Today we've got a double treat for Star Trek Online fans, as Cryptic has released both a new trailer (with a quick but awesome shot of Deep Space Nine!) and a developer diary that discusses some very cool stuff about the newly evolved Borg featured in the game. Yes, we said "new" Borg -- as in species and assimilation methods never before seen in the Trek universe.
You can find the diary as well as the video after the break. Enjoy!
By Matt Highison
To say we were excited about Star Trek Online would be an understatement. When Cryptic got the final word we had indeed secured the rights to develop a Trek MMO, there was a roar of applause and cheers of joy. Before we could even clear the out of the meeting room, people were already clamoring to be on the dev team. Stories of seeing Khan for the first time, going to conventions and retellings of favorite episodes became what you heard walking through the halls. People began bringing in real Klingon Bat'leth weapons, statues of the Enterprise and Tribbles galore. Vulcan salutes were used copiously. As our excitement calmed a bit we realized the magnitude of the task ahead of us: to take all the things we loved about Star Trek and make them into a game.
My name is Matt Highison, and I am the Lead Character Artist on STO. It's my job to head up the character creation and customization system, and the creation of the friendly and enemy NPCs you encounter on your travels.
My first question when coming on board was "in what time period does this game take place?" Something we decided to do with STO was to place it in 2409, about 30 years after anything that has been seen on screen before. This is great for a multitude of reasons, but there are two important ones. The first is that it allows us to use all of the rich history of the franchise that leads up to this point in the story while also respecting what has come before. No jumping into the middle of the established Star Trek timeline and mucking with things. The second advantage of having STO set in 2409 is that it allows us to evolve and expand the franchise beyond what was possible on TV or in the films.
The STO Borg are a good example of this. The Borg of The Next Generation series and the First Contact film were an immensely powerful foe. The cold words "resistance is futile" struck fear into viewers, and their nanoprobes and mechanical implants gave me shivers. This was a collective of cybernetic beings that crossed the galaxy forcefully assimilating alien races in the pursuit of perfection. The costume designers did an awesome job with what they had to work with. And yet due to the constraints of the show at the time, all this control and mechanical enhancement was still just portrayed as a guy in a suit. Picard could be rescued from the Borg with little physical damage; Seven of Nine looked like she just got back from a decade-long spa treatment.
The first thing we did was give the classic styled Borg a more diverse section of aliens that they have assimilated. Cardassian Borg? Check. Jem'Hadar Borg? Heck yes!
Then we wanted to be sure our new Borg had evolved and adapted from their war with the Federation. When you see a new Borg drone in STO it will be obvious there is no coming back from assimilation. Instead of adding a gun attachment to an arm, they have removed the whole limb and replaced it with an enhanced synthetic weapon. Much of the torso has been converted to a more efficient cybernetic construct. Why would a drone need a stomach if it gets all its energy from regeneration cycles in a Borg alcove? Our awesome concept art team and our Art Director, Lee Dotson, helped push the concepts of "no-return" and "machine fully integrated into flesh." Jeremy Mattson, one of our Principle Character Artists, brought this alternate vision of the Borg to life. They really are scary to go up against!
Next diary, I'll take a look at the new Federation uniforms and how you are able to outfit your crew.
Reader Comments (22)
Posted: Dec 5th 2009 6:15PM pcgneurotic said
That was fascinating, but it stopped right at the part I'm most interested in - the Fed uniforms! Argh, how long 'till the next part??
Posted: Dec 5th 2009 6:36PM Lionhearted said
Very, very interesting stuff. Looking forward to the next installment.
If ever there was more stuff about the ships, though, I'd have a full-fledged moment of gaming (and geek) bliss. I'm so excited about the ships.
If ever there was more stuff about the ships, though, I'd have a full-fledged moment of gaming (and geek) bliss. I'm so excited about the ships.
Posted: Dec 5th 2009 7:38PM pcgneurotic said
I haven't seen too many of the vids so far, but that was the first one I've seen where the ships actually looked like their 'proper' canon versions, i.e. without all the far-future STO-specific bits n pieces.
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Posted: Dec 5th 2009 6:45PM Crode said
I would like to pilot a borg cube ship \o/
Posted: Dec 5th 2009 8:39PM (Unverified) said
Cool. So the borg will be more like the queen. Completely cyborg. No return.
But I seem to remember the borg already doing that to some drones. I know for a fact that I've seen some drones without human hands, for example. And with arms coming off. Unless I'm mistaken...*shrug*
still cool. can't wait to play. Hope it's as good as they're making it seem.
But I seem to remember the borg already doing that to some drones. I know for a fact that I've seen some drones without human hands, for example. And with arms coming off. Unless I'm mistaken...*shrug*
still cool. can't wait to play. Hope it's as good as they're making it seem.
Posted: Dec 6th 2009 7:36PM Lionhearted said
I was just watching my dvd of First Contact and I can, indeed, confirm that sometimes the hands come off. There was one slightly grotesque scene in particular... LOL
The only sad part about the Borg being unable to be rescued and made back human is there will probably be a whole lot less opportunity to have former Borg bridge officers... and 7 of 9 was one kick ass bridge officer. The only more powerful "bridge officer" in cannon would, in my opinion, be Data, plus potentially Dax and Spock.
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The only sad part about the Borg being unable to be rescued and made back human is there will probably be a whole lot less opportunity to have former Borg bridge officers... and 7 of 9 was one kick ass bridge officer. The only more powerful "bridge officer" in cannon would, in my opinion, be Data, plus potentially Dax and Spock.
Posted: Dec 6th 2009 2:31AM Alslayer said
Is there any way I can download that ds9 at a higher rez so I can use it as a wallpaper?
Posted: Dec 6th 2009 12:07AM (Unverified) said
maika said on 8:39PM 12-05-2009
"Hope it's as good as they're making it seem."
..hope springs eternal. Deep down we all know it's going to be poo, despite desperately wanting it to be otherwise.
Another re-hash of an old game engine, ships that look as if they're wobbling around on strings (as opposed to say the immense feeling generated by the ships in Eve Online), terrible character models (this is 2010 basically.. erm?), no actual '1st person' gameplay for a lot of the game mechanics (ie: just select an option on a menu instead).. ok I'll stop.
It's a crying shame that Cryptic got this, or that they at least didn't start from scratch rather than paste a shallow experience over a tired game engine.
Re the Borg iterations:
2:34 in this vid - it's already been visited.
http://www.youtube.com/watch?v=sat_9IzMND4&feature=related
In fact this game, released in mid-2003, looks better.
It's with a heavy heart that I'm preparing myself for a disappointment that tops WAR's.
Oh how I wish somehow that at least Bioware could be developing it alongside TOR.
=(
"Hope it's as good as they're making it seem."
..hope springs eternal. Deep down we all know it's going to be poo, despite desperately wanting it to be otherwise.
Another re-hash of an old game engine, ships that look as if they're wobbling around on strings (as opposed to say the immense feeling generated by the ships in Eve Online), terrible character models (this is 2010 basically.. erm?), no actual '1st person' gameplay for a lot of the game mechanics (ie: just select an option on a menu instead).. ok I'll stop.
It's a crying shame that Cryptic got this, or that they at least didn't start from scratch rather than paste a shallow experience over a tired game engine.
Re the Borg iterations:
2:34 in this vid - it's already been visited.
http://www.youtube.com/watch?v=sat_9IzMND4&feature=related
In fact this game, released in mid-2003, looks better.
It's with a heavy heart that I'm preparing myself for a disappointment that tops WAR's.
Oh how I wish somehow that at least Bioware could be developing it alongside TOR.
=(
Posted: Dec 6th 2009 12:32AM (Unverified) said
The only feeling Eve generates is boredom. Granted, it IS immense.
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Posted: Dec 6th 2009 3:03PM pcgneurotic said
I thought it was based on the new engine they made for CO? Which would make it only the second use of it? Or did I misunderstand that?
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Posted: Dec 6th 2009 7:36PM Lionhearted said
Did you watch any of the Pax gameplay footage?
Now, it's not a whole ton of footage, but at least the space combat looks pretty damn fun to me. It may be a little more friendly to the average gamer than, say, EVE, but that doesn't mean it'll be any less fun.
I've had high hopes and low hopes for this game and have done a lot, recently, to try to moderate both my optimism and skepticism, but I think this game will at least be fun and possibly be amazing.
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Now, it's not a whole ton of footage, but at least the space combat looks pretty damn fun to me. It may be a little more friendly to the average gamer than, say, EVE, but that doesn't mean it'll be any less fun.
I've had high hopes and low hopes for this game and have done a lot, recently, to try to moderate both my optimism and skepticism, but I think this game will at least be fun and possibly be amazing.
Posted: Dec 7th 2009 2:35AM (Unverified) said
@Neurotic:
Oh, no you didn't get it wrong.
It is indeed a new engine (created for CO), however only if you consider a revision of the CoX engine to be 'new'.
Technically it's different and 'newer' I guess, but so is painting over a wall without sanding it first..
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Oh, no you didn't get it wrong.
It is indeed a new engine (created for CO), however only if you consider a revision of the CoX engine to be 'new'.
Technically it's different and 'newer' I guess, but so is painting over a wall without sanding it first..
Posted: Dec 7th 2009 9:19AM Snichy said
I've learnt to ignore posts like this. Some people just like criticising and being negative when they have an audience without basing it on any concrete evidence.
I will not judge this or any other game or developer until I have something to base an opinion on, either good or bad.
Reply
I will not judge this or any other game or developer until I have something to base an opinion on, either good or bad.
Posted: Dec 7th 2009 10:40AM (Unverified) said
Super Healer said...
"I've learnt to ignore posts like this."
Clearly, you haven't.
Reply
"I've learnt to ignore posts like this."
Clearly, you haven't.
Posted: Dec 6th 2009 12:52AM CCon99 said
"They really are scary to go up against!"
Yeah, so scary that you easily kills dozens and dozens of them at level 1 in the opening tutorial. Only Cryptic could turn the Borg into "kill 20 rats".
They should have kept the Borg nice and hidden leaving everyone to wonder if they're even in the game or not, then when no body is expecting it 4-6 months down the line, you throw a big event where the Borg are attacking a system and you have to fend them off. But no, instead the Borg are no different then CO's Qularr.
Yeah, so scary that you easily kills dozens and dozens of them at level 1 in the opening tutorial. Only Cryptic could turn the Borg into "kill 20 rats".
They should have kept the Borg nice and hidden leaving everyone to wonder if they're even in the game or not, then when no body is expecting it 4-6 months down the line, you throw a big event where the Borg are attacking a system and you have to fend them off. But no, instead the Borg are no different then CO's Qularr.
Posted: Dec 6th 2009 7:36PM Lionhearted said
And you know this, how?
Fact of the matter is while we've seen some video of borg combat, that doesn't mean it'll at all be common in gameplay. From what I've read, it's going to be high level "fleet" (aka raid) action, exactly where it should be. Granted, I'll actually agree that I would have preferred to see it in a future expansion or something... however, that doesn't mean the experience will be cheapened in anyway.
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Fact of the matter is while we've seen some video of borg combat, that doesn't mean it'll at all be common in gameplay. From what I've read, it's going to be high level "fleet" (aka raid) action, exactly where it should be. Granted, I'll actually agree that I would have preferred to see it in a future expansion or something... however, that doesn't mean the experience will be cheapened in anyway.
Posted: Dec 6th 2009 5:16AM Greeen said
Space looks cool.
For ground missions though I am afraid it will be Champions Online with Trekkie skin - considering the short developement time, using the CO engine from what I understand, it wouldn't be too surprising. For me that implies - boring. I gave CO a really good try, but it just bored me. And I don't want to be bored in a ST game.
For ground missions though I am afraid it will be Champions Online with Trekkie skin - considering the short developement time, using the CO engine from what I understand, it wouldn't be too surprising. For me that implies - boring. I gave CO a really good try, but it just bored me. And I don't want to be bored in a ST game.
Posted: Dec 6th 2009 11:56AM Wensbane said
The more I read and watch about this game, the more I get the feeling that I'm REALLY going to like it. Which is highly unexpected.
I don't know, maybe it's because I'm not a "Trekkie" and the game reminds me so much of PotBS, one of my favourite MMOs. I guess they could have called it "Pirates of the Burning Space" and I would still play it.
The fact that it's based on Star Trek is secondary to me, it's the space combat gameplay that has me impressed. Can't wait.
I don't know, maybe it's because I'm not a "Trekkie" and the game reminds me so much of PotBS, one of my favourite MMOs. I guess they could have called it "Pirates of the Burning Space" and I would still play it.
The fact that it's based on Star Trek is secondary to me, it's the space combat gameplay that has me impressed. Can't wait.










