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Reader Comments (56)

Posted: Nov 10th 2009 8:08AM Miffy said

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No because it's still the same game and if a games good then people will play it and the subscription service never stopped WoW from being a hit. The problem with WAR is it's just not a good game and WoW is better so what one would you play? It wouldn't even matter if they made it free because TIME is the main currency and people have little of it so most people only put their time to the BEST and War isn't.

Posted: Nov 10th 2009 8:09AM (Unverified) said

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Though I have never played it, I would like to give it a try. I would hate to see it fail, even if I am a supporter of WoW, I think it would be a terrible waste of a solid IP.

Posted: Nov 10th 2009 12:17PM Eamil said

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Agreed. I'm a WoW player and I wanted to like Warhammer, but it just didn't really grab my interest. The PvE leveling content kind of petered out aside from some repetitive quests, and I didn't really want to rely on PvP exclusively to level up.
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Posted: Nov 10th 2009 8:10AM (Unverified) said

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2010 is going to be a tough year for the gaming market as a whole. The MMO market is saturated. We're at the end of the "gaming gold rush". This cycle repeats itself over and over again regardless of medium. A company has a hit in a medium, all the other companies rush in to get their slice of the pie, effectively choking each other to death. This model has played out starting in the 70s with tactical "war/board" games, traditional RPGs in the 80s, collectable card games and computer games in the 90s, MMOs in the new millennium. The strong will survive. But WAR has already demonstrated that it's not strong. However, EVE is an example of the exception.

Posted: Nov 10th 2009 1:52PM Anatidae said

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The "gaming market" is alive and well. As an industry, it is the #1 grossing in the entertainment sector - far more than movies.

But PC games always have their tough times. Right now the money is still in console, which is why MMO guys keep trying to figure out how to move their MMOs to the console. Blizzard might be an exception - a game with the right style at the right time. Even if WoW came out today, I don't think it would do as well as it has.

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Posted: Nov 10th 2009 8:12AM hami83 said

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LOL No, it's not doomed.

If it gets really bad, they can always do what they did with DDO Online and make the majority of gameplay free for everyone and have an in-game shop, as well as as premium content for subscribers.

Posted: Nov 10th 2009 8:14AM (Unverified) said

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My personal take on Warhammer: The second I found out you needed to put siege weapons on pads, I felt RVR was trivialized and dumb.

I personally loved DAOC, but then I remembered,

DAOC sucked until a couple of expansions really opened up RVR and made it awesome with destructable keeps and multiple upgrade levels and purchasable guard NPCs that will heal your guild mates etc.

So, I hope WAR drops the siege pads, and does something cool with expansions

Posted: Nov 10th 2009 8:14AM pcgneurotic said

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Past experience tells us that such restructuring is usually* made in an effort to *save* things, as opposed to kill them. You want to close a game, close down a dev team or something, you do it outright and re-distribute the funds, selected staff etc.

*but not always.

Posted: Nov 10th 2009 8:21AM rgoff31 said

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I doubt it. The game never had that spark to it for me. It was going through the motions, but it never felt quite right to me.

Posted: Nov 10th 2009 8:23AM (Unverified) said

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Not at all as long as they are smart about how they run the game. They need to run it as a smaller game though, not as a WoW competitor. It easily has the best PvP out there. If they can get their server merges figured out and actually stop closing them, it will be much better. I would love to go back to it and bring my friends again. Tier 1 being free is probably the best move they could have done.

Posted: Nov 10th 2009 8:32AM (Unverified) said

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Adam Teece said on 8:23AM 11-10-2009
Not at all as long as they are smart about how they run the game.

Erm, I think the horse has bolted already on that one...?
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Posted: Nov 10th 2009 9:29AM (Unverified) said

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It is only doomed if the EA folks in charge think they need WoW numbers to succeed. I am pretty sure it can make boatloads of money with 200-300k subscriptions.

Then again, I don't know how much EA invested in the title. It's a numbers game: profit=live, loss=death.

Posted: Nov 10th 2009 8:54AM (Unverified) said

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MMOs as they have been for the last couple of years are (using the word lightly) doomed. Enormous budgets to try and reproduce the WOW phenomenon, which, I don't think will ever happen again. They need to start scaling back and producing more small scale multiplayer games. I think the massive in MMO is getting too big for its own boots.

Posted: Nov 10th 2009 8:43AM (Unverified) said

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Depends what you mean by doomed really I suppose. I'd doubt they'd just mothball the whole thing and write it off the costs as such, at worst it will probably go DDO or true f2p (Or at best, lets agree to differ on that one) but I'll bet the game title itself will be around for a long time yet, even with a lack of new development.

I think the free tier one stuff is an amazingly healthy way to go though. Always thought it would be a great idea for a game struggling with empty zones to get a flush of new players in. Not ideal, but a sensible move to get people looking.

They need to stem the bad press. I have to admit I'm put off by giving it another go by the aura of doom around: No one wants to jump on a sinking ship, even if it isn't really sinking as such, it just feels bad. Having seen the amazing progress that brought AoC back to life (Even if the PvP was still a bit... crap, the PvE was superb) maybe the same magic can be done here. Hope so anyway.

Posted: Nov 10th 2009 8:46AM MrDiamondJ said

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I wouldn't say doomed...that's a bit too harsh. "Being put out to pasture" is probably more accurate.

I love WAR, and it's really frustrating that these job cuts likely mean that we'll never see exactly what the game needs: an expansion with more RvR content. Us diehards have been playing in the same zones for over a year, and it's getting stale.

They need to do something to extend the experience for veteran (paying) players that have already hit R40/RR50+ and have seen everything the game has to offer. I'm not going to do Land of the Dead, since other games have much better PvE. We need more RvR, Mythic...that's what your game is good at. Give it to us.

I think the biggest threat to WAR's existence is not its ability to pull in new players, but rather its veteran players getting bored and leaving because there's nothing left to play for.

Posted: Nov 10th 2009 8:58AM Jesspiper said

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It's been doomed for a bit now, but that doesn't mean the servers will come down. DAoC is still a propped up corpse with one (massive) server and I hear it's rockin'.

Where DAoC goes, WAR will follow. Too bad that isn't the frame of mind Mark Jacobs &co. had when WAR was being developped.


"Wait...you mean all our fans want DAoC2 with Warhammer lore....and not World of Warhammercraft? RIDICULOUS! Lets have a closer look at Blizzard's BG's lads!"

Posted: Nov 10th 2009 9:05AM Renko said

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Sad but true.
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Posted: Nov 10th 2009 9:01AM archipelagos said

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"...from World of Warcraft to software piracy."

I know that you're generalising here but the implication - from several recent WAR articles, not just this one - is that the largest issues that factor into WAR's fortunes are external and not internal. That somehow the game is not really to blame for any of this. I know it's probably simply a wording issue and not reflective of serious opinion but any sort of belief that WAR's fortunes are mainly external is, in my opinion, very short-sighted indeed.

As for the future of WAR? I have no idea. There's something particularly depressing about seeing an MMO close and ultimately fail and I truly hope this isn't the case with WAR. Thinking back on how optimistic people were about WAR and how things changed, it's a really bitter story of building something up only to tear it down if there ever was one.

Perhaps it was an important lesson for the community but considering how people are reacting to Bioware's forthcoming Star Wars: The Old Republic, I don't think it's been taken to heart. I just hope Bioware's effort fares better.

Posted: Nov 10th 2009 9:06AM Cpuser said

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Doomed? Yes, if they stay with their current subscription model. Now, if they switch to a pricing model similar to DDO's....

Posted: Nov 10th 2009 9:06AM dudes said

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With less staff, future expansion is doubtful leading to stagnation and server switch off.

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