeing with, whoopee.

Anyway as soon as Champions Online started, and I saw that the nemesis system we were promised wasn't actually even done, and then when it was further down the line (a lot further than a casual player likes). And all these little things they do where they're trying to run a pay to play game along with an item shop too - money grubbing, you pick one or the other, don't do both. And they aren't the only ones, Sony has done it for years, WoW is trying to get into it now too and lord knows they make enough money. But I do make a stand instead of whining, I have canceled my account, and I am very happy for doing so.

The sad part is I'm about to start playing another Cryptic game, I just can't help it, Star Trek Online is so different and the beta was really a new and cool experience for me. I'm going to play that briefly, until Cryptic starts to flush that game down the toilet too, then I'll quit. But I do want to try it out for a bit and experience the fun of a new game for a bit before they screw it up too bad (at least it's more developed than Champions was, but still they're releasing it and hoping to finish it after release, again, and are underestimating the speed some people will get to max level). I won't be one of them to hit max level, but if they start trying to nickle and dime us by charging money for game extras in a game I'm paying for monthly, I'm not only not paying them for any extras, but I will quit playing again.

If Cryptic keeps making these decisions, it's going to be their own fault when they get flushed down the toilet. Nobody is disagreeing tho, so I'm not going to be a beetch and come back and say "I TOLD YOU SO" to the air when they do :D
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Posted: Jan 27th 2010 6:41PM (Unverified) said

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Good Lord, have these guys the slightest idea of how to "please" their customer base instead of piss them off royally?!

With things like this, it is absolutely no surprise that STO will flounder as Cryptic passes on it's exact same business practices from CO to that game.

First it's the character slots issue, then the Retcon (respecs), and now the first major bit of "content edition" that they're going to add to the game is going to cost full box price?! Holy hell are they bad at understanding how to keep a paying MMO customer base.

I give a big fat */middle-finger* to Cryptic for their idiotic moves and hope that they go bankrupt before the end of 2010.

Posted: Jan 27th 2010 7:41PM madbassman39 said

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I'm sorry can you post a link where it says the price of the content update. The frustration for most people is reasonable, but this content is not going to cost the full price of the game because they said it will be "priced accordingly" which means that it will not be the same as a full game, it could be $5 or it could be $100 you don't know, but I'm willing to bet its not going to cost as much or even remotely close to the full price of the game. I don't understand when someone says something that they have no basis for what they say, it comes off as ignorant and trollish.
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Posted: Jan 27th 2010 8:02PM dudemanjac said

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No. I'm not doing it. Priced accordingly for a game that hasn't even been out half a year is free. Somehow I managed to not have the content gaps that ppl tak about, but I never made it to 40. I've been patiently waiting for them to add something besides a lvl 40 lair and repeatable missions, and I'll be damned if I'm gonna pay for it.

What pisses me off most is that I have lost a great deal of excitement for STO I'll still buy it, but wit hthis in mind (why the Hell can't I type "with this" properly), I'm in no rush.
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Posted: Jan 27th 2010 8:13PM (Unverified) said

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Okay, so we don't know the price yet. But, they said "IT WILL COST" and that's the bottom line. Even $5 is still $5 too much when you're already paying $15 a month for content updates, bug fixes, balance, and repair.

By tell of what the game's users have said, this area is a large gap of missing content within the game that needed filled anyways.

Age of Conan, by Funcom, filled it's content gaps with a whole new zone (Ymir's Pass) for FREE. Around the same time they added in another raiding zone for the higher leveled content players for free as well.

World of Warcraft, well it added some 5-10 dungeons and raids before it's first expansion, not to mention the armor sets, world events, items galore, PvP content, and so much more all for FREE. Their new expansion, TBC, brought not one new zone, but 7 new zones (8 if you count Caverns of Time) and they added in Zul'Aman and Sunwell prior to WotLK.

Warhammer Online added in their Land of the Dead zone for free roughly 6 months after the game's release.

Don't even get me started on how much stuff has been added to EVE Online for free.

My point? It doesn't matter whatever price they're charging, if it's above "$0.00" then it's too much and too excessive for a monthly fee game.
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Posted: Jan 28th 2010 12:52PM (Unverified) said

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EVE Online? About 90% of the game (anything that wasn't in the initial build) has been added for free. They release expansions every six months for free. The latest, Dominion, was more of a huge (but really HUGE) bugfix (made battles for sovereignity in lawless space that much more enjoyable), but the expansion before that, Apocrypha, added wormholes, 5000 new systems only reachable through those wormholes, a whole new kind of ship (Tactical Cruisers aren't just a new category of ship, they're the first line of modular Tech III ships).

And all that time, players have needed to make no other payments than the initial game and a monthly subscription after that.

And now this... Jeez, even Blizzard has more dignity than Cryptic (though I consider 30 bucks just to be able to grind 10 levels further pretty outrageous too).
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Posted: Jan 27th 2010 6:49PM Lionhearted said

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Ouch. I really have trouble understanding how a company could F up as much as Cryptic has with this game, especially given the fact that it was the second game they've made in the genre.

If they price the "expansion" really cheaply, so it helps pay for the development, but doesn't piss off the players, then they may be okay. But cheaply should be $5-10, since it seems to be an expansion for content that should have been in the game in the first place. The game's hurting, so I could see Cryptic needing to make some cash from this content, but the game's not just hurting financially -- it's hurting because it was rushed and content poor from the start. Cryptic needs to remember that latter fact as they plot ahead with this game in the future, trying to keep it on life support. Otherwise, instead of paying for an "expansion," even more players will just drop their subscriptions.

If ever they can manage to keep it together long enough to turn it into a good game, over a period of several years, they may just be able to get a player base big enough to turn it into a healthy game -- because clearly this will not be one of those games that has the big subscriber base in the beginning and loses numbers in the months ahead...

Posted: Jan 27th 2010 7:01PM (Unverified) said

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The only reason "the game is hurting" is because of Cryptic and how they royally screwed themselves in taking up TWO intellectual properties at the same time, stretching their company's resources so dangerously thin.

That alone should be reason enough not to pity them, but also you've got to add their smug, overconfident attitude about their games. They rushed their products (I say product's' because STO is the same way) knowing that they were half-assed and missing content. They expected that the players would "be patient" with them, waiting for content updates post-launch. And now the players come to find out that the content gaps that were there, that they patiently waited to be fixed, are being CHARGE MORE to get fixed, which is completely unacceptable.

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Posted: Jan 27th 2010 6:46PM Scuffles said

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What, I thought it was good game design/management to cram all your wait on all your patches, then cram them all into one huge patch and pray nothing goes wrong......

I mean the only thing they missed on the "How (Not) to do things" buss was releasing this garmongo patch before 5pm on Friday and not having people availible till Monday to scramble around and shout to the heavens "what do you mean the servers have been down all weekend!!!!!!"

Posted: Jan 27th 2010 6:48PM Scuffles said

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feel free to ignore that first "cram all your" ~.~ I hate it when I change what I'm saying mid sentence then forget to retroactively change it =P
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Posted: Jan 27th 2010 6:50PM dudemanjac said

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I am official on the Down with Cryptic bus.

Posted: Jan 27th 2010 6:52PM dudemanjac said

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oops.
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Posted: Jan 27th 2010 7:04PM NeoWolfen said

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And if people think STO will be any different they're OVERLY optomistic :)

Posted: Jan 28th 2010 1:53AM aurickle said

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Just the fact that they've done this less than a week before STO demonstrates how incredibly stupid Cryptic's management has become. When you have the entire world evaluating one of your games and deciding whether they want to actually buy it or not, that would seem to be the LAST time you'd want to infuriate the players of your other game.

All they're doing is making it that much harder for STO to succeed. Put another way, they've shot themselves in the nuts with CO and in the foot with STO -- all with one bullet. :)
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Posted: Jan 28th 2010 7:15AM (Unverified) said

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theres allready content gaps in sto i got to commander level 7 and for atleast two levels i had to grind .

there should be at least 1- 2 episode per level as there was for the outher 26 levels

Posted: Jan 28th 2010 11:04AM vinemt said

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I got to 9 without paying attention to leveling at all. Just had fun doing missions and shooting Klingons. No grind what so ever.
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Posted: Jan 30th 2010 4:51PM Sente said

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Ehhm, you could actually slow down a bit, perhaps do other stuff than just play STO.

Or was it rather just to show off that you have reached so far in one day?
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Posted: Jan 27th 2010 7:15PM toychristopher said

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I think a lot of people want to like this game a lot and they are willing to overlook many many flaws of both the game and the way it is run.

Posted: Jan 27th 2010 7:38PM urgan said

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I know that is the case for me. I knew this from (months of) (closed) beta, I know it from botched holiday events, I know it now. I just keep hoping it changes, but it seems it never will.
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