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Posted: Dec 22nd 2009 1:01AM Anatidae said

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The idea that people could create their own worlds and environments was cool, but there was no point and the actual setting felt very limited in scope.

Like said above, there was no game - no hook. It was sort of a old-graphics version of SecondLife, which is something else I don't really "get" all that much either but seems to have far more of a following.
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