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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Nov 9th 2009 10:55AM Anatidae said
I am a bit concerned that they won't be able to capture the feeling of Trek, which seems to be largely about discovery. If the gameplay centers around war and destroying X-Y-Z target over and over, it might not keep the fanbase's attention.
But then, I also think MMOs went from being vast worlds to the game of WoW which is pretty much only about combat or crafting things for combat. I would like to see more MMOs implement more gameplay elements that make games like the SIMS so addictive and that would work very well in an MMO.
Basically, Star Trek Online could be a game with lots of gameplay around exploration and social interactions. It is harder to develop than tables of damage and damage resistance, but it does lead to much deeper gameplay.