With the change in the new year, we bid a fond farewell to Dungeon Runners, which shuffled off the Internets last night. It's always sad to see an MMO go, especially a wacky, fun, free-to-play title. Thankfully, Massively reader Ripper McGee was on-hand last night to capture this screenshot from the final moments. We'll turn it over to Ripper to explain:
Dungeon Runners was shut down for good at midnight last night/this morning. Here [is a shot] from yesterday. [This] is me on my main character next to the bomb Steve Nichols planted in the middle of Townston. All of the players assumed the bomb would go off at midnight, but it was actually just decoration. At midnight, we were all simply disconnected from the server.... Prior to that, though, the server population was completely full (first time in a long time)!
If you have any screenshots from the end of Dungeon Runners -- or indeed any sunsetted MMO -- we'd be glad to feature them here. All you have to do is to email them to us here at oneshots AT massively DOT com along with your name, the name of the game, and a quick description. We'll post it out here and give you the credit!
Reader Comments (23)
Posted: Jan 1st 2010 2:16PM thud said
good times. good times. sad to see it go.
Posted: Jan 1st 2010 2:25PM ultimateq said
=( I played dungeon runners a bit, sad to see this game go.
Posted: Jan 1st 2010 2:34PM TheJackman said
Good bye dungeon runners. hope that Warhammer Online join you soon!
Posted: Jan 1st 2010 5:53PM (Unverified) said
"Jack - why would you want any MMO to fail. People's jobs, homes, families and lives depend on them.
There are people who like the game. Does that bother you so much?"
I think I might have to agree with Jack. I even own stock in EA. Warhammer was such a blatant ripoff of World of Warcraft, that they should of been slapped with a lawsuit.
Maybe not fail but I would have hated to see a company succeed and make money off the hard work by Blizzard. Blizzard took so many risks when it created WoW - to simply steal their game and make one based on RvR was a crime.
Reply
There are people who like the game. Does that bother you so much?"
I think I might have to agree with Jack. I even own stock in EA. Warhammer was such a blatant ripoff of World of Warcraft, that they should of been slapped with a lawsuit.
Maybe not fail but I would have hated to see a company succeed and make money off the hard work by Blizzard. Blizzard took so many risks when it created WoW - to simply steal their game and make one based on RvR was a crime.
Posted: Jan 1st 2010 7:48PM Muddleglum said
@mpdivo
Are you serious? You have it totally backwards man.
Games Workshop was founded in 1975, 34 years ago. Warhammer Fantasy Battles (=Warcraft) was made 27 years ago, Warhammer 40k (=Starcraft) was made 23 years ago. Blizzard wanted to make games useing the Games Workshop IP's but didn't like the asking price so they just ripped it off instead. Blizzard commited the crime if anyone did.
So even if people want to argue the obvious fact that Blizzard ripped off Games Workshop, how could Warhammer rip off Warcraft as you claim when it predates it by what, a decade at least? Oh are you one of the people that sees a fantasy mmo with wasd movement, a UI with buttons to push, spells and weapons, quests, ect. and think it's a WoW rip-off?
World of Warcraft only exsits because of Everquest, they have admitted it serveral times. If you want to see for yourself watch the Evercracked series where they are interviewed.
Blizzard ripps off other games thats what they do.
Reply
Are you serious? You have it totally backwards man.
Games Workshop was founded in 1975, 34 years ago. Warhammer Fantasy Battles (=Warcraft) was made 27 years ago, Warhammer 40k (=Starcraft) was made 23 years ago. Blizzard wanted to make games useing the Games Workshop IP's but didn't like the asking price so they just ripped it off instead. Blizzard commited the crime if anyone did.
So even if people want to argue the obvious fact that Blizzard ripped off Games Workshop, how could Warhammer rip off Warcraft as you claim when it predates it by what, a decade at least? Oh are you one of the people that sees a fantasy mmo with wasd movement, a UI with buttons to push, spells and weapons, quests, ect. and think it's a WoW rip-off?
World of Warcraft only exsits because of Everquest, they have admitted it serveral times. If you want to see for yourself watch the Evercracked series where they are interviewed.
Blizzard ripps off other games thats what they do.
Posted: Jan 1st 2010 9:55PM (Unverified) said
mpdivo is either a moron or a troll; I think I've seen at least two other posts where he complains that Warhammer rips off World of Warcraft, even though the Warhammer IP predates Warcraft by many years, and World of Warcraft itself cannibalized ideas from Asheron's Call 2, DAoC, and EQ.
Blizzard took pretty much no risks when they made WoW; they took the aspects of existing games and refined and polished them to fantastic levels. There's no doubt that WoW is a superb game, but to claim it is original in any aspect other than being the most accessible and well-polished MMO is moronic.
Reply
Blizzard took pretty much no risks when they made WoW; they took the aspects of existing games and refined and polished them to fantastic levels. There's no doubt that WoW is a superb game, but to claim it is original in any aspect other than being the most accessible and well-polished MMO is moronic.
Posted: Jan 1st 2010 3:46PM (Unverified) said
Jack - why would you want any MMO to fail. People's jobs, homes, families and lives depend on them.
There are people who like the game. Does that bother you so much?
There are people who like the game. Does that bother you so much?
Posted: Jan 2nd 2010 10:06AM TheJackman said
First of all it people need stop with the mini drama and get back to the real world people are fired and layoff everyday. They not just give you a job like they like you so much and want take care of you. NO they give you a job like you CAN DO what they need! If your ideas not work anymore and your work is not all that anymore and start costing them money or they find someone way better them your your fire and that's the way it is in the real world! If you got any houses, cars loners and kids and wife and others, you better got some kind of backup or fallback plan or its all your own fault! Everyone always need to known noting last forever!
Reply
Posted: Jan 2nd 2010 8:41PM ultimateq said
Jack that minidrama may be a way of life, but blatantly wishing it on someone makes you a twisted and deluted person. You are either very young and don't work. Or you are take your job for granted. It doesn't really matter. If anyone has to get laid off, I hope it's you, rather than these people who work on their games.
Reply
Posted: Jan 1st 2010 4:13PM (Unverified) said
Steve (the developer) would often log in just to say hi to the players.. you just don't see that in many games.
Farewell, Dungeon Runners (may you somehow live on in emulation).
Farewell, Dungeon Runners (may you somehow live on in emulation).
Posted: Jan 1st 2010 5:34PM ShivanSwordsman said
That's 3 titles under NCSoft's care that they've axed. Auto Assault, Tabula Rasa, and now Dungeon Runner. I realize that this is a business afterall, but in truth, I'm quite sick of NCSoft. They've raking in money from Aion, City of Heroes, and possibly Lineage, and yet they don't have enough money to support and even try and fix these games? It's sad when compared to the fact that Blizzard still has Diablo 2 and Warcraft 3 still up for play, and it's been so many effing years.
NCSoft, you only wish you were half the company that Blizzard and Valve are. I don't care if it's a business. I rarely played the games in question, but at least they brought something original to the table, and people found them to be fun. People worked hard on their characters too, so it's a shame when this happens, and it's becoming all too common with NCSoft. What's next? Is Guild Wars going down with GW2 comes out? I can't trust you anymore NCSoft.
NCSoft, you only wish you were half the company that Blizzard and Valve are. I don't care if it's a business. I rarely played the games in question, but at least they brought something original to the table, and people found them to be fun. People worked hard on their characters too, so it's a shame when this happens, and it's becoming all too common with NCSoft. What's next? Is Guild Wars going down with GW2 comes out? I can't trust you anymore NCSoft.
Posted: Jan 1st 2010 9:02PM cray said
How many new MMOs has Blizzard and Valve released in the last 3 years?
Zero.
NCSoft might've rudely taken away TABULA RASA, but the other games like AUTO ASSAULT and DUNGEON RUNNERS were financially dragging the company down.
They have every right to slim their operations down when you consider just how many MMO's they are currently running. NCsoft might get a bad rap for shutting down someone's favorite MMO, but you can't deny how many more people are still playing the ones that are still running.
Reply
Zero.
NCSoft might've rudely taken away TABULA RASA, but the other games like AUTO ASSAULT and DUNGEON RUNNERS were financially dragging the company down.
They have every right to slim their operations down when you consider just how many MMO's they are currently running. NCsoft might get a bad rap for shutting down someone's favorite MMO, but you can't deny how many more people are still playing the ones that are still running.
Posted: Jan 2nd 2010 5:48AM Sam not Spam said
And I'll give them credit for at least trying to do something other than yet another generic fantasy game.
On top of that - financially speaking I don't think many companies are half of the company Blizzard is. They've had a license to print money for years. Plus your example games are multi-million-selling titles and still selling (so is Starcraft for that matter)... not a good example.
Additionally - NCSoft tried cutting costs as they could, and I do believe the games did improve (or in DR's case, had plans to), but to no avail. Ironically, what killed DR was the move to advertising support for free-play, which caused the subscriptions to drop yet the number of players didn't. Simply did not work out... and that's one of the things they tried to improve things for DR (without screwing the players over, even).
Reply
On top of that - financially speaking I don't think many companies are half of the company Blizzard is. They've had a license to print money for years. Plus your example games are multi-million-selling titles and still selling (so is Starcraft for that matter)... not a good example.
Additionally - NCSoft tried cutting costs as they could, and I do believe the games did improve (or in DR's case, had plans to), but to no avail. Ironically, what killed DR was the move to advertising support for free-play, which caused the subscriptions to drop yet the number of players didn't. Simply did not work out... and that's one of the things they tried to improve things for DR (without screwing the players over, even).
Posted: Jan 1st 2010 8:01PM karnisov said
ok game, but tried too hard to be funny.
Posted: Jan 1st 2010 10:15PM (Unverified) said
The thing I often wonder, when MMO's die... is why do they have to?
Why do these companys have a black/white approach to their games: Either it flies or it falls and we kill it. Cause we own it, and thats what we do.
Why can't they just (gasp) sell it to someone willing to make a bit less money off of running it... heck even lease it out if you're so paranoid about "your property" and who's touching it. Win for you (at least you get SOME money) and win for anyone able to get revenue off of it.
Look at Ryzom. Still alive and thriving, though its passed a few hands.
I'm sure the players that have become attached to the game were glad that the torch was passed, rather than tossed in a bucket of cold water.
These MMO's are still good... surely theres a second-hand MMO market, just waiting to be born.
Why do these companys have a black/white approach to their games: Either it flies or it falls and we kill it. Cause we own it, and thats what we do.
Why can't they just (gasp) sell it to someone willing to make a bit less money off of running it... heck even lease it out if you're so paranoid about "your property" and who's touching it. Win for you (at least you get SOME money) and win for anyone able to get revenue off of it.
Look at Ryzom. Still alive and thriving, though its passed a few hands.
I'm sure the players that have become attached to the game were glad that the torch was passed, rather than tossed in a bucket of cold water.
These MMO's are still good... surely theres a second-hand MMO market, just waiting to be born.
Posted: Jan 2nd 2010 5:47AM Sam not Spam said
Would be nice, but simply put: if it was that easy they would've done it. Very seriously - if a game is failing, why buy someone else's loser when you could take that money and try something else? After all, you'd be buying a game that obviously has problems and a low playerbase, pay money to buy it, then have to invest even more money into trying to fix it, promote it, etc., hoping that the old players stay around rather than get spooked into leaving, hoping the technical problems are actually fixable without spending a ton of time and money, and hope enough people give you another chance.
Sounds like a losing proposition to me.
Reply
Sounds like a losing proposition to me.
Posted: Jan 2nd 2010 3:15AM Graill440 said
Games fail for a reason, they dont die suspiciously, humans cause that failure, why worry about it and let it ruin your day wondering how the devs and their families or the employees will survive? They didnt worry about you when they were taking your money and knew whatever game wasnt up to par................just let the game die and call it even.
Posted: Jan 2nd 2010 6:24AM (Unverified) said
I just heard about Dungeon Runners for the first time a few days ago. I Googled it and saw that it was shutting down. Maybe if they had advertised it better it would still be going.











