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Archives for Jan 15th, 2010

NCsoft names new producer for Aion

NCsoft announced this evening that they have named a new producer for Aion. Chris "Kinslon" Hager left his Associate Producer position to make the step up to Aion Producer. Kinslon has been with NCsoft since the fall of 2005, working on Guild Wars and Lineage II as well as Aion. Andrew "Tamat" B...

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SWTOR fan friday introduces 'Developer Corner' feature

Fan art and fan fiction are in full effect in this week's Fan Friday for Star Wars: The Old Republic. However, BioWare's added something new to the mix this week -- the Developer Corner. Before getting to that, we'd like to briefly mention that the above preview of scars for our potential character...

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A bird's-eye view of China's MMO market

To a western MMO developer, China's market is alluring in much the same way that winning the lottery is alluring to everyone else. There's a huge market right there, even disregarding the almost stereotypical amount of gold farming associated with the country, but thus far western games have yet t...

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MMO Family: A parent's look at Free Realms

MMO Family is your resource for leveling a gaming-specced family ... From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family. This week, MMO Family begins ...

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Second Life scripted agents to be exempted from traffic this month

Well, it's been a long time in coming, but it is finally just around the corner. Back in October, Linden Lab added a facility where Second Life users could flag the accounts of their scripted agents (commonly called 'bots'). That was in October and the flag itself has had no effect so far. However, ...

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Captain's Log: Community guide to Star Trek Online

Captain's Log, Supplemental, Stardate 64684.5... As you all know, we here at Massively are dedicated to keeping you up-to-date on all the latest MMO news as well as entertaining you to your wits' end. Over the past year, our Star Trek Online coverage has been phenomenal, including the introduc...

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Massively is becoming more... well, massive

Don't worry, we're not going to start writing about our favorite Wii fitness games or how to beat the current FPS-of-the-week, but we are looking to introduce more of a focus for the content we provide here at Massively.com. This involves much more than simply expanding our coverage of the latest n...

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Exclusive: International community members will get the Sentinel's Fate headstart after all

With only a month to go before the release of the newest EverQuest II expansion, Sentinel's Fate, many members of the international community were up in arms in the forums over the expansion's pre-order bonuses. Why? Because only the boxed editions of Sentinel's Fate were eligible for the exclus...

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One Shots: Home on the range

Feeling a little burned up with either snow or crazy summer heat? You can escape to post-apocalyptic lands of Fallen Earth from the comfort of your comfy chair, and maybe even join our very own fearless leader in his reader-chosen adventures! Today we have a great screenshot of one of the new camps...

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Anti-Aliased: One massive agenda pt. 2

Plus, you need to take into account that you need to defend hexes. What happens if your agency has 40 hexes and only 300 people? Well, now you have a problem. You don't have the agents to defend all 40. You only have enough agents to defend 30, unless you want to go for an 8 person defense on all o...

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Anti-Aliased: One massive agenda

So, I'll be honest, I had a completely different idea for a column this week. But reading over the comments on yesterday's launch trailer for Global Agenda got me thinking: Why is there so much ado about the nature of an MMO? Why are so many fixated on the 10 vs 10 nature of Global Agenda and not t...

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Exclusive Allods Online dev tour: Astral Ships and the end game explained

Earlier this week, the team at Allods Online were kind enough to sit down and walk me through some of the highest-level areas in the game. Knowing that I'm already an avid fan of the game, it was exciting for us both to "talk shop" for a bit. It was especially exciting to see some features of the e...

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Betawatch: January 8-15, 2010

Welcome to Betawatch, Massively's weekly report on the state of MMO betas. In each installment, we'll report everything from the latest open betas, closed betas and even alphas in one convenient place. Plus, we'll make sure to include as much info on each game's current status, including projecte...

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Video conveys scale of EVE Online ships

One of the common gripes we seem to hear about EVE Online is that some gamers can't get used to the idea of a ship being their avatar. In truth, whatever ship you're flying isn't really intended to be your avatar. You're the pilot floating in a fluid-filled capsule within, your mind interfaced wit...

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Mortal Online gearing up for stress test

The last bit of news we heard about the upcoming Mortal Online was the sad news that the launch had been pushed back to early this year. Luckily, today's news is significantly happier for fans of the game, even if you're not currently in the beta. The official word from community manager Maerlyn is...

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The Daily Grind: One server vs. many servers

Ok, so the picture above is a total lie and games that run on one server don't really run on one server, but you get our point. With the MMO genre slowly evolving, newer games are beginning to adopt the "one server" architecture idea instead of running multiple shards of a world, each equipped with...

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Darkfall offers up community Q&A session

Darkfall has pegged itself from the beginning as a niche title, focusing on a brand of open PvP that doesn't necessarily appeal to everyone. And it's certainly handled that title with aplomb, earning our staff pick for best PvP in a 2009 MMO. But one of the most important aspects of its existence ...

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