"Eve and Second Life only have one server. One. I'm fine with games having fewer servers."
Only difference is a game like EVE was designed to be a one server game, while WAR was not. In fact WAR's servers have always been poor with how little people can be on at a given time which lead to cap and queue. It's really sad that this game has only been out for a year, at one time had 4x the number subs then DAoC did at its peak, but now only has 3 more servers then 8 year old DAoC currently has.
Reader Comments (1)
Posted: Nov 29th 2009 12:27AM CCon99 said
Only difference is a game like EVE was designed to be a one server game, while WAR was not. In fact WAR's servers have always been poor with how little people can be on at a given time which lead to cap and queue. It's really sad that this game has only been out for a year, at one time had 4x the number subs then DAoC did at its peak, but now only has 3 more servers then 8 year old DAoC currently has.