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Posted: Nov 27th 2009 11:48AM breezer said

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I'm one of those people who's always touting, I could not possibly care less about lore.

When I played WoW, my RL friends who played were always trying to fill me in ont he lore and it was usually about 30 seconds before my eyes would glaze over and I'd chime in, I could not possibly care less about what you're saying right now.

I just don't care about the cheesy, convoluted stories a bunch of video game developers whipped up. I care about game mechanics and dynamics.

The only exception to this was FFXI where the story is presented in such a way, through cut scenes and genuinely intriguing characters, that it's unavoidable and it pulls you in. Unfortunately, once you're pulled in 9/10 times you realize that the stories are so ultra-complicated that even the most devoted FFXI lore nerds have a hard time reiterating the games major story lines.

But 99% of the time, I just don't care. I see lore as an arbitrary facet of the game that some poor shmuck in a cubicle was obligated to pull out of his ass.
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Posted: Nov 27th 2009 12:06PM eNTi said

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well... that's because - as i already said - lore is basically useless unless you are some kind of historian, that gets a kick out of dead civilizations. but those old days formed our culture and thus much of our world. it's not impossible to build a whole world without lore, it's just not feasible. so what most people mistake as a very important part of a game, is really nothing less of just the foundation on which a believable (and thus immersible) world is built on. you don't need it spoon fed though and that's the problem and also why most quest (text) are utterly boring and useless.
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Posted: Nov 27th 2009 12:07PM eNTi said

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to add a probably good analogy: lore is not the salt in the soup, it's the water.
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