Today we bring Star Trek Online fans two big chunks of information and a whole slew of Klingon screens, too. First is a short trailer featuring Zachary Quinto laying down dialog for the game. Make sure you watch the video until the very end, as there's a fun extra you won't want to miss.
Second -- and arguably much more exciting to specific fans -- is the reveal of Klingon gameplay. Klingons are PvP only, meaning their progression contains no PvE questing of any kind. Just how much information are we talking about here? Well, pretty much all of it. In fact, we're kind of wondering why you're still reading this and not looking below the cut, where vast amounts of Klingon gameplay treasure awaits.
by Cryptic Studios
Klingon Gameplay
Klingon gameplay is one of Star Trek Online's most unique features. It exists as an additional advancement path for players, and offers different gameplay options to players more interested in player-vs.-player combat.
Klingon Captains have the same number of skills available as their Federation counterparts, including the same professions. Your Klingon Captain can be a Science, Engineering or Tactical officer. However, they must advance through PvP, as they will not have access to robust player-vs.-environment content at launch.
Players will be able to create a Klingon character after they unlock the first sector block of Federation content, about five hours into the game. Their Klingon character will begin at a rank approximately equal to the Federation character that unlocked the content.
That's not to say Klingons won't be a robust faction. While they are PvP-focused, PvP in Star Trek Online is something we designed from the ground up to be a viable advancement path, meaning both Klingon and Federation players can reach a rank of Admiral solely through PvP. Players can engage in team vs. team, Federation vs. Klingon, Klingon vs. Klingon and Federation vs. Federation combat. What's more, certain PvP maps will have PvE objectives over which opposing players can struggle.
There are a number of different types of PvP scenarios available:
Challenges allow two teams to square off in a private instance created for them on-the-fly.
Arena maps are team-vs.-team matchups in instances, played either by teams that challenge one another, or by randomly-assigned teams created via a global queue system.
Scenarios feature objective-oriented gameplay like Assault and Area Control. The Assault scenario is straightforward: Move forces from your area to the opponents', inflicting more casualties than you suffer. The Area Control scenario is more subtle: Capture key objectives and hold them longer than your opponents to win the day.
War Zone maps are static maps that are always open for players to join. Both factions may enter this map, which has Open Mission-style PvE objectives to achieve, with the twist that members of opposing factions can hinder each other's progress via PvP.
Klingons also progress through their ships in their own way. Rather than gaining access to a standard Cruiser, Escort or Science vessel, Klingons receive special variants of ships as they progress. As players achieve new ranks, new ships become available to them, like so:
Warrior
B'rel Bird of Prey – capable of cloaking in combat.
Lieutenant
Bird of Prey Mk. 1 – capable of cloaking in combat.
Lieutenant Commander
Bird of Prey Mk. 2 – capable of cloaking in combat.
Raptor Mk. 1 – similar to Federation Escorts.
Commander
Bird of Prey Mk. 3 – capable of cloaking in combat.
Raptor Mk. 2.
Battle Cruiser Mk. 1 – similar to Federation Cruisers, but feature more forward-facing guns.
Captain
Bird of Prey Mk. 4 – capable of cloaking in combat.
Raptor Mk. 3.
Battle Cruiser Mk. 2.
General
Bird of Prey Mk. 5 – capable of cloaking in combat.
Raptor Mk. 4.
Battle Cruiser Mk. 3
Carrier – a massive ship with multiple hangar bays capable of launching several smaller fighters.
In general, Klingon ships have more forward-facing weaponry than their Federation counterparts, and boast greater maneuverability. What's more, Bridge Officer stations aren't restricted by class, meaning Captains will be able to put any Bridge Officer they like into any station, regardless of their profession. In terms of ship customization, players will be able to alter the ship's color and use several varying skins to change a ship's look.
Reader Comments (26)
Posted: Dec 17th 2009 6:45PM Serious Table said
That's... really very interesting (and something I had considered at one point)! Separate PvE and PvP leveling opportunities to keep both sides of the fence happy! I like their ship progression, too.
However, I'm just a little worried at the ship customization for the Klingons versus Federation. Look at what they've been able to do with Federation ships and their customization at that point. If you're able to change your color and skin, I'm afraid that the Klingon customization will almost feel tacked on more out of obligation than anything else.
However, I'm just a little worried at the ship customization for the Klingons versus Federation. Look at what they've been able to do with Federation ships and their customization at that point. If you're able to change your color and skin, I'm afraid that the Klingon customization will almost feel tacked on more out of obligation than anything else.
Posted: Dec 17th 2009 6:50PM (Unverified) said
Well, what sucks about this is that William Shatner already has a contract with Blizzard for World of Warcraft. Otherwise, they could have easily have scooped him up for doing some voice-ins and commercials for Star Trek Online.
However, having Z.Q. doing this isn't that bad of a thing. Quite the contrary, it's a great thing. They're using his popularity and mainstream to reach out their customer base (he is after all the new Spock and the guy from Heroes).
As for the Klingons: Very interesting. I'd like to see how that plays out as I'm very interested in being a Kling.
However, having Z.Q. doing this isn't that bad of a thing. Quite the contrary, it's a great thing. They're using his popularity and mainstream to reach out their customer base (he is after all the new Spock and the guy from Heroes).
As for the Klingons: Very interesting. I'd like to see how that plays out as I'm very interested in being a Kling.
Posted: Dec 17th 2009 6:57PM (Unverified) said
Oh... I was looking forward to this game, but if it's significantly pvp based then forget it.
Posted: Dec 17th 2009 6:57PM (Unverified) said
There's copious amounts of PvE for Federation players. Trust me on that.
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Posted: Dec 17th 2009 7:01PM (Unverified) said
Well... I might look into it then.. pvp just isn't my thing though :)
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Posted: Dec 17th 2009 7:07PM Mad Dog said
This sounds cool, PVP all the way for me:P
Posted: Dec 17th 2009 7:08PM Scarecrowe said
Wow, the Klingon ship choices are pretty weak. The Feds obviously got all the love for that. I guess this is what happens when you rush a launch.
Posted: Dec 17th 2009 7:10PM (Unverified) said
It's actually linked somewhat to Trek lore. The Klingons are pretty single-minded when it comes to designs and the Bird of Prey has mostly just been upgraded over the centuries.
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Posted: Dec 17th 2009 7:29PM dudemanjac said
I want you to go watch a couple of episodes of Star Trek. In fact youtube Sacrifice of Angels and tell me how many different typs of Klingon ships you see.
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Posted: Dec 17th 2009 7:45PM (Unverified) said
I don't need to watch them all again.
http://en.wikipedia.org/wiki/Klingon_starships
"The Bird of Prey is one of the most common Klingon ships seen in the Star Trek franchise." is the first sentence under the Bird of Prey section, even.
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http://en.wikipedia.org/wiki/Klingon_starships
"The Bird of Prey is one of the most common Klingon ships seen in the Star Trek franchise." is the first sentence under the Bird of Prey section, even.
Posted: Dec 17th 2009 7:41PM Keen and Graev said
I was hoping they wouldn't turn out to be the "monster play" of STO.... but I think it's looking like Klingons are the monster play. :(
Posted: Dec 17th 2009 7:44PM (Unverified) said
I kinda always had a feeling it was going to end up that way. I just hope they at least expand on Klingons more -- they have said other factions will be added in the future, such as Romulans and Cardassians.
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Posted: Dec 17th 2009 7:58PM Ingrod said
From that read Klingon gameplay can be a bit more complex than LOTRO Monster Play, but in the launch Klingons will be in the most alters for PvP.
But Im pretty sure that they will add PvE and more content for Klingons after launch.
But Im pretty sure that they will add PvE and more content for Klingons after launch.
Posted: Dec 17th 2009 8:31PM J Brad Hicks said
If they let the Federation players advance through PvE, where will the Klingons find people to fight in PvP? Won't all the Federation ships be in PvE space?
Posted: Dec 17th 2009 8:55PM dudemanjac said
No. Feds can do pvp too. It's just that Klingon are pvp-only
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Posted: Dec 18th 2009 9:42AM LaughingTarget said
The reason no one was in monster play at launch was:
1. Monster play wasn't easy to access like now.
2. No one was level 50, which is the level monsters are created.
Klingons level up with the rest of the server population, ensuring someone will be there to fight.
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1. Monster play wasn't easy to access like now.
2. No one was level 50, which is the level monsters are created.
Klingons level up with the rest of the server population, ensuring someone will be there to fight.
Posted: Dec 18th 2009 1:09AM (Unverified) said
Hopefully they pull it off better than LOTRO's monster play.
Posted: Dec 18th 2009 6:08AM Snichy said
I usually dont go anywhere near PvP but as soon as I heard about this game I wanted to play as a Klingon so may have to take the plunge.
Although having said that, I'm quite looking forward to games like Global Agenda and APB which are all PvP but thankfully rely on the players skill so its more of an even playing field - I just hope the STO PvP is also skill based and not reward only those that grind the best pvp gear (like WoW)
Although having said that, I'm quite looking forward to games like Global Agenda and APB which are all PvP but thankfully rely on the players skill so its more of an even playing field - I just hope the STO PvP is also skill based and not reward only those that grind the best pvp gear (like WoW)








