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Reader Comments (31)

Posted: Jan 12th 2010 5:44PM JaySpeed said

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I don't like the art style either but to be fair, Mass Effect 2 is a single player game. I wish an MMO looked as good as Mass Effect 2 but that continues to be my wish.

Posted: Jan 12th 2010 5:50PM dudemanjac said

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Gonna be a while before that happens. Would be great though. What's the hold up for something like that, internet speed? Stronger servers? How do we get single player quality grafx on a mmo?
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Posted: Jan 12th 2010 6:26PM RogueJedi86 said

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The last time an MMO tried to have bleeding edge graphics, Vanguard failed for SOE. You gotta make MMOs with less than bleeding edge graphics. Either have it look the best and only have 5 paying subscribers who can run it, or tone it down and get hundreds of thousands/millions of players who can run it on any old piece of crap rig. TOR is going with the latter approach, but with a stylized art style that still looks very good(just look at those planets!).
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Posted: Jan 12th 2010 6:30PM (Unverified) said

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Not so much internet speed / servers, more the simple fact of players crowding in one place in greater numbers than you'd likely ever have to render singleplayer. graphics cards just don't like that - plus, if your game is really high-quality graphicswise you run into other problems - huge client size + reduced/ "niche" userbase because not many people can run it.

just think about how the Dalaran banks would look (if you play WoW) if everyone was ME2-quality rendered. (let alone spell effects in a raid, 25+ people casting = lolgfx)
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Posted: Jan 12th 2010 6:49PM Bhima said

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Spring of 2011 is disappointing, but as an other poster said, that will be the downtime for WoW. Most WoW players will have played the majority of the content and will be back to the same rep/honor/arena/raid grinds of yore which will be a perfect time for another great MMO to step in and ciphon off some of those players.

Posted: Jan 12th 2010 8:51PM (Unverified) said

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Well if EA really wanted a SW mmo out this year they could give the title to Cryptic they'd have it out the door by easter!Of course they could isntead stick to what they are doign and hopefully produce a game with depth...

Posted: Jan 12th 2010 10:12PM Valdur said

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I don`t like the art style either :( 2011 will be a very interesting year in terms of MMO.

@RogueJedi86

Vanguard failed because it was badly coded not because of bleeding edge graphics.Aion runs fine with CryEngine1 and wait to see for Guildwars 2 :)

Posted: Jan 13th 2010 6:47AM Theeinferno said

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I can't wait until this drops, and it looks like it doesn't demand a lot of your system.

Posted: Jan 13th 2010 10:00AM (Unverified) said

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It's not the graphics that are the problem, it's the art style.

WoW looks horrible because the characters and textures are cartoony and simple.
TOR looks bad because the art style makes everyone look like a Gumby character.

There's a fine line between graphics and performance in MMOs- I understand that, but the art style has little to do with it. As far as I'm concerned, KOTOR II looks better than this. Those aren't bleeding edge graphics by any means, but it's not this "stylized realism" junk, either.

I'm excited for every other aspect of TOR, don't get me wrong. I just can't help but cringe at some of the stylized yuck in the Star Wars universe lately (I'm looking at you, Clone Wars.)

Posted: Jan 14th 2010 9:26AM (Unverified) said

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I never said anything about it's player base or how fun the game was, I said it looked horrible, and to me and many people, it does. The visuals haven't scaled well at all and I believe it's actually held the industry back (visually) because half the people who play WoW 100% smooth on their computer don't think they should have to upgrade their PC to play new games. The "I play WoW on max settings, why can't I play this?" syndrome.

Even so, the issue here is still the art style, not the graphics themselves. Warcraft had popularity going into their MMO, no doubt, but not near the hype and buzz of a BioWare / Star Wars game. It's like when everyone heard about the first Zelda game for the Gamecube and the level of hype it had- and how quickly it erupted into negative buzz when we saw the first visuals. Wind Waker was not what we'd come to know and love about Zelda and the fact that it was for a brand new console just turned the dagger. That's how BioWare and Star Wars fans felt when they first saw TOR visuals. The initial excitement and hype of there actually being an Old Republic MMO was trumped by terrible screenshots of Pringles wielding Jedi with weird body proportions- the community hated it.

BioWare defended it's "Stylized Realism" at first saying that they wanted all sorts of people (and computers) to be able to play their game- which is fine, but that's graphics, not art style. They've since listened to the outcry and made some very good changes (Blasters no longer resemble a large hairdryer), but the overall art style is still lackluster to many.

It's just disappointing to see BioWare constantly deliver on the same solid aspects, only to let one of them slide for one of their biggest releases ever- I'm sure I'm not the only one who feels this way.
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Posted: Jan 20th 2010 5:24AM (Unverified) said

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The release date is only set to 2011 because they thought Cata would go out in Oct 2010 and EA doesn't want to risk a second head to head launch like disastruous WAR had.

It shows how much confidence EA has ... The fact they postpone it, is because they know they need the publishing window....

If they launch in April 2011, they can have a few months of their own before the next expansions and certainly the WOW movie will gather hype.

It is all or nothing for EA this time. if they don't reach 1.5 million active subscribers by Oct 2011, it is game over for the complete group. WOW brings in so much more money for Activision that EA is getting crippled every month they postpone the real money maker in the gaming fiield.

2 games of Activision Blizzard in the last Q made more money than ALL other games of EA combined (that includes Dragon Age, sports games and dozens of others).

If SW fails under 1.5 M long term subs, it is collecting time for Activision Blizzard as they will buy out the better production machines from EA.

This is all about sharks these days folks. No nice handling, this is killer times.

My 2 cents bet? Fat chance the solo "story telling" tale of SW Kotor will challenge anything. People don't play WOW for the solo story telling part and they won't pay 15 Euros a month to play a Lore that simply can't be translated to an MMO (like Lotro proved, War proved, ST proves and Conan proved).


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