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Reader Comments (23)

Posted: Dec 27th 2009 1:01PM Grumms said

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Game seems to be coming along nicely. It's just something about those graphics that I don't really like...

Oh well. It's not all about graphics.

Posted: Dec 27th 2009 2:08PM (Unverified) said

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Yeah I see what you mean, but I think it has to be like that. I would say its because Bioware wants people to play the game, even if you don't own a high performance PC. I mean they can render the game better and make the graphics like Dragon Age, but since its online gaming, once you go into a town, your game is going to lag because of all the people in there. Though one of the things that bug me too about the game is that it seems all humans share the same facial bone structure. Compare faces in this video and you'll see what I mean. Anyways I can't wait for it to come out. Hopefully there will be something about space combat too. That will just make it perfect for me.
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Posted: Dec 27th 2009 2:26PM TheJackman said

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Dragon Age did end so badly so to be honest I wish they put this game in a freezer and start making Dragon Age 2. I love Bioware making a mmo if one can deliver its bioware.... But why did they choose Star Wars?! They got so many of there own IP's why use one that was already milk to dead?! However the game looks good just sad that they had to use the Star Wars IP when they where able to do so much more with so much more freedom with there own IP!

Posted: Dec 27th 2009 5:08PM (Unverified) said

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SWTOR is being made by BioWare Austin actually, it's a different studio than the one which made Dragon Age. Hence why they can work on multiple games at the same time. Anyway, it makes perfect sense to go with a known IP, there's a much larger potential audience and they ARE in it to make a successful, profitable, game.
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Posted: Dec 27th 2009 6:13PM RogueJedi86 said

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Jack, weren't you hating in previous TOR topics here?

There's at least 3 development teams at BioWare. One making Mass Effect 2, one making Dragon Age: Origins, and another in Austin(MMO Capital of the US/World). There might be another team too who made the Dragon Age iPhone game.

Jack, you say DAO's ending sucked, so shouldn't that actually give you hope for TOR, since MMOs usually don't have an ending to worry about?
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Posted: Dec 27th 2009 3:01PM Valentina said

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Looks pretty sweet. The team making this game is not the same team involved in Dragon Age, by the way.

I like the way the graphics look, I think it's really pretty & it has to be this way because its an MMO.

Posted: Dec 27th 2009 7:23PM (Unverified) said

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I agree the graphics seem like wow did at the time, not to far ahead, hopefully this will run on most computers and not need an age of conan pc to run this stuff, that said I like everything else about this

Posted: Dec 27th 2009 6:55PM (Unverified) said

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All "chatting" from the NPCs ingame will actually be voiced? if so, I hope there'll be an option for the hearing-impaired or for those who needs to lower the volume for whatever reason.

Posted: Dec 27th 2009 7:04PM RogueJedi86 said

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You mean subtitles?
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Posted: Dec 27th 2009 7:42PM (Unverified) said

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my biggest concern is that it is looking like a Star Wars WoW.

History has shown that those that try to do WoW fail. No one can do WoW as well as Blizzard because of their time invested skill and immense resources.

They have already poo-pooed the idea of player housing and I have a feeling the closest we will come to space is some in-game cinamatic.

Posted: Dec 27th 2009 8:02PM Lionhearted said

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What!? This game looks NOTHING like WoW. Each side has its own classes, which do not stack up exactly with the other side (each side may have similar classes, but they *are* different). Characters in TOR will have *companions*, which is very, very different than in WoW. If anyone thinks this game looks like it's going to be a 'WoW copy' they're just not paying attention. Besides, WoW was just an EQ copy. I'm sick and tired about how hearing about how each MMO copied the next. No, they didn't. They took aspects that worked well in one and made a new one that they tried to make better.TOR, though, looks like it will be a geniunely unique game within the MMORPG field.
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Posted: Dec 27th 2009 10:04PM (Unverified) said

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Really? "Companions?" There is no healing class? No rogue class? No AOE?

That video of them playing together did not look like players playing just off of Silithus?

Yes, WoW was a rip off of EQ which was a rip off UO which was a rip off of Ultima I-VI which was a rip off of DnD.

Still, from the mini-map to the action buttons on the bottom of the screen, to the "companions", whatever the frac that is...it looks very similar to WoW.

This game has the better shot than most games for actually competing against WoW because: 1. It's Bioware and 2. It's Star Wars.

Still from Warhammer to AoC, games that tried to take WoW and make it better have failed.

That is why Eve is so successful. It provides something different, unique AND they do it well.

Why not try something new or taking something that works on other games (like housing on SWG, space combat in EVE, or trade games on that weird SOE web based game). Story, unless really done well, will not make an MMORPG. With persistant worlds, there is no office of developers that could ever match and keep up with the imagination, creativity and persistance of players without real jobs.

I look forward to Star Wars TOR - it's the best game out there at the moment. The frustration is with the reliance on using WoW as the base model for success.

If I was a bioware developer - I would have apartments that players could rent out on the city planet and loot that you could use to decorate your homes. I would have cantinas that players would have to go to in order to find parties for group quest or raids. I would incorporate "space" because without "stars" in "Star Wars", you just have some noob with a lightsaber.
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Posted: Dec 27th 2009 11:01PM RogueJedi86 said

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mpdivo, it's a double-edged sword. You have to make it similar to WoW so you pull in the people who play WoW. If you make it too different from WoW, people won't play TOR because it's too different from what they're already playing. People are comforted by the familiar. Sure if you make it too similar, people will be reminded of WoW and go back to WoW(like Warhammer and Conan's failures), but you also have to be a different.

A lot of WoW fans would say SWG's gimmick of housing is stupid, and many don't want housing in WoW at all. Just because you think a gimmick doesn't work, doesn't mean it's not sweet. I see TOR's story as being like that. Being fully voiced helps immerse you in the story. A lot of people are bored of WoW now, so a new game that looks somewhat familiar to WoWers while being pretty different(both in storytelling aspect and genre setting) will probably help attract those players to TOR when they get tired of WoW.
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Posted: Dec 27th 2009 11:24PM wjowski said

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Are you fucking blind? None of that looks anything remotely like WoW.
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Posted: Dec 27th 2009 11:28PM wjowski said

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And god I hope they keep that player housing shit out of this game. I want to play KOTOR, not This Old House, the Interior Decorator MMO with a thin Star Wars Veneer.
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Posted: Dec 27th 2009 11:33PM (Unverified) said

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you sound like those that say that Warhammer looks nothing like WoW or defended their blatant stealing of the look and feel of WoW by claiming that WoW stole from the PnP version of Warhammer.

Look at the video and what they are doing in the desert. Look at the action bars, health meters, mini-maps, graphics.

AOE in Star Wars? Come on! How much do you want to bet that there will be levels and skill trees? How about a crafting system for armor and weapons? Will there be a bank or a backpack that you can click on to see what's in your backpack. How about a healer class...or a class that can walk in stealth?

I'm looking forward to this game like everyone else is, but don't let the fact that this game looks fun blind YOU to the fact that they are lifting some pretty important concepts and general play from WoW.

I wonder how many of you clowns that are denying the fact that this game looks like a Star Wars version of WoW were the ones claiming how great Warhammer and AoC was going to be and how they were going to be the game that dethroned WoW.

I'm a huge believer in immersion in video games - that it's the future of gameplay, especially for PCs. Your mindless questing games will go the way of the console.
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Posted: Dec 27th 2009 11:53PM RogueJedi86 said

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"Look at the video and what they are doing in the desert. Look at the action bars, health meters, mini-maps, graphics. AOE in Star Wars? Come on! How much do you want to bet that there will be levels and skill trees? How about a crafting system for armor and weapons? Will there be a bank or a backpack that you can click on to see what's in your backpack. How about a healer class...or a class that can walk in stealth?"

mpdivo, most of thos were in the first 2 KotOR games, so I don't see how you can say it's ripping off wow for doing it. KotOR had health bars, minimaps, similar graphics, aoe saber sweeps, levels and skill trees(called Feats), a crafting system to upgrade lightsabers. KotOR had an inventory, which is the same thing as bank/backpack. TOR has no dedicated healing classes, no "Jedi Healer" class. And stealth was in KotOR1, and you used it early on to sneak past a monster in the Taris sewers.

So yeah, mpdivo? Most of those things you claim are from WoW are from KotOR, which predates WoW.
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Posted: Dec 27th 2009 10:48PM (Unverified) said

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any way it could be worded on screen... chat bubbles, chat box, etc..

Posted: Dec 27th 2009 11:12PM (Unverified) said

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as many have posted - it's impossible for a MMOPRG to be fully voiced. Even DragonAge has quest that are not voice supported and that is a single player game. I think they will pull it off much better than games so far but I think it's a faulty premise to build a game on.

Many are bored with WoW - just like they were bored when Warhammer came out and when AoC came out. Catering to that crowd has fail written all over it because they are just going to go back to WoW when the expansion comes out. Like I said - no one can beat Blizzard at WoW. They shouldn't even try.

When WoW finally finishes it's run, the unnamed Blizzard project will finally be out. Hopefully it will be a Starcraft MMO, but whatever it is, they hold the best chance of gaining the subscribers from WoW.

Make a game that is fun to play and offers a quality of immersion.

I do see those players that you mention in games like Eve as well...those adamently opposed to immersion in gaming. I'm not sure that I understand the opinion since it doesn't affect other aspects of the game.

Posted: Dec 28th 2009 9:50AM (Unverified) said

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This game is looking better and better each time they release new tidbits.

I like what someone posted about requiring players to actually go to a cantina to find groups... it might sound like a pain, but it would add to the immersion and make it feel like you are really participating in a living star wars world. I doubt that will happen, but it's a pretty cool idea.

The armor and costumes look like they will be awesome... for me, that's a big part of gaming, what my character looks like. They are even paying attention to what the hilt of your light-saber will look like!

I predict a fall 2010 release.

I have not been this excited for a game in a very long time...

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