| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (36)

Posted: Dec 29th 2009 8:25AM Platypus Man said

  • 2 hearts
  • Report
In my ten years of experience playing MMORPGs, I have yet to get so angry about something that I feel compelled to cancel my subscription in a huff. I've left games after playing for a few years and getting bored, but it's always been a gradual process and never as a result of sudden game changes.

Posted: Dec 29th 2009 10:00AM (Unverified) said

  • 2 hearts
  • Report
Same with me... I've always wound up leaving a game due to losing interest after playing for a year or more. Of the MMOs I've played (AC, GW, LoTRO, WOW, EVE) I haven't yet had the experience of a game update forcing me out.
Reply

Posted: Dec 29th 2009 8:30AM Scuffles said

  • 2 hearts
  • Report
Unless you arrange a significant game population's departure from the game all at once, odds are they won't realize or care that a hand full of people left.

And with how spineless the boycotts on games are I doubt most gamers have the attention span or the will power to pull one off ..... hell look at modern warfare ..... huge boycott signup, looked promising .... then the day after launch almost all of them were diligently playing modern warfare .... not even 24hours .........

Myself I got a bur in my knickers over some EA tomfoolery and havn't done any business with EA or EA related properties in almost four years, tho that might be changing a bit in the future ..... tho I doubt I really had much of an impact on them. Tho it does go to show I vote with my wallet ..... same goes for games (mostly F2P) if I enjoy it I'm going to deposit, If it tries to bully me into depositing by inconveniencing me at every corner (I'm looking at you D&D) its far less likely that I ever will.

Posted: Dec 29th 2009 8:31AM SkuzBukit said

  • 2 hearts
  • Report
I definitely do, I have stopped subs to games in the past when they made changes to the existing game that were bad, released expansions which were a total disappointment, or made huge class-breaking nerfs or boosted other classes into the realms of godhood, or failed to address major issues for far too long, EverQuests "seeds of destruction" was all those things to me.

However there are games I left simply because the "engine" fo r the game was never going to be capable of delivering what the game should be delivering, Vanguard & War for example.

In the free to play games I left them (and I had spent money in them equivalent to a sub) because when the game demands you to spend money to progresss in the "regular" game-world I decided that was a line I was not prepared to cross when the game up until that point had been about convenience, when it became about spending money as a necessity I called it a day.

And lastly there are games I wanted to enjoy but simply grew utterly bored of, such as WoW.

Posted: Dec 29th 2009 8:34AM bylthe said

  • 2 hearts
  • Report
I have done it a few times. But usually if I dont like a game such as Aion, I leave rather quickly. After a few weeks of grinding, I had enough. I am really not sure why, but if I leave a game I never go back. Never went back to warhammer, want go back to Aion, and want go back to Runes of Magic(FTP game) or Champions Online. Probably short sighted of me. Guild Wars and WOW are the only ones I still play on occasion.

Posted: Dec 29th 2009 8:36AM J Brad Hicks said

  • 2 hearts
  • Report
This question baffles me. Even if you don't think of it as "voting with your wallet," if you don't like what the developers have done to a game, and you don't think they're going to change it back the way you liked it, why on earth would you continue paying the subscription fee in order to not have fun?

Posted: Dec 29th 2009 1:36PM Sean D said

  • 2 hearts
  • Report
It depends on how you foresee your relationship with a game.

For example, if the makers of a game seem to me to be committed to their creation and seem to espouse the same values that I do, I'll continue to give them my money with the belief (and hope) that they will use it to make the game even better in the years to come. EvE is a good example of this. There are months when I get bored to tears with the game, but I keep my subscription active and continue to train skills because every expansion to date has served to broaden the game a bit and CCP's vision for the future of EvE (and now Dust 514) is tangible.

On the other hand, I'll cancel my subscription with games, regardless of whether or not I'm enjoying the game (there are many other games I enjoy out there), if I feel that the makers don't have a clear vision for the future, are misleading their player base with false advertising or otherwise, are out-of-touch with their expressed lore for their game world, etc. On such occasions, I feel that I have a good handle on the direction (or lack of direction) of a game and have no issue with canceling my subscription. I may be having fun for the moment, but I don't want to spend my time building a character in a world that is ultimately headed in a direction I don't agree with. Aion is a good example here.
Reply

Posted: Dec 29th 2009 8:49AM Rednights said

  • 2 hearts
  • Report
Aion is a perfect example of voting with your wallet. I had high hopes for the game (As I did play 2 years of Lineage 2 which is very similar) but the game just fell on so many levels, it was a 1 step forward 2 steps back ... and soon followed 10 of my other friends within the first month as we gladly cancelled. I wasn't going to take shoddy game mechanics from the early 90s (I'm looking at you animation locking .. are ... you ... serious?) from terrible terrible Korean programmers. Then look at the following month when they got on their assess and started to "fix" the problems.

Posted: Dec 29th 2009 8:53AM Rollins said

  • 2 hearts
  • Report
I ended up leaving UO mostly as the result of the Age of Shadows expansion.

I'd argue that it was that expansion, and not Trammel, that was the real beginning of the end for UO.

Posted: Dec 29th 2009 9:21AM Cinnamoon said

  • 2 hearts
  • Report
Rollins is absolutely correct about UO and this article is absolutely wrong. Please do your research before just inventing feel-good statistics to prop up your articles, Massively, that was just flat out shoddy. Subscriptions to UO INCREASED post-Trammel and indeed saw their highest peak in that period. As Rollins noted, the drop-off began after Age of Shadows (a poorly-implemented Diablo-esque expansion headed by someone who now heads up another disaster, WoW arenas.) Don't perpetuate a myth invented by griefers. What the heck Massively.

I still play UO once in a while, and the modern SWG is a fantastic sandbox. But I do vote with my wallet. I go back to old games all the time and I think nothing of not buying or quickly canceling new ones. New content brings me back. Neglect sends me packing. Sure one person doesn't make a dent, but don't look at it that way -- you're part of a much larger trend, and an exodus of players does get their attention.
Reply

Posted: Dec 29th 2009 10:10AM Petter M said

  • 2 hearts
  • Report
Cinamoon - Even I, as a non-UO player, know that Trammel has been getting a lot of flack over the last couple of years. If you actually read what Eliot has written you will notice that he didn't say that people left UO over Trammel. I do understand how it can be interpreted that way, but please, calm down and read it again.
Reply

Posted: Dec 29th 2009 9:33AM (Unverified) said

  • 2 hearts
  • Report
I'm one of those old grumpy SWG vets that left after the Combat Upgrade. It was the first & only MMO I ever quit, perhaps not becuse I was angry (and indeed I was), but they took a game with a fairly sandboxy style (Crafting, omg the crafting & player driver market...) and just made it... worse. They tried and make it into more like WoW becuse they lost subscribers to that game, but in the end, the just made most of their core players and fans leave.

EVE online is another game I quit... a few times... but it always brings me back, even though I know I will burn out, and I know it becomes my 2nd unpaid job.

In the end, it has never been about the money, and it never will be. It will be about what you do in the endgame and they time leading up to that.

About free-to-play games, that most often has micro transactions, there is never something that is free. Most times "free" is really expensive.

Posted: Dec 29th 2009 9:30AM Atnor said

  • 2 hearts
  • Report
I've never "quit in a huff" immeadiately after any big changes before. I had already stopped SWG right before the NGE to go to EQ2.

I usually stay for awhile after the aftermath to see how the changes develop and at least give them a chance. So, my dropped subscription a few months later if I really dont like the changes is probably notgoing to be tied to a particular dev move.

It wasnt quite "in a huff", but in my last "main" MMO, the treatment of SOE management towards Vanguard caused me to quit that game and I'm pretty sure in the future that experience has caused me to think hard about "voting with my wallet" for any future SOE games.

I do feel that when SOE introduced the LiveGamer tool to Vanguard the community went (rightfully) nuts and there was a noticeable population drop. I kept playing for a bit, but it really never felt like the population recovered.

Posted: Dec 29th 2009 9:36AM Crsh said

  • 2 hearts
  • Report
Absolutely, and I don't see how one could NOT vote with his/her wallet in the MMO market due to subscription model used by the top ones out there; any game that I don't enjoy for whatever reason I will not continue to play.

There is of course the next level of "voting with your wallet" that I completely disagree with, those self-important idiots who will go as far as calling their credit card company to cancel charges because they feel like they're above it all and shouldn't have to pay for something they don't enjoy.

Posted: Dec 29th 2009 9:48AM (Unverified) said

  • 2 hearts
  • Report
I only ever quited over bordem. Got bored with UO (trammel was good imo), got bored with SWG although particularly after the NGE. I got bored with WAR in the first month. Got bored with Aion and CO before buying.

As someone who often supports AoC I even got bored with that for a few months but came back. What keeps me there is there sheer potenial that I have never seen or felt in another MMO. This said I would love a real sandbox game like SWG again but with ace gfx too.

Can someone make a Shadow World/Space Master and rolemaster MMORPG please? (With those ace critical tables).

Bloo :)

Happy holidays whatever your faith :)

Posted: Dec 29th 2009 9:51AM (Unverified) said

  • 2 hearts
  • Report
A couple of months after WOW released Lich King did it for me. Having to endure your toon getting rebalanced/hot fixed 5 times in 2 months because of arena (But any balance for PvE could wait till the next patch) because Arena generates an extra $20/toon for anyone entering their tourney, plus the FUBAR that was caused by introducing Death Knights, I had enough.

Add this to the fact that now character transfer can be done more frequently, PvE toons could be transferred to a PvP server, renames (and now faction switches)...all for a price, of course. And now I hear that there are micro transactions. Greed on Activision/Blizz now has taken priority over gamers, and its sad. I can imagine what they will screw up with Cataclysm's release.

Posted: Dec 29th 2009 9:59AM (Unverified) said

  • 2 hearts
  • Report
I dont think any one change has ever made me cancel a sub. Usually I cancel out of boredom... or because a game is bad to begin with.

Posted: Dec 29th 2009 10:40AM Wensbane said

  • 2 hearts
  • Report
I most certainly do! Just yesterday I cancelled my EVE account and indicated the exact issue that drove me away: the common (and unpunished) use of exploits/loopholes in factional warfare.

Complaining on the forums can only get you so far, after that you really have to let your money speak for you.

Posted: Dec 29th 2009 11:34AM Tizmah said

  • 2 hearts
  • Report
I've never had a change made me cancel a sub. It's normally canceled out of nothing to do or boredom. The only kind of change I can think of that would make me outright quit subbing would be a drastic change I didn't like, such as NGE for Star Wars Galaxies, but I never played that.

Posted: Dec 29th 2009 11:41AM (Unverified) said

  • 2 hearts
  • Report
No.

I always leave gradually.

However, once I do decide to leave, I rarely touch any of that companies' games again. For example, SOE and Cryptic. I got one of their games, it disappointed (and their decisions disappointed), and now I'm unlikely to ever play one of their games again.

However, there are some games that I left, but I still have a lot of respect for the company for. Example, Turbine. I got LotRO, and left after a while. However, the customer support always impressed me, and I liked a good many of the side features of the game (the music system in particular). It's just the core game (combat & whatnot) wasn't as good as some other games. However, I hold no grudge against Turbine, and actually hold them in very high regard.

This is also one thing Blizz is good for, as I have always liked their games- Warcraft, Starcraft, Diablo and the like. I don't play WoW because it's the game everyone plays, I play WoW because I generally like it, and like the Warcraft series as a whole.

Featured Stories

The Nexus Telegraph: How to fix WildStar

Posted on Sep 22nd 2014 12:00PM

MMO Week in Review: QueueAge

Posted on Sep 21st 2014 8:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW