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Reader Comments (10)

Posted: Nov 11th 2009 6:57PM (Unverified) said

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A ploy to ultimately withdraw grandfathered payment schemes???

Posted: Nov 11th 2009 7:24PM (Unverified) said

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Please just tell me they wont be upping the price of my homestead PLEAASEE!!

Posted: Nov 11th 2009 7:51PM (Unverified) said

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I'd guess that there are going to be price-adjustments in the works, but in which direction and how much, it is hard to guess. There's not really enough data to predict it at this stage, though there's supposed to be at least 60 days notice for changes to monthly fees.
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Posted: Nov 11th 2009 8:34PM (Unverified) said

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Probably going to change to a pay by use scheme so heavier use region owners pay more. Without warning of course. I'm sure LL is a tad behind on that pay for use thing. The cable companies seem to be discarding that idea of bandwidth capping, Roadrunner just upgraded everyone here for free. but they are still 1/2 of the competition. Still 10mbps down for no additional charge is much appreciated.

Or this is a way to leverage out of business the estates that are not grandfathered in to the %195 a month. Those estates can practice presatory pricing to acquire the last vestiges of the declining actual users that bring money. And that is what everything is pointing to with LL. Keepin a few select "partners" in business to put an end to UGC and keep all the money amongst friends while they are at it.

Posted: Nov 12th 2009 6:50AM (Unverified) said

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I hope that it won't matter soon; the "one server = one sim" arrangement is wasteful.

Posted: Nov 12th 2009 1:16PM (Unverified) said

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Pay to play, never considered that Ann but you could be onto something, maybe people will pay extra to get their script limits raised. Hmmm.

Orinoco Jack has stated that there will be no end to grandfathering on the back of this move. The move makes sense to me, mainland was upgraded to class 5, it's silly having the distinction, let's also not forget that grandfathered class 5 sims do exist.

Loki your homestead is scheduled to have a tier increase in July 2010.

Melissa I thought it was four sims per server? One server per core, now they're moving to newer hardware I'm sure this will change.

Posted: Nov 12th 2009 2:15PM (Unverified) said

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It's one SIM per core; four cores per CPU; (assumed) one CPU per server (though that could change).

Least-wise, that's how I understand it to be.
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Posted: Nov 12th 2009 8:31PM (Unverified) said

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Oops... Sorry, I was out of it. Yes, one CPU per sim--but the principle is the same. It's an arbitrary mapping that's easy to implement, but leaves unoccupied sims with CPUs twiddling their thumbs, while busy sims are desperate for resources.
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Posted: Nov 12th 2009 8:39PM (Unverified) said

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Melissa at Jack's office hour that very subject was mentioned, so they have been having the discussion at the lab, just not sure how they'd implement it.

Posted: Dec 5th 2009 3:32PM (Unverified) said

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Actually the number of sims per core changed, now its 2 per core, it changed a few months back and that info is on the second life wiki land page

http://wiki.secondlife.com/wiki/Land#Full_Region

" Full Region

There are two full regions per server host CPU. A region can hold up to 100 avatars and 15,000 prims."

So a quad core server now hosts up to 8 full regions.

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