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Reader Comments (39)

Posted: Nov 20th 2009 5:07PM archipelagos said

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There's an interesting BBC article online about Second Life and it's apparent downturn from media/online darling. Good read, if a little depressing.

Posted: Nov 20th 2009 5:13PM (Unverified) said

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None of the process has helped LL with their PR problem. New World Notes is covering some of that issue. The 'myth' that LL does not listen to residents is alive and well and this has done nothing but make it appear more the case.

I'll be removing my free items and looking at 3rd party systems.

It would be great to see what the poll numbers are for the poll LL sent to XStreet merchants.

Posted: Nov 20th 2009 5:17PM Freeballer said

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it was a cheap and dirty move for people not trying to make a huge profit margin, starting out, or open source. I took all my items off slx, they were all basically 10L$ but I will not offset the costs to others nor pay extra fees ontop of selling fees. Its sickening it came to this and unfortunately was not a surprise (to me at least). I hope to see many "3rd" party sites crop up in the mess than linden itself is responsible for.. and I hope for the sake of people and communities i know online that linden can bounce back from this the most absurd of blunders.

Posted: Nov 20th 2009 5:19PM (Unverified) said

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My Fiance is a very large merchant in SL. She designs clothing, shapes, maternity goods, etc. We make a decent chunk of change each month from SL. Around $2500-$3000 USD depending on the month.

She'll be fine, but is not happy about the change because many people use the Exchange as a sort of Search Engine which is more refined than the in-game Search function. People would search for a product, find it on the web, then teleport directly to the store to purchase the item. So, its really just going to be the small merchants that are snuffed out of existance with this change. But, I'm sure some of the larger volume merchants aren't happy either with having to shell out more from their bottom line.

Posted: Nov 20th 2009 5:24PM (Unverified) said

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> because from going through the transcripts, the discussions give the appearance that the changes to Xstreet were pre-arranged.

Yeah, I was beginning to think we were rather taking the blame for something that didn't wasn't actually what we suggested. An alternative site for freebies was a major point I was trying to make, for example...

Posted: Nov 20th 2009 5:46PM (Unverified) said

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Tat, could you do a review of third-party alternatives please?

Posted: Nov 20th 2009 11:02PM (Unverified) said

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Yes, please!
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Posted: Nov 21st 2009 1:56AM (Unverified) said

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I'll third that request! Though probably a "review" would be hard to do without coming across as biased for one or another. Maybe an interview with the creators of each of the third-party marketplaces?

I had never heard of slapt.me before this article, and I'm certain most SL residents haven't heard of anything beyond SLX and OnRez.
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Posted: Nov 20th 2009 5:50PM (Unverified) said

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For five years now I have heard pretty much everything LL does as being evil, coldhearted or bad for business. While I will agree that they do make some bad business decisions, most of this whining is by the same people who somehow believe Second Life is their own little playground and profits be damned.

The extent of the hypocrisy is typically equal to the level of ignorance when it comes to knowledge of how real business works. This isn't meant as a flame but it gets tiring to see the same whining everytime LL comes out with a policy change.

If you can't cover their listing fee and commission then you really shouldn't be in business. And enough with tugging at the heartstrings over freebies. If you can't find freebies in-world, you shouldn't be playing.

Posted: Nov 20th 2009 6:09PM (Unverified) said

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Covering the listing fee isn't a problem for most. Had it been this way in the first place - I'm sure people wouldn't uproar as much as they are now. It's the plain fact that LL hasn't explained the reasoning behind charging more. Their greedyness in this situation is frustrating. Nobody WANTS to have to pay more to list their items, they should not need to either.
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Posted: Nov 20th 2009 10:25PM (Unverified) said

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"knowledge of how real business works"

If you are so knowledgeable about business, then you simply CANNOT be surprised that the reaction of vendors to the rate increases at Xstreet is to move their businesses to stores with lower overhead. Rather, it would look to you to be the obvious thing to do.

If you think instead that businesses should just stay put and take it, please explain why that makes any sense at all.
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Posted: Nov 21st 2009 2:32AM Joystiq Login Bugs SUCK said

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Nah, it's not the same people you are hearing over the past 5 years, most people only allow the lab to rape them once or twice before leaving.

What you are hearing is another generation of people who are just losing that honeymoon feeling for time and seeing how the Lindens love to screw you over before draining your wallet.
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Posted: Nov 21st 2009 11:15AM (Unverified) said

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Moe, are you for real? Linden Lab profits plenty from land tier payments. From me, included. That more than made up for the few freebies I had listed. Those were intended for newbies who didn't have money yet. Big freakin' deal.

This makes Linden Lab look like greedy, greasy heels. Hurting for profit? RIGHT.
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Posted: Nov 21st 2009 5:23PM ChromeBallz said

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Real business works by attracting and keeping customers, not turning them off and away.
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Posted: Nov 20th 2009 6:04PM (Unverified) said

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I'll be upping the costs of my things listed on xStreetSL and posting a big red notice at the top of the description for each item explaining how the item can be purchased in-world for a certain percentage off due to the unnecessary inflation of the costs to list an item on the website. They need to give a REALLY good explanation of why they're doing this, or else shame on them for squeezing lindens from their valued residents for no reason. They already make a ton of money to cover their costs and then some from tier alone. Not to mention classifieds, current/past commission from xStreetSL, etc.

Posted: Nov 20th 2009 7:11PM (Unverified) said

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Be aware that "inflating prices on Xstreet SL compared to in-world or other e-commerce sites" is not allowed on Xstreet. In other words, selling items in-world for less than you do on Xstreet can result in your Xstreet listing being removed.

https://www.xstreetsl.com/modules.php?name=Content&pa=showpage&pid=22
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Posted: Nov 20th 2009 7:22PM (Unverified) said

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Well, then I guess so be it. Otherwise I'd probably just remove my listings anyways.

:(
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Posted: Nov 20th 2009 9:06PM (Unverified) said

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@ Jacek.
That's a bizarre rule. I wonder what the reasoning behind that is? How is it considered anti-competitive to raise your prices?
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Posted: Nov 20th 2009 6:38PM (Unverified) said

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Interesting, I believe LL has been studying the EBay fees
and listings model and have applied some of those
methodologies to XStreet.

XStreet, the new virtual EBay.

Hmmmmm, gives pause for thought.

Posted: Nov 24th 2009 8:19PM (Unverified) said

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I second the call for a review of third party alternatives to XStreet, including Apez.bix, Slapt.me, metaLIFE Marketplace, Metaverse Exchange, SLshopper, Vitty, Textures R Us, and whatever else you can dig up.

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