| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (39)

Posted: Dec 22nd 2009 7:47PM wjowski said

  • 2.5 hearts
  • Report
The harsh reality of the situation is that SOE's simply cutting the fat, and Vanguard just isn't it's weight.

Posted: Dec 22nd 2009 8:10PM Saker said

  • 2 hearts
  • Report
This game had such wonderful potential, shame really.

Posted: Dec 22nd 2009 8:13PM Lateris said

  • 2 hearts
  • Report
I always loved the world map and the sense of exploration with Vanguard. SOE gave them a little team to deal with VG after SOE purchased VG for 7 million and off went the VG head...sadly. I wish I had the money to buy VG as an owner.

Posted: Dec 22nd 2009 9:44PM Valdur said

  • 2 hearts
  • Report
It's not surprising to see this because this game has been on support after the first year.Vanguard is/has the most beautiful and amazing world and some of the best dungeons I have seen in an MMO.

Posted: Dec 22nd 2009 9:55PM Tizmah said

  • 2 hearts
  • Report
Unfortunately, Vanguard has a terrible engine and it's end was bound to come sooner rather than later.

The best thing SoE can do is to take core concepts from Vanguard and apply them to EQ3.

Posted: Dec 22nd 2009 11:08PM Atnor said

  • 2 hearts
  • Report
Honestly, I feel a lot of the people who would have enjoyed the things that make Vanguard, well, Vanguard, ie, those "core concepts", are the same potential players SOE has driven away with a bad taste in their mouth after their handling of VG.

So, I think a possible EQ3 would have to be a different style game. Which apparently is what Smed wants anyways. He's been pretty consistent in going after the more shallow, casual market instead.

Actually, in my mind VG was a very good spiritual sequel to EQ, more so than EQ2 (This coming from someone who loved EQ2 and played it for a long while). The seemingly out of touch SOE suits, on the other hand, saw things differently it seems.
Reply

Posted: Dec 23rd 2009 12:45AM (Unverified) said

  • 2 hearts
  • Report
Vanguard went under as a result of it's wonderful game designer, Brad Mc Quaid. SOE then stepped in to give it some life. But realistically it was finished before SOE ever got involved. It had an amazing game world. But was othwise a mess.

Posted: Dec 23rd 2009 2:52AM (Unverified) said

  • 2 hearts
  • Report
Really shame, this is a very solid and good game! It could reach the level of EQ2 with proper funding and marketing.

SOE take a not and dedicate some funds to it. Its really a matter of focus!

Posted: Dec 23rd 2009 8:02AM Sabriel said

  • 2 hearts
  • Report
/agree

SOE has done nothing but destroy this MMO. This is the one MMO I was really excited about (thats moved to Mortal Online these days) because it offered a lot of really new and interesting systems and potential. The starting zones were hands down the best I've ever seen in a MMO that really got you hooked. The sphere system of alternate advancement and the potential for some seriously amazing stuff with Diplomacy; this is also still the only game I've ever felt compelled to take screenshots in because the environment was so damned cool.

All that potential... flushed... one bit at a time since release.

Damned shame.

Posted: Dec 23rd 2009 9:14PM (Unverified) said

  • 2 hearts
  • Report
If anyone is interested, McQuaid wrote a 4 part series of "Post Mortem" for Vanguard and explains why he thinks it all went to hell. Not a bad read.


http://www.bradmcquaid.com/Brad_McQuaid/Blog/Blog.html

Posted: Dec 25th 2009 6:18PM wjowski said

  • 2 hearts
  • Report
Nothing that two-faced prick has to say is worth my time to read.
Reply

Posted: Dec 23rd 2009 3:02PM (Unverified) said

  • 2 hearts
  • Report
Its true what Wjowski says about their player base. This game being the best out of all the mmorpgs I've played also has some of the biggest (words can't describe) players and even guilds in a whole (PAIN for example). They had the Necromancer class done so well that I'm always comparing other so-called Necromancer classes in other games to Vanguards. I originally was staying, even though grouping was never happening so I'd craft, until a gm was being a real ass to me and claiming that using a UI mod was botting and didn't reply to him within 30 seconds. (maddycraft, it just saved an extra click basically, it wasn't moving my character or clicking stations etc...). After I had to explain for an hour it seemed, and argue with him he finally let it go with reply to a gm instantly when asked a question (I have time stamps showing how long it took me, just incredible how rude they can be). I have the log but never did anything with it, I just left the game after that.

Posted: Dec 26th 2009 9:21AM Tigress74 said

  • 2 hearts
  • Report
SOE will never have a truly successful MMO until it gets off its high horse, learn from its mistakes, and stop recycling the same failed tactics. I refuse to play any SOE MMO until they clean up their act. I'm sorry to see them pushing yet another MMO down the toilette. VG is definitely circling the rim more then ever before.

Posted: Dec 26th 2009 5:10PM (Unverified) said

  • 2 hearts
  • Report
This game really could've done a lot better if Sigil had stayed with Microsoft. It might not have been what Brad had originally wanted, but it definitely would've done better.

Posted: Dec 28th 2009 5:29PM Lateris said

  • 2 hearts
  • Report
Hey Brad- buy it back bro!!!!!

Posted: Jan 6th 2010 4:23PM wjowski said

  • 2 hearts
  • Report
It'll be the first MMO to die three times!
Reply

Posted: Dec 29th 2009 1:37PM Tridus said

  • 2 hearts
  • Report
A lot of fond memories from people here, but everybody seems to be forgetting that this game lost 90% of its initial customers in the first month because the launch was so awful. Probably the worst launch in MMO history, and thats saying something. The bugs were out of control and performance was terrible.

It was a bad game at the time and it scared everybody off. Sigil went bankrupt. It's only alive at all because Sony rescued it.

Posted: Jan 6th 2010 4:24PM wjowski said

  • 2 hearts
  • Report
It's hilarious how many mouth-breathers seriously think Brad Mcquaid's going to swoop in and 'save' Vanguard. Neverminding that he's the cause of most it's problems in the first place.
Reply

Posted: Dec 29th 2009 3:41PM (Unverified) said

  • 2 hearts
  • Report
I really enjoyed Vanguard. It's a beautiful game. It's just too big, and too buggy. I went 10 levels before I saw anyone else, and frequently crashed just going from one place to another.

Featured Stories

The Stream Team: Where the WildStar things are

Posted on Aug 23rd 2014 1:00PM

WRUP: Limited-time reunion show edition

Posted on Aug 23rd 2014 10:00AM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW