The Lord of the Rings Online expansion Siege of Mirkwood is expected to bring about some big changes to go with all of the screenshots and video that we've been seeing, and the latest developer diary entries have been giving us lots of details to read over while we wait for launch. One of the more recent ones discussed some significant combat changes, and the latest entry covers a bit more in that vein, as well as some updates to your character panel.
It's not just a cosmetic makeover, either -- gameplay has gotten a lot of work from the Mirkwood team. Three new Critical Defence statistics are added, Vulnerability has been revamped, and the differences between incoming and outgoing healing got some work too. Healing Rank and Tactical rank statistics are new as well, allowing players to increase their effectiveness by spending points.
The new character panels will reflect all of these changes and you can take a look at the diary entry for a full description as well as some screenshots detailing how it works.
Reader Comments (2)
Posted: Nov 20th 2009 6:04AM agitatedandroid said
There's a new dev diary today going over skill upgrades.
http://www.lotro.com/gameinfo/devdiaries/539-developer-diary-som-skill-upgrades
Reply
http://www.lotro.com/gameinfo/devdiaries/539-developer-diary-som-skill-upgrades
Posted: Nov 20th 2009 6:23AM agitatedandroid said
Well, replying to my own comment now that I've read these new skill changes I have to agree that they're rather, "meh".
That said, what could we expect? My various classes already have more skills than I know what to do with. Also, we're only just reaching Mirkwood. Mordor is still a long way off. If we were to expect boatloads of new skills for every expansion leading to Mordor by the time we arrived at Gondor we'd be gods, gods with 42 action bars.
Lotro just isn't that sort of game. Have a little perspective.
Reply
That said, what could we expect? My various classes already have more skills than I know what to do with. Also, we're only just reaching Mirkwood. Mordor is still a long way off. If we were to expect boatloads of new skills for every expansion leading to Mordor by the time we arrived at Gondor we'd be gods, gods with 42 action bars.
Lotro just isn't that sort of game. Have a little perspective.
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