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Reader Comments (32)

Posted: Jan 14th 2010 3:54PM Ageek said

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Hey thats my picture! And just a heads up my character name is Ageek not Igeek. Thanks for posting this!

Posted: Jan 14th 2010 3:58PM (Unverified) said

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I am very much enjoying it so far, possibly because I am a big fan of TNG, DS9 and Voyager. I like it way better than Champions Online. STO is a universe that I would want to actually live in. I'm not racing to level up, I read all the quest text and want to know all the back story. So if you are a gamer with no ties to Trek there are probably better MMOs out there, but if you are a Trek fan this is likely to become the best Trek game we've ever had.

Posted: Jan 14th 2010 4:13PM (Unverified) said

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I like it enough that after several weeks of CB and now a few days of OB, I preordered it. This is highly unusual for me. It already seems well balanced, and I highly doubt Cryptic will drop another zero day balance patch on it.

For some reason it just doesn't feel like it's grindy, it's a bit slow to level from 1-10, and I know for a fact it goes much quicker after 11 :)

I can't exactly explain why I like it so much. Possibly I'm just so tired of everything else.

Yes, I was burned by CO, but I like this enough that I'm not going to run around screaming 'omg Cryptic makes it...run away'.

There are some really annoying bugs, like the 2nd patrol mission that I've still never gotten to finish over four characters in CB and OB, because they simply won't rename the system like they should have. (The old Mec in Orion bug.)

The only real drawback to the game are the forums and the in-game chat. I really could care less if people hate the game with nerdrage and fury, it's unnecessary that they fill forums and the freakin game with it. I do find it amusing that people downloaded, installed, and went through the trouble of getting and OB key just to log in and rant about how stupid the people that enjoy themselves must be. Seems like a bit of effort.

Still, they just get ignored and I continue on having a good time.

Posted: Jan 14th 2010 4:21PM (Unverified) said

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It's been great so far, barring the massive lag issues of course. I'm not sure what the problem is on Cryptic's end. I even had this problem with Champions, even months after launch. SERVER NOT RESPONDING. Seems like they should have gotten it fixed after STO launched.

The ground combat is a little meh, as many people have been saying. It needs a lot of work, but it is definitely better than expected. I don't necessarily blame them however, since they basically have to make your BO's effective in combat, like in a ME or DA:O, but without the pause functionality of those games, even while making it so they're not so powerful than you can win without actively participating in the battle, even though the BO's outnumber you - seems like it would be hard to keep that from being nothing more than a glorified AI battle. It works so far much better than that. Then again, this is low level. Which is ALWAYS boring to some degree. I fully expect that with a complete set of ground abilities, ground combat will be a blast.

Ship combat is a lot of fun, actually. I die if I'm not careful, even in a group. My only complaint is the no death penalty, which I've heard is coming back in close to before launch. As it stands, no planning needs to be done, since we can just rush in and respawn and fight again in around 5 seconds. In spite of the lack of a death penalty, the game STILL feels somewhat strategic. Powerlevels, shield redistribution, well timed abilities - even at this low level - is impressive to me. It all has to be done right, or you'll die. When there is a death penalty, it will be perfection.

The huge concern I have is with BO's, actually. They're not customized via the character creator. That was amazing to me. I couldn't believe that wasn't the case, and it's completely disappointing. You buy a BO, from one of the built in races, and can then go to the tailor (who is apparently also a plastic surgeon) and customize them as if there were in the character generator, except for special abilities, gender, or race. If you want a custom race, you essentially choose "Unknown Bridge Officer" and get an alien that looks like the base unknown alien, and have to go and customize him in order to get him to look the way you want. This is a very strangely implemented system at the moment, and a little immersion breaking. I should be able to say "new bo" then go into the Character Generator, and built him/her from scratch just like I built my own character. *shrug* It's baffling why they did it the way they did.

Posted: Jan 14th 2010 4:51PM Verus said

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The game has tons of problems but that doesn´t take away from the fact that I have more fun playing it than warhammer online, eve and aion!

Posted: Jan 14th 2010 5:00PM (Unverified) said

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Posted: Jan 14th 2010 5:42PM dudemanjac said

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I lol'd at the silly string.
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Posted: Jan 14th 2010 5:10PM (Unverified) said

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It has issues, but after playing the last few days and comparing to CB the only real problem it has is the players. Lots of them, with terrible attitudes, loud voices and massive senses of entitlement complaining endlessly and talking about how everything is better/worse in wow/swg/eq/etc. etc. I really think people need to take a year or two off from mmos some time, you might just not like them.

Some issues with the loot/xp distribution in public quests are currently promoting very un-nice player behavior (yes, there is a reason douches are parked afk right inside the zone and there is a reason you don't seem to get loot from your kills) that I hope are addressed before launch or a lot of newbies will get a bad taste.

Definitely needs a polish pass and it will be nice if they add depth to ship load-outs, crafting, exploration etc. but I feel like I did when I started in CB, really looking forward to playing the real game.

Posted: Jan 14th 2010 5:42PM (Unverified) said

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"yes, there is a reason douches are parked afk right inside the zone and there is a reason you don't seem to get loot from your kills)"

I agree with DrJones, I wish it was more like EVE and I could attack them. The amount of emo-rage this game has generated is amazing.

- Interior Scale: Mainly doors are way too huge - just scale them down 50 to 75%. I understand halls and rooms being large so you don't get bottle-necked with the character collision system but why must turbo-lift doors be so huge?!

- Buggy Missions

- AFK Mission Wh***s - Can we shoot 'em... Please?

Hopefully the game survives, it'll be interesting to see where STO is in 5years.
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Posted: Jan 14th 2010 6:42PM pcgneurotic said

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If I were to name my ship after my wife, it'd be the USS WhatTheHellAreYouDoingOnThatComputerNowYouLazySOB?

Posted: Jan 14th 2010 8:15PM (Unverified) said

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I don't play, but love the title.

Posted: Jan 14th 2010 8:07PM (Unverified) said

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I too...loading...have been....loading...checking the...loading....STO....loading OB out.

Yeah, the constant loading screens are a bit annoying and immersion breaking, and the avatar combat is pretty rough.
The ships are fantastic - reminds me a whole lot of the PotBS launch. People came for the ships and tolerated the Avcom. Wonder if it will work here, though, as it is a more personal genre.

Cannot say that it is much of a AAA title, although I am sure Cryptic will price it as such. I really hope they have a couple serious patches before launch. Yeah, it's still beta. Riiiight (heard that before).

Probably have some good initial sales, but I can't honestly count myself as excited beyond the fact it is a sci-fi game, and almost made me miss PotBS.

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