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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Nov 24th 2009 9:01AM Wisdomandlore said
IMO, the combat and enemy AI in most MMOs is too simple to ever be hard, at least in the same way that other video games are hard. Combat (excluding critical hits) is a foregone conclusion if you pay attention. Your character can beat X enemies of Y level at once. Even grouping/raiding boils down to choreography rather than thought most of the time.