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Reader Comments (18)

Posted: Nov 23rd 2009 8:25AM MrGutts said

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I remember Champions really did that. Not once, but twice. The devs changed the key binds or just wiped them all together and nothing worked.

Posted: Nov 23rd 2009 8:46AM Aganazer said

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I've never had a problem mixing up MMOG controls. They are pretty standard these days. But trying to jump back into a game like X2, the old space game, would be a real challenge.

The worst that could happen in a MMOG is that I'll hit 'I' for inventory and then try 'B' for bags instead. Damn Blizzard for screwing up decades of D&D interface experience!

Posted: Nov 23rd 2009 9:09AM yojibalinese said

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Guess I'm the weird one then. I only play one game at a time. It's usually WoW but I will occassionally try other games. DDO, LOTRO, Guild Wars, Vanguard SOH, and CO have all been titles I've tried but never put in more than a month or two before WoW pulls me back in.

Posted: Nov 23rd 2009 9:32AM Trodomir said

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How do I get to Qeynos?
/q

Oh, fun with n00bz never ends.

Anyway, it's not just MMOs but console games are worse. What was it to take cover again? Oh crap! I just dropped a grenade at my feet!

There really is no standard and there will probably never be. FPS controls in MMOs only work to a point, but strafe and turn are usually switched. Devs love to do their own thing.

Posted: Nov 23rd 2009 9:34AM elocke said

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Depends on the game I suppose. I find it easy to go back and forth between WoW and WAR, although LOTRO is a little tough due to there strange UI and UI artstyle, but I think that's what alts are for. If I feel disoriented due to different controls, I'll make an alt, play him for a bit till I get used to the game again than go back to the character I wanted to play or continue with the alt.

I tend to jump mmorpgs a lot through out the year, especially during dryspells like we've had lately. It is very hard to jump when there is brand new content like a new game or expansion, as those usually give at least 2 -3 months worth if not more of content to go through.

As opposed to content patches, which only last about a week or 2.

Posted: Nov 23rd 2009 9:45AM ultimateq said

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Never really had trouble switching between games. I'd often rebind controls to match my preference. Now I'm pretty used to the WoW-Standard. As much as I hate calling it that, that's what I know it as.

Posted: Nov 23rd 2009 9:52AM (Unverified) said

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I tend to play games on certain days.

I flip between LoTRO, WoW, EVE, Guild Wars. The one thing I did make is a chart of how to disable the UI, for screenshots. alt-z, F12, ctrl-F9, ctrl-shift-H... I was getting it confused between each game. ;)

Posted: Nov 23rd 2009 9:59AM aurickle said

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The nice thing about MMO's is that you can remap the keys. I do that with everything I play, the moment I log into the game for the first time. So I never have any trouble remembering which button does what.

What I have trouble with is remembering what ability does what. Not only do I have a tendency to rotate between two or three MMO's, but I also have bad altitis. Trying to remember how the different powers work together can get a little hairy at times!

Posted: Nov 23rd 2009 10:12AM (Unverified) said

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I do try to rebind keys to familiar settings. For example, from my Paladin in WoW, I put items with ~10 second CDs on 1-4, stun on 5, heals on 6 and 7, and potions on ALT+6 & 7. Everything else falls into place around those, depending on how often I use them. I try to mimic this in all games that need it, but CO is just about the exception since there are very few analog powers.

Posted: Nov 23rd 2009 11:28AM Meagen said

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I don't use a lot of keybinds, I mostly activate attacks and such by clicking with the mouse. I have to look before I click, which tells me exactly which game I'm playing and which character.

The first thing I do with every new game is rebind key controls to be consistent with other MMOs I play. R for autorun, C for target closest enemy, L for quest log/mission list/assignment charter. A and D for strafing left and right, Q and E for turning.

The biggest annoyance is switching between Guild Wars (spacebar autoattacks) and City of Heroes (spacebar jumps). I get into a Task Force with the rest of my supergroup, target a guy, and hop around in place a few times before I remember, oh yeah, I have to actually use attacks.

Posted: Nov 23rd 2009 11:39AM pcgneurotic said

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Two things determine my mmog time: Money - If I can afford to, I play LoTRO or EQ/EQ2, CoX etc, and if not, DDO, RoM, Wizard101 etc - and interest. I play a title untill I make myself sick of it, then go to something else for a break.

Posted: Nov 23rd 2009 11:59AM (Unverified) said

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The only trouble I have between switching games is witch mouse button moves the camera.

Posted: Nov 23rd 2009 12:02PM deluxe2000 said

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I never have more then 1 MMO and 1 single player game going at once. Aion is the easy MMO choice. For the single player game, it was Sacred 2 (very understimated game fyi), then Borderlands which I am about a long day from finishing, then finally Dragon Age! By 2010 I can start MW2 :p

Posted: Nov 23rd 2009 12:02PM deluxe2000 said

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...I also find a G13 programmable gameplad really helps so I can program the buttons so that the same fingers perform similar functions no matter what game I play, all without having to change default keypresses in each game I play.

Posted: Nov 23rd 2009 2:18PM Averice said

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Usually doesn't take more than a couple seconds actually thinking about it to shift the keybinds around. Going through a ghost run with the key presses helps, locking the visual to the new hand coordination.

Maybe it's easier for people who have experience with musical instruments? I've played the piano for a long time and so shifting finger location based on a similar yet new setting, isn't difficult. Granted I can't do rock band drums at all... so maybe just some instruments.

Posted: Nov 23rd 2009 6:36PM (Unverified) said

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That's a really interesting theory. I'm a console player and only Guild Wars on my computer, so I can't really chime in to the rest of the conversation.

Anyone else a musician and can add your input as to it helping you mentally change over from one set of controls to another?
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Posted: Nov 23rd 2009 7:09PM PlasticSpork said

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I have a standard set of keys that I use on my n52/g13 that I map to the same function in every game: auto-attack is always the same button, cycling through targets always the same, etc.

Posted: Nov 23rd 2009 9:30PM CalebG said

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I never really had a problem between MMO's, but Dragon Age naturally made me want to press and hold 'Tab' just so I can see what are the objects I can interact with in the current MMO I am trying out, CrimeCraft.

For those who have or are playing it, they will know that what that does, is to bring up the UI interface.

Prior to that, it was more of control complexity. For example, my AOC Ranger which had to constantly switch between ranged and melee weapons and hotbars. It get's really crazy when in a group, where you start switching between them more then once every few seconds. I believe the key combinations were SHIFT+R to switch weapons and CTRL+1/2, to switch between hotbars.

Switching between games in general, that's based on my mood and what kind of experience I crave for at that time.

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