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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Nov 29th 2009 9:45PM toychristopher said
The stories that arise in mmo's now actual kind of reveal the true focus of the game: loot drama, guilds breaking up, ninja looters, etc...
I think if the games focused more on the world, and had a mutable world that players could really feel apart of that the dynamic of the game could shift. Playing a single player game that has a great story, just on a server with other people can be fun but at what point does it make more sense for it to just be a single player game?