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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Nov 24th 2009 10:53AM Temploiter said
I think Cryptic really wanted the game to be good, the developers were vocal and talked alot with the testing community, but they definately had their own idea on how the core gameplay and design should be, and they didn't take alot of suggestions in that area. In other areas I'd say that it was one of the best games to be a tester on, but those don't shine if players can't sit through the first couple weeks of playing.