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Reader Comments (76)

Posted: Jan 15th 2010 9:39AM dudemanjac said

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Here's to hoping they don't snatch and run. I don't think they will. There is a part of me that won't believe that Atari would engage in such a practice when they should have such a large player base to work with if they do things right.
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Posted: Jan 15th 2010 9:39AM TheJackman said

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Well I hope the game will not shut down soon for all the people buying life time subs..... at the moment I do not think any mmo is worth a life time sub! Unless you count World of Warcraft but that never will happen!

Posted: Jan 15th 2010 10:01AM dudemanjac said

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How sad that in beta we are already talking about the possi bility of it not lasting. Cryptic, this is your fault. Thge only way you can blow this any worse is if you pull another launch day patch. I don't think they will. difficulty seem just right. lvling speed seems to be good too. A patch that does anything to either of those is probably the worst thing you could possibly do.

Posted: Jan 15th 2010 12:45PM (Unverified) said

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BS, you are talking about it because you are nuts. It has nothing to do with the company, only your ability to believe everything you read on a forum post.

So long as there is greater than a few thousand subscribers they will still keep this thing running. Look at DAOC, EQ1, UO etc. etc. They want to MAKE MONEY and they have some fraction of a percentage of their players with money to burn who are begging them to spend more up front and get excited for some meaningless add-on. This is just a bonus for their accounting department, the 15/mo +50 for the box is what is budgeted to maintain the servers till no one wants to play anymore.

And since this is Star Trek that will be quite a while.
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Posted: Jan 15th 2010 1:00PM dudemanjac said

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...Slow down.

I'm far from nuts. At least where this is concerned. What I'm referring to is that there was a lot of noise made by ppl regarding the CO launch day patch. It's a silly point in my mind because it was a needed patch and it really didn't change a whole lot. It made it a little harder and that was all that I could see.

There are some ppl who feel burned by that. There are also some ppl who use that as ammo against Cryptic when they want to point out what a horrible company they are. All I'm saying is that they wouldn't be doing themselves any favors by pulling something like that again. Let's try and get the major balancing, lvling, difficulty done in the beta so we don't have ppl QQing about how they don't feel super in their USS Gimpington.
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Posted: Jan 20th 2010 4:13PM Bezza said

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Clearly you are not a Ferengi. Do some research for goodness sakes, before you go slaggin of at the developers. View a few podcast or two, like the stoked one where they visited the studio. Cryptic are not about to drop what is arguably the second biggest science fiction franchise on planet earth for making a quick buck when they can polish STO and add content upon content over time and make way more profit.

Even as the game is now in open beta, it is enough of a trek title that the trek fans are going to ear it up and ask for more. Cryptic are not about to turn their backs on such a profitable oppertunity.
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Posted: Jan 15th 2010 5:48PM Graill440 said

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Its amazing how many folks will be drawn into the lifetime thing (i was with LOTR before i knew better) and not understand what the company is doing. First they are building capital, second, and everyone should pay attention, they are giving the game an artificial lifespan and assuming the expansions, which all of the lifetime subs will have to pay for also, will carry the game past the preconfigured time the lifetime sub took the game.

Doubtful, they see the Games on the horizon and are doing exactly as their marketers have instructed. Quality is not an issue, especially when they can release massive patches and paid expansions for things that should have worked or already been in game.

I tried open, got the tier 2 ship, really nothing new, just the gee whiz star trek sounds. Lots of problems with ship controls and how cryptic wants you to fight verses how you should be able to fight your ship, and directional controls are restricted, no 360 degrees of movement or axis rotaion, sad really when you get right down to it.

This game needs another year at least before its ready. Pass.
Download the star trek sounds yourself, you will save some money, pew, pew.

Posted: Jan 15th 2010 6:23PM dudemanjac said

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What do you mean by "no 360 degrees of movement or axis rotaion?" I could turn all the way around.
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Posted: Jan 15th 2010 9:15PM (Unverified) said

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Actually, you can't :S
Point straight up or straight down and you'll see. You'll hit a hard limit. It's not a true 360 degree playing field; more like a 2D+.. which is really sad given that it's space combat.
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Posted: Jan 15th 2010 9:39PM dudemanjac said

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Oh he means up and down 360 degrees. I guess that makes sense. But when in Star trek have you seen someone go straight up or down? Forget about the Wrath of Kahn move (though that would be cool to have to fight in a nebula a lot thicker than what we are in now, complete with limited targeting distance). I mean how often have you seen vertical movement? Are we wanting to do barrel rolls and immelmans too? It's something that's not incredibly needed, and the only time it's really been an issue for me is when I'm going after anomalies.

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Posted: Jan 19th 2010 9:54AM (Unverified) said

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Erm, in space there is no up or down.. its all subjective to what the directional vector of the strongest gravity is.

so, yeah, in star trek, they went "up" and "down" and flipped all around quite frequently. :P
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Posted: Jan 20th 2010 1:00PM (Unverified) said

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Are you sure you're not thinking about Star Wars? Everytime I've seen two ships face each other they've both been using the same Z-axis. Not realistic, but very Star Trek-like to limit Z-axis movement.

This is another one of those things that's not really "wrong" but gets thrown in alongside real complaints like bait-and-switch lifetime subbing.
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Posted: Jan 16th 2010 1:56PM Evy said

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So the lifetime sub offer ends before the game is even released? Lame.

Posted: Jan 17th 2010 11:09PM (Unverified) said

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Cryptic releases very average games. There are things about those games that you really like, but the overall experience is always lacking. They don't seem to understand how to create a game that is more than mediocre.

I bought the lifetime subscription to Champions Online mostly because I was not playing a current MMO at the time and had the money. Champions is not a bad game, but its screwed up enough that it was not worth buying the lifetime subscription.

Playing STO feels a little like Champions because every game they make uses the same style. If they put out kick ass games that would be great, but they put out mediocre games so that makes me really think twice about sinking too much money into STO even though I love Star Trek. I just wish someone else had made the game.

Posted: Jan 20th 2010 3:59PM Bezza said

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Hmmm lets see... if you do the math thats somthing like 16 months paid for in advance then free play thereafter. Plus the nice borg bonus.

It's a fairly strait forward offer, and thats all it is, an offer. You don't have to take it.

My partner and i both have as of today. It makes sence if you like it enough that you know your going to play it long enough to get your monies worth.

Posted: Jan 20th 2010 7:59PM GenericPerson said

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After testing out the open beta and talking about it with a co-worker I come to realize that I really didn't feel as excited as I thought. Rather a mediocre game with not much of a soul. Yes, it is Star Trek but this game just didn't feel like Star Trek. I've come to expect something epic when talking about one of the greatest IP's ever imagined.

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