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Reader Comments (9)

Posted: Jan 13th 2010 5:11PM dudemanjac said

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Holy cow! Did I type this? Someone get these fools a spellcheck. At least tell them to take their gloves off.

I'm not really sure how secret identities could be any fun. Am I gonna use them to sneak up on enemies? Maybe I could do some investigative work as Joe Blow Schmucatelly and find out where ethe lair is before I go on the mission. I think CoH had something where you logged out in a certain spot and that was your day job. I think you got a buff or something like that the longe4r you were off. I can't remember. Not really overly thrilled about that either. In fact I'm sure if I logged in my characters would not be on one of those spots right now.

Posted: Jan 13th 2010 5:13PM Luk said

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Zero hate/love comments so far? I guess everyone is too busy with STO to care now. Anyone guess how long until CO will become F2P with STO sub?

Posted: Jan 13th 2010 5:25PM dudemanjac said

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You can bet if STO doesn't come out of the gate blazing and hold onto subs like CO, you're gonna see some kind of combo deal. I wonder how my lifetime would play into that. Probably not at all. QQ
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Posted: Jan 13th 2010 5:25PM Its Utakata stupid said

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They have been quite of late...perhaps the dev team has been too busy with helping with STO, so they've put CO on maintenance with the occasional bone thrown in just to make their customers feel they are not entirely forgotten.
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Posted: Jan 13th 2010 9:11PM starka1 said

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As long as they don't half-ass it like Day Jobs in CoX, I am excited by the news. Too many MMOs forget about non-combat play. Just like some action movies that blow, you can't just have all action all the time. You need to give the audience time to breathe and contemplate. Once the action starts up again, it is all the more exciting than if you had nothing but fighting. It's a lesson I learned from screenwriting and I believe applies to MMOs. I've read a few posts on the forums where players just can't stay logged in for more than an hour or two before getting bored. CO is basically all combat so fight level 5s probably won't feel much different than fighting level 35s if there is no contrast in gameplay.

I'm glad the devs are looking at non-combat play. I can't believe anyone that has read comic books would not want this feature. /boggle

Posted: Jan 14th 2010 2:28AM Anatidae said

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Got to agree. Take the Sims. Great game without combat. If even just a few ideas were pulled from a game like that and dropped into an MMO like Champions - things would really perk up.
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Posted: Jan 13th 2010 9:26PM (Unverified) said

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@Stark1

I agree with you! Combat is not everything in MMO's and I feel like it really isn't developed as much as it should be. I believe this is an integral part which really helps add to the believability and feel of the game!

Non combat content turns the game from a battlefield to a living breathing world!

I really hope they manage to pull this off well, it could be very interesting!

Posted: Jan 13th 2010 11:03PM DrDvorak said

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They've mentioned at least one new villain lair coming, and talked in fairly vague terms about a big content push coming early this year. Keep hoping for more info on that. WILL SEND COOKIES, CRYPTIC!

Posted: Jan 14th 2010 5:22AM Psychotic Storm said

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I like it, I hope they can deliver it successfully.

though most of my characters are based on been full time on suit I guess I will have to create one or two that could have secret identities.

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