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Reader Comments (11)

Posted: Dec 3rd 2009 10:40AM (Unverified) said

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welp, now I know why my warden feels gimp...stupid mistranslated tool tips.

Posted: Dec 3rd 2009 10:42AM archipelagos said

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There's a pretty decent buzz for Allods at the moment. Should be interesting seeing how things develop.

Posted: Dec 3rd 2009 11:46AM (Unverified) said

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I'm in the beta as well and I'm definitely enjoying it. The game's got polish on par with WoW and, in my opinion, the character / environment artwork even exceeds WoWs. Even more so, they've done little things that make the game all that more enjoyable, thus improving the flow of it. There is an "interactivity" icon that pops up on your screen when you're around things that you can interact with and then you just press a single key to do so (i.e. press Z to pickup loot bag, mine for ore, talk to an NPC, etc). Casters can precast spells and hold them which is awesome for healers in particular. Even when I charge as a warrior, Allod seems to shift your target so as to ensure it stays in front of you at the end of the charge (something that annoyed me with charging in WoW).

Keen's right about the allocating points for stats as well. You have to break some of the stereotypical approaches that you've seen in WoW. For example, warriors and paladins classes are the reverse of what you'd see in WoW. Warriors are better for mobs, while Paladins are better for single tanking large bosses.

All said and done though, the PvE experience, while definitely great, is still your typical go "kill 15 bears" type of thing. So if you enjoy the PvE experience in WoW, you'll probably love the PvE experience in Allod. What I'm waiting for is the PvP beta test experience, as there is a ton of interesting stuff on that front that hasn't been added to the beta test yet. For example, Astral Ship combat sounds exactly what I wanted Star Trek Online to be (i.e. multiple people commanding a ship and attacking other ships, even boarding them).

That said, the highlights of PvE for me have been grouping to kill the elite quest monsters. These battles can take five minutes or more and need to be taken seriously. If you don't have a healer and people don't watch their aggro, you can easily wipe the attempt.

Posted: Dec 3rd 2009 3:06PM Pingles said

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"is still your typical go "kill 15 bears" type of thing"

I can't deny that you're right but I do have to defend Allods a bit.

I am also running another Beta (which I saw on this site) and the quests in that MMO are so horrific that Allods is to be given SOME credit for the writing and variety they do have.

In the other MMO (which has some painfully AWESOME features dragged down by very lazy quest design) 95% of quests are literally an NPC saying "Go kill 9 mobs for me" with no story. And one actually completed with the NPC saying "Okay, now go kill 5 more".

It was such a pleasure to return to Allods for Closed Beta 2 and do their quests.

They do at least TRY to create some interesting stories to go along with the kill quests.
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Posted: Dec 3rd 2009 6:13PM (Unverified) said

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"that Allods is to be given SOME credit for the writing and variety they do have."

Pingles: I know what you mean. This is exactly why I said if you like the PvE in WoW, you'll probably love it in Allods.
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Posted: Dec 3rd 2009 11:54AM Scuffles said

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Its not without its flaws but its probably the most polished beta I have played in some time (minor translation issues aside). I just wish people would stop asking for an auto attack by lvl 5 you have enough skills that you wouldn't even really need an auto attack option, In fact an auto attack would potentially mess up skill chains.

The whole fatigue thing made way more sense when they added the tooltip for the XP bar that will show you how much fatigue bonus you have currently/remaining.

I don't say this often but I'm actually optimistic.

Posted: Dec 3rd 2009 12:18PM breezer said

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Allods is the real deal.

Word of mouth has spread like wildfire taking Allods from being almost entirely unknown in beta phase 1, to the the server capacity being maxed and raised 3 times within hours of phase 2.

I think the game deserves much more marketing than gpotato is giving it (none outside of social networking sites...), but there's still plenty of time.

It does have some problems. A lot of the content released in phase 2 is buggy, but coinsidering how well the game runs and how beautiful it looks, it's nice to see devs with their priorities in order; there's plenty of time to iron out quest bugs when the engine is rock solid.

Posted: Dec 3rd 2009 3:22PM (Unverified) said

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I've started one of every class but I think I'm sticking with my healer.. He's half way through level 8 now. I'm pretty excited to hit 10 and see what the grids look like.

Posted: Dec 3rd 2009 5:54PM (Unverified) said

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I am totally into this game the graphics and polish rule,But I am super disappointed in the character animations. I have a Xad Scout and he runs like he's got a stick in his butt. And When I attack my scout just stands there with he weapon like nothings even happening, at least he could get into a ready stance or something. But still I must say this is a very good effort for a F2P.

Posted: Dec 4th 2009 3:34PM Bigglesbee said

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I was looking forward to this game a while ago before the betas hit, but then DDO went F2P, so I gave that a try and found something fairly unique (no collecting 10 rat tails, whooh!).

Then the beta for Allods came out and I gave it a try simply because I was looking forward to it pre-DDO. I played a Scout up to whatever level it was (can't remember) and found it was pretty much the same as most other MMOs out there. The impressive things being a) the polish for a F2P and b) the eventual ship building/battles seem promising, although you weren't allowed to get there in the beta I played.

But, I was already souring on the generic "kill 15 these" and "collect 10 that" quests and the "you leveled up, now press the arrow next to your main stat and best skill" before Allods, and I wasn't even an MMO gamer before that, so I had very little experience with that kind of grind/leveling system (and I still couldn't stand it, lol). So, that was that, I guess.

If the generic MMO stuff is your thing, from my experience Allods seems like a fine place to spend your time. If you really just don't want to collect 10 salamander tongues anymore, Allods probably isn't the place to be.

Posted: Dec 6th 2009 9:46PM (Unverified) said

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Ok .. i'll stop comparing trailers with blizzard ones. Blizzard seems to be on another league.

However, the allods trailer is the worst i've seen for a cinematic one. Seems like they were pressed for time.

Something thats been said over and over, and i can't seem to grasp it... is the game's polish. Are the graphics really that good. Well.. i dont enjoy 'f2p's' but..

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