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Reader Comments (2)

Posted: Nov 17th 2009 11:42PM Sean D said

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I think a lot of people (myself included) have a hard time letting go of the anger we feel as a result of the sense of betrayal we felt when AoC was first released. With so many other companies out there producing MMOs or other games, it really doesn't hurt us to say, "Screw me once, I'm done with you." There really is no second chance for a good majority of us.

That being said, I think Funcom really has stepped forward and made AoC a very good game. The music is phenomenal, the graphics are gorgeous, the Tortage introductory campaign is in depth and very enjoyable. Unfortunately, once you leave Tortage, the game-play is boring. Your actions as a character have no impact on the world. In this regard, Tortage sets you up for failure. You'll expect the rest of the game to play similarly, but it doesn't. It ends up being just like every other MMO to date this way.

I think Funcom has learned a great deal from AoC, though, and I'm hoping that experience shows through in TSW.
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Posted: Nov 18th 2009 10:27AM nevin said

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"I think Funcom has learned a great deal from AoC, though, and I'm hoping that experience shows through in TSW"

Funcom learned absolutely nothing from the disastrous launch of AO. When they came around to launching AoC they did all the same old AO launch screw ups and invented a load more. I learnt my lesson from AO however and didn't buy AoC.

The only positive is that they got rid of Gaute so at least he won't be at the helm of the next release. In addition Erling needs to manage expectations a whole lot better. He got way over his head.
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