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Reader Comments (46)

Posted: Jan 16th 2010 10:27AM J Brad Hicks said

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Star Trek Online for me, too: concentrating on episodic and exploration missions, even though at the moment they're nowhere near the fastest way to level, because that's where I'm finding the richest vein of bug reports.

Although Chinese food does sound good. Hmm....

Posted: Jan 16th 2010 10:32AM (Unverified) said

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Star Trek should still be in closed beta for months to come, being in the beta myself thanks to a key from massively I cant believe they let so many obvious bug though to the open beta. The fact that the game is set to be released so soon is worrying.

Posted: Jan 16th 2010 4:28PM Crsh said

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Nothing new here, it's sadly become standard practice for new MMOs; to avoid getting pissed off by it, don't buy it when it comes out and wait 3 to 6 months so they can iron out some bugs and fix the most obvious stuff.

Not saying it's "acceptable", but they all seem to do it nowadays; vote with your wallet instead.
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Posted: Jan 16th 2010 10:47AM (Unverified) said

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Meh, I'm not worried about the game. I'll be playing it through all the bugs until it's as polished as other games that have been out for a long time. People forget how bad other games including WoW were when they first came out.

Fact is, they need paycheques to continue working on the project and it's a project worth working on. I don't mind paying for the game as it is to make sure it gets better.

Posted: Jan 16th 2010 3:13PM Pingles said

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I'm afraid I disagree.

Publishers give Game Developers budgets to develop a game. It is THEIR responsibility to test and fix the game before release. Players should not be testing a game engine, quests or world interaction.

An open beta should not be for players to figure out what is broken in the game. It should be to test how the server code handles massive player numbers and how multiple machine specs handle the game.

Unfortunately we have gotten used to fine-tuning games for the developers and they are pushing these things into the public's hands earlier and earlier.

Just because other games were released way before they should have been doesn't mean other developers get a green-light to ship unfinished games.

The "Well so-and-so did it!" didn't work when we were six years old and it doesn't work now.
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Posted: Jan 16th 2010 3:52PM (Unverified) said

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By your logic, Pingles, Blizzard should not have released WoW untill they had developed all the expansions

because its THEIR responsibility to test and fix the game before release. Players should not be testing a game engine, quests or world interaction.

Why did they release WoW, and not wait untill they released all the expansions, its THEIR responsibility to test and fix the game before release. Players should not be testing a game engine, quests or world interaction.

Why did they release WoW 5 years too early... wait.. 10 years too early, they are still making big changes to the game.

why release games if they make changes later? its THEIR responsibility to test and fix the game before release. Players should not be testing a game engine, quests or world interaction.

WoW should not have been released intill the last expansion!
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Posted: Jan 28th 2010 1:36AM (Unverified) said

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You shouldn't play on technicalities like that, its obvious that's not what hes talking about, Thomas. Everyone knows games are constantly under development, that's why we pay subscriptions. But the reason why we pay that 50 dollar upfront box fee when the game is released is for a fleshed out and stable starting game.

Open beta is a stress test, not a major bug test. It tests server load and optimization on different computer specs. At least half the bugs I encountered in STO had nothing to do with stress or optimization, just flat out bugs. At least 90% of the stress test bugs were login server problems. There just shouldn't be that many big bugs so close to release. It's not only STO that does this, a lot of game developers do this, even more so for the indie and under financed companies. But its not like cryptic is financially struggling, and they have plenty of money backing them up from using the Star Trek IP. Theres simply no excuse for a triple A mmo being developed in a year. The producer behind STO is also at fault for it.

Simply put, theres a difference to adding content to the game and fixing bugs and balancing as it comes, and getting the game done in the first place.
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Posted: Jan 16th 2010 10:56AM phobic99 said

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Mass Effect for me in preparation for Mass Effect 2. Maybe some Fallen Earth but unlikely.

Posted: Jan 16th 2010 11:09AM AlamoeJones said

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I'm playing an MMO for the first time in a long time. It's Wizard 101! haha Like Free Realms, it's really fun for a kids game I didn't think I would like.

Posted: Jan 16th 2010 11:16AM v3rn said

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Mostly playing Darkfall and some Global Agenda. I got my preorder for GA refunded from Steam though. It just wasn't what I was expecting. I've played normal FPS games with more MMO-like features than GA. Just a very mediocre FPS with boring PvE and decent PvP that seems like it will get old.

Posted: Jan 16th 2010 1:43PM swarmofcats said

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Is this one of those deals where you can preorder to gain access to the beta and try out the game then get your money back?

I'm tempted to check this game out but I couldn't see myself spending $50 on it blindly. I'd be a lot more willing to drop the cash if I could get a preview of the game and know exactly what I'm getting into.
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Posted: Jan 16th 2010 11:19AM (Unverified) said

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I plan to play some WoW, I'm still grinding daily for the Anzu mount. I'm excited to get deeper into Dragon Age with my dwarf warrior. Other than that, I'll be fragin noobs in team fortress 2.

Posted: Jan 16th 2010 11:20AM hmmdar said

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Grinding faction in Eve Online so I can plant a research pos and start some money making :)

Posted: Jan 18th 2010 7:47AM (Unverified) said

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STO beta! Thank you Massively! I had very low expectations for this game and I am pleasantly surprised at just how fun it is. Bugs or not, its been a breath of fresh air in a murky sea of wow clones.

Posted: Jan 16th 2010 11:39AM Pojoh said

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STO for me. It's extremely addictive. Also, when I have the chance, I'll be hopping on my burgler in LOTRO.

Posted: Jan 16th 2010 11:53AM (Unverified) said

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Fallen Earth (trial, still on the fence about this one) en STO beta. Break from wow 'till Cataclysm hits and looking into pre-ordering Global Agenda, but very cautious about that one.

Posted: Jan 16th 2010 11:54AM (Unverified) said

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Like most people here, I am playing STO beta when I can. Its amusing, but not something that is worth $50 for sure. And unimpressed by all the bugs I keep finding. The ST geeks are gonna love it though.

Posted: Jan 16th 2010 12:14PM Interitus said

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"Those of you paying close attention at home may notice this is the third edition of WRUP in a row that has been plastered with an STO screenshot"

We may have also noticed the 20+ "articles" a week you seem to scrounge up about STO. Not at all different from the constant CO exposure we saw leading up to it's release.

It's one thing when make meaningful articles, but I swear you guys write anything you can simply to mention STO. Must be fun being Cryptic's lapdog.

Posted: Jan 16th 2010 5:33PM Anatidae said

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I wouldn't call the writers of Massively Cryptic's lapdog. The writers just get really excited about the MMOs that hit open beta - especially AAA titles. At one point my eyes started to bleed with all the Free Realms coverage that was going on a number of months ago.

Slowly Massively is stepping it up. There was a time when all they did here was copy-paste news from the developers websites. There are more and more thoughtful articles these days.

I hope they keep moving forward with that and enter into the mix some heavier hitting articles. Like, I would love to see an interview with Roper where someone drills a bit more into his method of development - do just enough to sell as many copies as you can.

And that, is all STO is. Just enough to sell copies. That's all Champions was too. The first 15-20 levels are a blast in Champions. I expect the first 10-15 to be pretty fun in STO. After that... well... Its no EVE with tons of meta-play to get involved in.
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Posted: Jan 18th 2010 2:40PM AirEgo said

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As I have counted, there have only been 15 total posts since the beginning of the year. That would mean that Massively has posted about .83 STO posts on average, as opposed to the "20 per week" total that you have most surely researched.

It is this website's job to keep MMO gamers apprised of changes as best they can. You will find that as most MMO's become closer and closer to the launch date, Massively updates more and more. This is due to the increased interest in the soon to release MMO's.

Much like regular news channels, there may occasionally be something you don't care about on. If you don't like, change the channel.
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