In this most recent round of court scuffles between Interplay and Bethesda over the Fallout MMO rights, it would seem that some details are coming to light about what's going on at Bethesda's MMO "branch", Zenimax Media. According to filings, the word is that there are close to 100 people working on an MMO that costs "tens and tens of millions of dollars" and has been under development since late 2006. Apparently these same filings claim that the title is a "World of Warcraft" type MMO. Of course, considering World of Warcraft is about as equal to McDonalds in terms of brand recognition with its millions and millions served, saying something is like World of Warcraft could mean anything from 'it's a DIKU-based, kill-ten-rats, FedEx, fantasy MMO that looks rather a lot like WoW' on up to 'it's somewhere in the general MMO neighborhood.'
Now, to follow this interesting tidbit up, the word is that Bethesda is moving to have this particular chunk of testimony censored to protect trade secrets. To stir the pot a bit further on why they might be scrambling to block it, VG247 have a source they claim is reliable confirming this is the often-rumored Elder Scrolls MMO. What's more, their source says the Elder Scrolls MMO should have been announced last year.
Holding off on a Fallout MMO, we can understand. Bethesda doesn't have the clear rights to the Fallout MMO IP as yet like they do with the single-player game, so to announce it early would be folly. At the rate things are proceeding, heavens only knows how long the Interplay/Bethesda proceedings will drag out, so one could argue developing it before this is all settled would be folly too, considering how fast technology evolves.
As for the reasons on holding an Elder Scrolls MMO back, we have some problem with justifying the rumors of delay. After all, Bethesda clearly owns the rights to Elder Scrolls, and starting the hype machine up several years before release wouldn't exactly be a surprisingly new tactic from any company in the games industry.
Still, there are tasty tidbits that support an Elder Scrolls MMO offering, such as Todd Howard's statement that there's "always a chance" for an Elder Scrolls MMO, Zenimax holding several Elder Scrolls MMO type domains after getting funding for MMO development, and the slip-up by a book publisher that noted the next game in the series after Oblivion would be 200 years later.
Whether the game those nearly 100 souls are busy working on is the oft asked for Elder Scrolls MMO, or if they are indeed elbows-deep in a Fallout MMO despite counsel's claims to the contrary, who knows. Both games would undoubtedly have a following, and could stand to make Bethesda/Zenimax some nice cash if done well.
[via VG247]
Reader Comments (45)
Posted: Jan 20th 2010 12:16PM Misanthrope said
Oblivion and Fallout 3 shared the same engine, no? Who's to say that they're not intent on re-using the same engine for the Fallout MMO, assuming they get the rights to it? Cryptic's re-using their engine for STO, after all, so it's not unprecedented.
Posted: Jan 20th 2010 12:40PM Snow Leopard said
I happen to love fantasy settings and can understand why they’re so popular amongst mmo developers. They’re recognizable, yet flexible, and they have a logistical concreteness that is easy for people to wrap their heads around. If you set an mmo in modern day, your audience may wonder why they can’t go everywhere in the known world. Sci-Fi settings are difficult in that they often involve the nearly limitless expanse of space. With those types of settings, you need to set up certain boundaries. You can only go to Seoul, New York, and London and only one part of that massive planet is available to you. A fantasy setting is usually just one world or a continent. It’s concrete and compact, but often easier for the audience and the developer to work with.
Anyways, true this could be another fantasy mmo, but I’m looking forward to the different control scheme it could offer. Rather than the same point and click that plagues so mnay RPG’s, Oblivion and its other elder scrolls predecessors use a first person control scheme that has a lot of potential in an mmo. I’d love to actually snipe an enemy with a bow from afar rather than just clicking a button. True darkfall has this already, but that’s a hardcore game and a more independent one at that. Bethesda could really create something cool if they made an accessible fantasy mmo with fps controls.
Reply
Anyways, true this could be another fantasy mmo, but I’m looking forward to the different control scheme it could offer. Rather than the same point and click that plagues so mnay RPG’s, Oblivion and its other elder scrolls predecessors use a first person control scheme that has a lot of potential in an mmo. I’d love to actually snipe an enemy with a bow from afar rather than just clicking a button. True darkfall has this already, but that’s a hardcore game and a more independent one at that. Bethesda could really create something cool if they made an accessible fantasy mmo with fps controls.
Posted: Jan 20th 2010 12:41PM Snow Leopard said
crap. I was one commenter off! That was meant for Toucan
Reply
Posted: Jan 25th 2010 8:56AM Shardie said
Zenimax are using Hero-Engine for their unnamed MMO, same engine as TOR
"ZeniMax Online selected HeroEngine because we determined it will serve our needs best. That fact that we can get up and running with meaningful art and content in the near term makes the HeroEngine a perfect fit for us."
Matt Firor,
President of ZeniMax Online Studios
from
http://www.heroengine.com/press-releases
Reply
"ZeniMax Online selected HeroEngine because we determined it will serve our needs best. That fact that we can get up and running with meaningful art and content in the near term makes the HeroEngine a perfect fit for us."
Matt Firor,
President of ZeniMax Online Studios
from
http://www.heroengine.com/press-releases
Posted: Jan 20th 2010 12:17PM (Unverified) said
How many more MMO's based on strong fantasy RP IPs do we need, no matter what the reputation of the company?
I play WoW, I play LOTRO, I dabble in WAR, there is no more time in my day. By the time this game gets really good, WoW may be dead and everything that matters will be next gen.
I guess I am not the customer.
I play WoW, I play LOTRO, I dabble in WAR, there is no more time in my day. By the time this game gets really good, WoW may be dead and everything that matters will be next gen.
I guess I am not the customer.
Posted: Jan 20th 2010 12:26PM Kalec said
I love The elder scrolls ... an elder scrolls mmo would be a "definitely buy" for me. But I must agree, the medieval fantasy / dragon killing hack and slash MMO market is over saturated and I doubt this would be a good idea (Unless they make something different ... like say: " THE ONE MMO IN WITCH YOU CAN ACTUALLY ROLE-PLAY INSTEAD OF GRIDING REP" (witch is what I'm hoping for) ... that might be different.
Posted: Jan 20th 2010 12:31PM (Unverified) said
another reason I hope that Bethesda doesn't procure the rights to a Fallout MMO. We've seen the garbage they produce when they layer guns and rockets over Oblivion. I'd hate to see that mistake reproduced in MMO form.
Posted: Jan 20th 2010 12:45PM LaughingTarget said
As opposed to just rebranding Fallen Earth like Interplay was planning?
Reply
Posted: Jan 20th 2010 12:28PM (Unverified) said
I swore off high fantasy after WAR, but I'd play this simply because it's Bethesda.
Posted: Jan 20th 2010 12:39PM Barinthos said
I'd be satisfied if they made a co-op/multiplayer version of Oblivion or something like it.
A full blown fantasy MMO in a fantasy MMO saturated market isn't all that great.
A full blown fantasy MMO in a fantasy MMO saturated market isn't all that great.
Posted: Jan 20th 2010 1:02PM (Unverified) said
No, as opposed to not having anything, which I would prefer. Asshole.
Posted: Jan 20th 2010 2:50PM (Unverified) said
and i guess you want another Terminator: Salvation
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Posted: Jan 20th 2010 3:42PM LaughingTarget said
I don't think you comprehend. That is exactly what Interplay is planning. Farming it out to Icarus Studios and basically rebranding Fallen Earth as Fallout Online. I would prefer that Bethesda retain the Fallout MMO rights because Interplay is clearly helmed by insane people and hand it off to Obsidian, which is made up of most of the Black Isle team, the guys that made the first two Fallouts. No matter what happens, Interplay losing the rights to a Fallout MMO is the best thing that could ever happen to Fallout fans.
Reply
Posted: Jan 20th 2010 1:05PM SkuzBukit said
That's a pretty huge cat to be let out of a bag if the rumour is true, quite imprsssive it was under wraps so long.
I was a huge fan of Morrowind but never got around to trying out Oblivion for several unrelated reasons, so I'd definitely be "in the market" foir an Elder Scrolls MMO, provided of course it has that same stamp of quality as the TES games had.
The other rumour I heard was Duke Nukem 3d isn't truly dead & had been put back in some developr's hands recently, though that's a real shaky rumour in my opinion.
I was a huge fan of Morrowind but never got around to trying out Oblivion for several unrelated reasons, so I'd definitely be "in the market" foir an Elder Scrolls MMO, provided of course it has that same stamp of quality as the TES games had.
The other rumour I heard was Duke Nukem 3d isn't truly dead & had been put back in some developr's hands recently, though that's a real shaky rumour in my opinion.
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