> Doing so, however, had a predictable result: Cities were sieged much more often. > While Mythic was acutely aware this would happen, they didn't have measures in > place to handle an "all city siege all the time" situation.
The should have known... there were enough people on the forums telling them this would happen. 1.3.2 was yet another half-arsed patch that didn't address the real problems, plastered over some symptoms and made other things worse.
Played WAR for a whole year, but Mythic's complete inability to understand even the basic dynamics of their own game and unwillingness to listen to experienced players on the forums who did finally drove me away. And this continuous trend to more RvE is not enticing me back.
Reader Comments (1)
Posted: Nov 6th 2009 7:04AM (Unverified) said
> Doing so, however, had a predictable result: Cities were sieged much more often.
> While Mythic was acutely aware this would happen, they didn't have measures in
> place to handle an "all city siege all the time" situation.
The should have known... there were enough people on the forums telling them this
would happen. 1.3.2 was yet another half-arsed patch that didn't address the real
problems, plastered over some symptoms and made other things worse.
Played WAR for a whole year, but Mythic's complete inability to understand even the
basic dynamics of their own game and unwillingness to listen to experienced players
on the forums who did finally drove me away. And this continuous trend to more RvE
is not enticing me back.