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Reader Comments (17)

Posted: Nov 11th 2009 12:33PM Marix said

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Yeah, if your lagging badly during a raid it was always my last resort to lower my resolution, it looked horrible but it lagged less.

Posted: Nov 11th 2009 2:03PM quantum42 said

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this would be the answer if the Cryptic engine actually pinged the video card much, it really relies heavily on CPU power.

Posted: Nov 11th 2009 12:36PM ultimateq said

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Sweeet!

Posted: Nov 11th 2009 12:37PM Arkanaloth said

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should be fine.. my proc is a Athlon X2 5200 I believe, have to check when I get home, but I just ordered a shiny new Radeon 5770 to replace my failing Nvidia 9500GT.

Posted: Nov 11th 2009 1:05PM (Unverified) said

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Cool looks like my Dell M1530 will be able to handle this game pretty well. Can't wait for it to come out.

Posted: Nov 11th 2009 1:05PM SgtBaker said

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> Most laptop displays have native resolutions lower than what you'll get on a 21
> inch desktop monitor.

I'm sorry, but what?
Care to explain what a "native resolution" is and why it's relevant to desktop monitor size?

Posted: Nov 11th 2009 1:16PM phairoh said

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Native resolution is essentially the actual number of physical pixels in an LCD screen and is therefore the resolution at which an LCD monitor looks its best. Larger LCDs tend to have more pixels and thus a higher resolution. More detailed information can be found in the wikipedia article.

http://en.wikipedia.org/wiki/Native_resolution
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Posted: Nov 11th 2009 1:37PM (Unverified) said

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Are you being serious? I'll assume you are... The native resolution of a monitor is the physical, fixed resolution that monitor uses. This doesn't apply for CRT monitors so I suppose you could have been making a smartass remark. Anyway, to use any other resolution, the monitor has to scale and it causes distortion. That means it's best to use the native resolution of your monitor for your desktop and also for games.

Larger monitors would naturally have a larger surface, therefore a higher resolution with more pixels, etc. Smaller laptop monitors would have less, and they also tend to have different aspect ratios.
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Posted: Nov 11th 2009 1:25PM benson79 said

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The "native resolution" is for LCD displays. All LCD displays have a native resolution that is referring to the fixed resolution of the panel. Essentially, an LCD panel has a fixed number of pixels and cannot display more or less pixels than that. A CRT monitor can change resolutions while an LCD has to scale the image to "change resolutions" causing a loss of image quality.

Most widescreen laptops (and LCD monitors up to 19") are set to 1440x900 or so now, while a larger LCD monitors (24"+) are 1920×1200. Most 22" monitors are set to 1680 x 1050.

All LCD displays list a maximum resolution, that is usually the native resolution.
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Posted: Nov 11th 2009 1:47PM Minofan said

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Oh crumpets (< word substitute); I must have been in denial - didn't realise that Star Trek would be running on the same engine and most likely the same US location as Champions.

Champions ran like a dog on my above-spec machine through every stage of beta, and from forums and reviews it seems folk in the same predicament have expereicned the same since launch - no way will Star Trek be playable on this PC either then.

Well at least it's one fewer game to watch for... : |

Posted: Nov 11th 2009 2:48PM dudemanjac said

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what specs are your machine that youo have any trouble running CO? I have it cranked and the only time i see a hint of trouble is when i turn on the silly outline thing.

Speaking of CO, I've finally hit Lemuria and see know hint of this rubberbanding I heard ppl cry about. Did they fix it?
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Posted: Nov 11th 2009 3:35PM CCon99 said

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Lemuria rubberbanding isn't as bad as it was a month ago, because there aren't as many people playing the game now. I was in Lemuria last night with an alt and there was only 1 instance available with only 6-10 people in it, so the rubberbanding was pretty minimal.
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Posted: Nov 12th 2009 5:29AM Minofan said

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I'm running with 4GB and graphical splendor, but my processor is a core2 quad and vista (have Windows7 but had to undo upgrade as broadband provider hardware simply isn't compatible) - I suspect the bigger factor though is that I'm slightly off the beaten track in the North of the UK.

I'm sure my machine can handle the engine (though I've heard theories that fewer cores works best for CO), but playing any technically-demanding MMO long-distance can be unpredictable for me.

I did spend a few beta sessions purely trying every tweak on the forums, but the Cryptic engine evidently just isn't a fit for some folks.
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Posted: Nov 11th 2009 3:37PM pcgneurotic said

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I had no trouble with CO on a Q6600, nvidia 9600 GT and 2GB good ram. What interests me most in system spec though is the HDD space. I'm not suire if I'll be able to buy STO frmo the shops, so I'm hoping for a digital download, and from knowing it's 8GB base install, I can plan when/if I'm going to download the client.

Posted: Nov 11th 2009 4:19PM (Unverified) said

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Pretty reasonable. So far so good, I'm happy I'll be able to run this /w no hiccups.

Posted: Nov 11th 2009 6:29PM Joystiq Login Bugs SUCK said

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Hmm, still more asteroids.

Posted: Nov 11th 2009 9:27PM JohnD212 said

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I'm so excited for this I just pee'd myself a little...YIPEEE!!!

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