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Reader Comments (17)

Posted: Jan 4th 2010 5:29PM (Unverified) said

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You mean to limit gold farmer activity we have to solidly code our game engines to safeguard against it in the first place? That's about as much garbage as having to exercise to lose weight.

Posted: Jan 4th 2010 5:30PM tk421242 said

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It has been refreshing to play an MMO without any spam about buying currency. I am not saying it does not exist, I myself have just not seen it yet. I am curious as to how the farmers will try and work themselves into the economy of FE. I am just keeping an eye on the AH and seeing how things change, the first few months of an MMO launch are always crazy with prices jumping all over. I am sure as more and more players max out, the prices of Interceptor keys will begin to increase to crazy levels.

I am cuious about the effect of farmers on EVE. I do not play the game and curious if inflation has been an issue since launch. It has been quite a few years and wondering if they have followed the pattern of so many other MMOs. More and more farmers create an excess of currency driving the prices of goods further up everywhere.

Regardless, loving FE and the lack of trolls and dragons!

Posted: Jan 4th 2010 5:38PM swarmofcats said

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2+ weeks in game I have not seen a single gold message in FE. It's pretty nice.

EVE seems to have a pretty stable economy from what I can tell. The developers are able to stabilize prices on materials and things by controlling baseline material worth and the amount of money that enters the system. And of course EVE has more credit sinks than just about any game out there with all the ships and ammunition and stuff.

I'm not sure how it all works, but CCP has a good handle on making sure stuff doesn't get out of control. It's one of the only MMOs that does have control over the situation.
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Posted: Jan 4th 2010 5:57PM (Unverified) said

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Or it could be that so few people are playing it that its not worth the time for the gold farming groups? Or am I just being too cynical.

Posted: Jan 4th 2010 6:09PM (Unverified) said

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Dead on with that, bout the same reason why a Mac doesn't have nearly as many virus's. Fallen Earth was not a fun time at all, for anyone involved.

Where is Guild Wars 2 and The Old Republic? Your pile of money awaits devs.
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Posted: Jan 4th 2010 6:57PM Tizmah said

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I agree :) Gold Spammers go farm where they can get the most benefit from. It's not like Fallen Earth was a high profile game.
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Posted: Jan 4th 2010 7:05PM swarmofcats said

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Yeah, plus it's a more mature playerbase who isn't subscribed on their mommy's credit cards and don't have the extra money to burn on gearing up. Adults understand that paying for virtual goods is a waste of money. That's why all the credit farmers are active in the anime and cartoon MMOs.
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Posted: Jan 4th 2010 8:23PM (Unverified) said

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Must disagree with you there, royale. I play League of Legends and as a mature gamer I'd rather pay 10 USD for some of their points than grind it out in dozens of matches.

Adult gamer = busy life = no time for the grind = RMT
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Posted: Jan 4th 2010 8:57PM Bezza said

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Micro transactions or RMT quite frankly it all looks the same to me. Why devs cant get it into their heads that there will always be players who cant or are unwilling to invest the time required to grind x item, or Z amount of gold. MMO's would be far better served to bite the bullet and have their own RMT incorporated rather than waste resources fighting off third party RMT.

Prohibition just doesn't work! Not in the real world and not in virtual worlds either.

Posted: Jan 4th 2010 8:59PM UnSub said

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"Adults understand that paying for virtual goods is a waste of money."

... and yet spending $15 a month on a virtual world isn't? ;-)

FE isn't getting hammered by gold spammers because it is an under-the-radar game. They went to Aion where nearly 1m boxes were sold in the first month.

Posted: Jan 5th 2010 12:33PM swarmofcats said

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Oh, it's all a waste of money. But we have enough sense to set limits on the amount of money we flush down the toilet at once.
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Posted: Jan 5th 2010 12:42PM eNTi said

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REAL money is virtual too. one doesnt own it and it's no more real than any money you make in a game. it's just one layer of abstraction less. also, since ingame economies tend to be highly inflational and you can't effectively cheat gamers out of their money like real banks do, the economy of every mmo will sooner or later be the grave of every mmo. everyone can quit a game, if he feels cheated, it's not so easy with real life. just image a hard reset of your money in a game, what would you do and what have you done in the last reset in RL, but stand by helpless and baffled?

Posted: Jan 5th 2010 4:05PM (Unverified) said

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FE is pretty harsh on people who buy currency, which I found out first hand. I was playing a few months back when the server was crashing several times a day, causing all sorts of rollbacks. I had bought some resources on the AH and queued up a ton of crafting when the server crashed. When it came back up i ended up having none of the resources, finished items, or skillups. I had spent most of my cash on the resources so was pretty much dry. I petitioned it and got an email saying that everything would be restored. I logged on a day or two later and nothing had been done, and my further emails weren't answered.....

So i bought some chips online, bought back all the lost resources and started crafting again.

A few weeks later i got an email saying my account had been suspended for buying chips. Two weeks later i finally got back into my account, and it had been stripped of all chips, and all my mounts were gone. I liked the game, but didn't feel like starting over so ended up canceling. Loading up the game in one of the high level zones with no cash to repair your gear and no vehicle to get back to town is a downer.

Overall it is probably for the best that they are so harsh on chip farmers/buyers. With this sort of attitude they will never get a foothold in FE, and the economy can stay player driven. I was definitely in the wrong, but i think they should have just stripped the purchased chips, not everything in the account. I would still be playing if that had happened.

Posted: Jan 6th 2010 9:52AM (Unverified) said

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That's cool dude how you are telling a tough truth, you are awesome, that's some good info for people to not do it and whatever else, so cool.

Also imo, Fallen Earth is more about the fun of getting there then having it all right now. So I would like to say come back, it will be just as fun to start over, trust me, and get into the story line and stuff like that and I bet people will help you out anyways etc...

And even if your or whoever is like they got to PvP at high levels or whatever then have one PvPer that ran through to the end and another you RP with and play the lore, that would be good too. And maybe a full time crafter.

this game is so fun and no government or kings or terrorists killing them self and babies in this game so it is even more awesome :) You got to play again.
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Posted: Jan 6th 2010 10:02AM (Unverified) said

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I think EVE is a big isk sink and you loose alot of stuff sometimes and so some people try to buy isk but in Fallen Earth it's more about crafting but NOT about the FAT loot llike in most all Fantasy games

In FE loot gives you crafting material but not FAT loot

EVE has big isk loosing sink if you PvP and such

Fantasy games have the FAT loot and items that they purposely make you only get by playing for months 24hrs a day or whatever

But Fallen Earth is more about the fun in what your doing imo so not so concerned about the interceptor key cause I could make it on my own with some good effort but not haveing to play 24 hrs a day for months or anything. And it's actualy fun to craft in FE anyways.

Besdies if it ever gets to be a problem in FE there are plenty of good ways to get rid of them fast like having people automaticaly set them as spammers and them getting disconnected :) lol

Posted: Jan 6th 2010 10:18AM (Unverified) said

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"In addition, we are taking another look at how item and gear decay and tinkering should play a more significant role in the apocalypse."

What do they mean by "tinkering"?

Posted: Jan 6th 2010 10:28AM (Unverified) said

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He's talking about a new item degradation feature they're working on where you can repair your own weapons and armor by using other similar items (exchanging useful parts, etc). Lee Hammock talks about this in more detail on our podcast interview that just went live: http://www.massively.com/2010/01/06/massively-speaking-episode-83-fallen-earths-lee-hammock/
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